1. Dice Legends
  2. News

Dice Legends News

Patch 1.09 - Cloud + slot saves

[p]Hey All,

We just released patch 1.09 - this time around, the focus was to add a new save system that allows you to start a new playthrough + cloud saves on top of bug fixes.

1) Added save slots + could saves



2) Bug fixes [/p]
  • [p]General fixes for tool tip appearance and overflow throughout the game.[/p]
  • [p]Necro Boots now function as intended.[/p]
  • [p]A rare issue where the portrait progress would not save properly after exiting the game has been addressed.[/p]
  • [p]Some buttons were not registering clicks at higher speeds.[/p]
  • [p]Deck, discard, and burned cards are not interactive during the tutorial.[/p]
  • [p]A bug where only 2 cards remained after the tutorial in the deck has been fixed.[/p]
  • [p]Rare cases where reward cards from Ribbon were non-interactable have been resolved.[/p]
  • [p]Rare instances where new runs did not register have been corrected.[/p]
  • [p]Anger (Moon): Now correctly grants 1 Bloodlust.[/p]
  • [p]I Took an Oath (Sun): Now properly requires 8 as stated on the card.[/p]
[p]
We are still working on adding new content and quality of life changes - please bear with us.

DL Team[/p]

Patch 1.08 - Major Difficulty Change and Balancing

[p]Dear Players,[/p][p]We are implementing significant changes to improve the game's difficulty and balance, with a focus on enhancing variety and giving you more options for building your decks and synergies in the earlier chapters.[/p][p]From now on, after each elite fight, you will have the opportunity to upgrade, remove, or duplicate a card in your deck for free, along with receiving an item chest. After every boss fight, you will receive a card, have the option for card manipulation, and get an additional item chest. To ensure balance, we have increased the likelihood of obtaining an upgraded card after a fight. Additionally, if you choose to skip any reward, you will now receive coins.[/p][p]We aim to make the game more accessible, enabling players to engage with more systems and create diverse builds. We have also fixed several bugs, and the item HUD now features dedicated spaces for each slot.[/p][p]Regarding enemy balance, we have listened to your feedback about certain enemy buffs, such as NEGATE and RETALIATION, and we have adjusted the enemies that were previously over-tuned.

[/p][p]**Game Changes:**[/p][p]1. After defeating an elite enemy, you can manipulate cards (remove, duplicate, or upgrade) instead of receiving a new card.

[/p][p]2. After each boss fight, you can also manipulate cards (remove, duplicate, or upgrade) in addition to selecting a card and an item.[/p][p][/p][p]3. Items are now organized in the Top Hub.[/p][p][/p][p][/p][p]4. There is a higher chance of obtaining a Sun or Moon card after a regular fight.[/p][p][/p][p]5. You can now skip a card/item/card manipulation to receive coins.[/p][p][/p][p][/p][p]**Enemy Rebalancing:**
[/p][p]1. Pure Fire - retaliation has been decreased from 7 to 2, and NEGATE has been reduced from 99 to 10.[/p][p]2. Mirror - starts with 1 RETALIATION instead of 3 and gets 1 in the following rounds instead of 3 before [/p][p]
**Bug Fixes:**
[/p][p]1. Fixed an issue where there was a slight chance to use a die on a card after a fight had ended.[/p][p]2. Resolved a problem with coin amounts changing after continuing a run.[/p][p]3. Fixed the achievement "The Wise One."[/p][p]4. Corrected the bug that caused the Yellow Imp to malfunction after opening and closing the game.[/p][p]We hope these updates enhance your gaming experience! Thank you for your continued support.[/p][p]
Please let us know how the game feels now!

DL Team [/p]

Patch 1.07 - More Resolutions + Game Speed.

[p]Dear Players, In this new live patch, we added support for more resolutions (including ultrawide), and you can now speed up the game up to 4 times. We also fixed tooltips so they should now display correctly, for example, in the shops.


1) More screen resolutions [/p][p][/p][p]

2) You can now speed up the game up to 4 times [/p][p][/p][p][/p][p]3). General tooltips fixes [/p][p]
Thank you all for playing - there is more to come soon.

DL Team[/p]

Hotfix 2 for Patch 1.05

[p]Dear Players, [/p][p][/p][p]Thank you for reporting bugs you found - we just released a hot fix that addresses the following:

1) Cards[/p]
  • [p]Read is back (Kuro) - the Sun upgraded version now deals damage as intended [/p]
  • [p]Hunting Time (Kuro) - it can now be properly upgraded at the vendor [/p]
  • [p]Cut it out (Kuro) - it can now be properly upgraded at the vendor
    [/p]
[p]2) Fixed bug where choosing an upgraded card after a fight would give a non-upgraded version instead[/p][p][/p][p]We also saw a report that the issue with the DD from the previous hotfix did not take effect - we couldn't replicate that, but if someone else still experiences this issue after updating the game, please let us know.

Thanks
DL Team [/p]

Hot Fix for Patch 1.05

[p]Dear Players, We just released a hotfix.
Some players had a negative amount of Destiny Dice after yesterday's patch. To make up for this after updating the game with the hotfix, affected players will have 100 DD on their save. We sincerely apologize for this inconvenience.

We've also fixed a few reported issues:  [/p]
  • [p]You can no longer get Lion's Hammer and Xin's Dagger as duplicates when starting a run.,[/p]
  • [p]We removed the blocker that occurred after playing with Kuro's Crown, which prevented starting a run because no cards were drawn.,[/p]
  • [p]Key of Destiny (Xin Card) now works as intended after upgrading to the Moon version.,[/p]
  • [p]Golden Boots now function as intended.,[/p]
[p] We're trying to add features quickly and respond to feedback, but unfortunately, we might miss some things along the way. We will look at how to change our process to minimize such occurrences.

Thank you
DL Team[/p]