v0.8.3
Patch Notes
[h2]Version: v0.8.3[/h2]
[h3]General[/h3]
- Gems now use Breakable Objects as their base class
- Gems spawn with random materials now
- Chests now use Lockers as the base of their code
- Elite and Boss enemies now have an on-screen health & armor bar
- Lights now fade as the sun sets and dim as it rises
- Added a flashlight to the players coin launcher that turns on at night
- Deepened Shadows by 50%
- End of Run and Historical Run Data now use the same logic for display
- End of Run and Historical Run now show perks and equipement
- Lockers Drop XP sometimes
[h3]Balance Changes[/h3]
- Combo System now gets harder and harder to maintain as your combo gets bigger and bigger
[h3]Bug Fixes[/h3]
- Walls no longer kill your combo as intended
- More save file corruption fixes
- Fixed Menus closing multiple times in a row and causing weirdness
- Fixed Null reference in perks