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Episode 2: Final Stretch — Production Update

[p][/p][p][/p][p]We've been quiet because we've been busy. Here's where things stand:[/p][p]Production Status:[/p]
  • [p]Renders: ~1,570 of 1,840 (85%) — ETA 7 days[/p]
  • [p]Post-production: ~1,325 of 1,840 (72%) — ETA 5 days after renders[/p]
  • [p]Script: ~770 of 1,840 (42%) — ETA 2 days after renders[/p]
  • [p]Animations: In progress — ETA 2 days after renders[/p]
[p]Why the wait? Midway through production, we made a tough call: two major NSFW scenes weren't hitting the bar we wanted. Instead of shipping "good enough," we scrapped and rebuilt them from scratch. The results speak for themselves — these are now some of the best scenes we've ever produced. Worth every extra day.[/p][p]We also lost an entire scene — 140 images — to a Blender crash. No recovery. Had to rebuild from zero. These things happen in production, but we'd rather be honest about setbacks than pretend the timeline slipped for no reason.[/p][p]Team Growth: We've brought on one new full-time artist, and another will be joining mid-January. The team is growing, which means faster production and higher quality for Episode 3 and beyond.[/p][p]The team has been delivering consistently, and we're now in the final push. The remaining work is mapped out scene-by-scene with no major blockers.[/p][p]What to Expect: Episode 2 continues directly from that cliffhanger. Two full days of story, multiple paths, and more content than Episode 1. We're not cutting corners to rush it out.[/p][p]Remember: This is a FREE update! Episode 2 is completely FREE for anyone who has purchased the game, along with Episode 3 when it releases. No DLC, no extra payments.[/p][p]When? We're doing our best to deliver in December. No exact date yet — we'll announce once we're through QA and confident in the build. You'll know when we know.[/p][p]And if all goes well, we might have a few more surprises in store for the holidays. Stay tuned.[/p][p][/p][p]Thanks for your patience. It's almost time.[/p][p]— Greuceanu Heavy Industries[/p]