New Update: Welcome to the Caribbean Part 1
Welcome to the Caribbean set of updates has started.
New ships
Le Suffren/Redoutable
The Great Redoutable that bravely fought against 3 British and almost boarded HMS Victory has been added to the game as an imported ship.

Le Duguay-Trouin/HMS Implacable
The great tragedy for the age of sail history happened when the ship that participated in Trafalgar was sank by a decision of some idiot in the British Government in 1949
https://youtu.be/vObkluMUvWo
- We have made amends, the beautiful ship has been fully restored and is now available for sailing in all its glory in Naval Action.
- Blueprint added to shipyards.
- Permit added to chest.
- Blueprint added to shipyards.
New paints have been added to Paint DLC for Redoutable and Implacable.
Fixes
- Fixed the rare case where player could spawn in two instances in the same (for example when attacked by to players or NPCs)
- Slowed down NPC Port Battle Raiders by 2 knots (they are now 2 knot slower than player ships), Removed penalties to HP and Structure.
- Fixed a soft exploit for Labor contracts which allowed generating extra 200LH out of air for an abnormally low cost. (Thanks Captain S. for pointing us to this exploit)
- Moved a Mortimer town protection zone 5% upwards away from the Windward passage. They could sill reach this zone but much more rarely.
New player starting mandatory mission Welcome to the Caribbean has been delayed. It is in game but require some more tuning and testing. It will be delivered as soon as final testing is finished. As a result here is an expected patch flow for this expansion
- Part 1 - New ships - Will be completed by end of Feb (new flags will also be added)
- Part 2 - New player mission and additions and improvements of NPC agression on the OW (inlcuding adding solo privateers to patrol zones in limited numbers)
- Part 3 - Cheap edition and new pricing schedule (some pleasant surprises for all captains who own the current version will be in this part)