v0.8.7
Patch Notes
[h2]Version: v0.8.7[/h2]
[h3]General[/h3]
- Save file optimization, resulting in a save wipe
- Knight had it's ability secretly named in the last patch, and now it has a fancy new animation
- Put the timer and time-of-day in a nice little box so they are a little more visible
- Ability charge icons are 50% larger and two-tone now to help make them more visible
- Enemy Bullets have trails now
- Player Abilities now have particle effects to visually tell the player they are active
- Class Perk Preview now lets you select which perk choices to compare
- Redesigned the Equipment menu to be less intrusive and annoying
- The tutorial now forces you to fire several coins before it goes away, and it shows up again the first time you max out your ability charges
[h3]Bug Fixes[/h3]
- The game now starts windowed at 1280*720
- Alt-tabbing while loading no longer freezes the game on the loading screen
- Fixed health displaying "0" when you actually had more than 0 but less than 1 health
- Bombs no longer add coin data to coins that have coin data already