1. Naval Action
  2. News
  3. Patch 23: Updated Tutorial, Special ship and new UI teaser.

Patch 23: Updated Tutorial, Special ship and new UI teaser.

Captains

Patch 23 is being deployed today

Here is what you can expect
  • Combat Tutorial
    • Updated combat tutorial has been deployed.
    • All tutorials have been improved and updated based on feedback
    • Final Exam added
    • Important. Final exam grants 2 rare items on completion: Hercules Frigate (ship note) and Naval Clock permanent upgrade. Use them wisely.

Hercules frigate. (also known as Fragata Hercules or Fragata Negra)
  • Patrols

    • Frigate ONLY patrols added to the rotation

  • Clan logs added

    • Money log – showing money and pvp/combat/victory mark deposits and withdrawals
    • Resource log – showing everything else

  • Reinforcement update

    • Reinforcement zones support is updated. Local waters will now provide support appropriate to the strength of the attacker (instead of 2 1strates per attacker).

  • Chain update.

    • Chain shot are now limited by 2 shots per gun. This will not require a perk or acquisition of ammo.
    • Chain damage greatly increased.
    • Chain damage drop from distance increased.

  • OW enemy indications updated.

    • Ship rank indication removed, players will have to rely on the visual recognition.

      • Fleet composition now only shows size of the ship (S – small, M – medium, L – Large), as you can only see top sails from 20-30miles

  • PvE missions cancellations are now limited by 3 per day
  • Towns set Free for All by clans now provide teleport option for all nations
  • Standard hull and sail repair time has increased to 2 minutes
  • Resource production bonuses in clan owned cities slightly increased
  • Sinking ship will have less cargo damaged by salt water intake.
  • Minimal OW speed against the wind has slightly increased. It will still depend on ship but will be generally 1kn higher.
  • Сrew on sails numbers updated and generally reduced (based on final sail area recalculations)
  • Сrew per ranks updated on higher ranks (rear admiral rank can now support 1400 crew)
  • PVE missions enemy composition improved (especially on lower level missions which sometimes sent too many strong opponents)
  • Boarding upgrades informational panel slightly improved (it will be more obvious what bonuses do)
  • Contract cancellation texts slightly improved.
  • Max stack for bow figures has increased
  • Ports can now buy more books without dropping the price
  • Ship capsizing bug will now happen less.
  • Fixed the bug that caused slower loading of port stores
  • Improved the visualization of heavy packetloss causing loss of ship control.

    • Player will now see the special message on the client if this happens;
    • After showing this message for some time client will automatically drop the player to login screen if game cannot reconnect to the server to speed up the reconnect chance.

  • Fix bug that did not show the repairs after reconnect to the battle
  • Fixed bug that some resources did not show in contract interface

    • Contraband goods
    • Madagascar Jewels
    • Spanish gold coins
    • French Gold Livres
    • Stolen goods

  • Fixed bug that Trading NPCs cannot exit the battle after battle over message
  • Fixed bug caused incorrect item tooltips if antialiasing is on.
  • Fixed bug causing incorrect name of the ship in boarding interface
  • Fixed bug that still shown the instance entry button if the limit has already been reached
  • Fixed the bug that did not show the Sail to outpost button in some cases
  • Fixed the bug that sometimes gave you a message that «you can become a pirate» in rare cases


Teaser from the new UI.
This is work in progress and visuals might change during implementation