Patch 29. Sextant perk, UI Improvements, Shallow water experiments and various other fixes.
Captains.
Patch was deployed today 17th of December 2018
New content and experimental changes.
Patch was deployed today 17th of December 2018
New content and experimental changes.
- Sextant perk
- 2 points (price might change) perk will allow to determine your position at sea
- 2 points (price might change) perk will allow to determine your position at sea
- Shallow water based on draught of ships (experimental change)
- All ships below 4m draught will be allowed into shallow waters and shallow water battles
- This includes
- Cerberus
- Renommee
- Pandora
- Surprise (L Unite)
- Cerberus
- Hercules and LRQ will be allowed into shallow port battles.
- Please make necessary preparations if needed.
- All ships below 4m draught will be allowed into shallow waters and shallow water battles
- The game code has been almost completely prepared for localization. Localization/Tranlsation has started into main promised languages. Custom language file added for those who want to translate the game into any language for themselves or community or those who are not satisfied with our main english version
- To use the custom file for your version of the translation:
- Open folder Languages (currently Langs)
- Copy the file named _English.csv
- Paste and rename it to another name
- Translate or edit that file to the language you want
- Save it in the standard CSV format if you open it in the Excel (file uses UTF-8)
- Name of that file will be available in the general section of options in the drop down menu
- File will be working properly after game has been restarted.
- Open folder Languages (currently Langs)
- To use the custom file for your version of the translation:
Fixes
- Important: Fixed the annoying redraw of all icons when dragging items between holds and warehouse. This will significantly increase the speed of item management if you have a lot of items in holds and warehouses.
- Fixed annoying blinking of expand button
- Clan leaderboards should now work properly and show statistics for the last 7 days (without weekly reset)
- Fixed the bug that does not allow to build buildings if doubloons are in money chest
- Fixed the bug that did not reset the exit timer when using grape against crew
- Fixed rare crash of client during teleports
- Fixed bug that closed port trade chat after sinking in the open world
- Fixed visual bugs of DLC flags on Essex
- Fixed bug that allowed the NPC fleet to reappear on the open world at the place of previous attack (if you sank any ship besides the flagship)
- Fixed the bug that hotkey did not work if you had tooltip active (when mouseover)
- Fixed the bug that did not let players pick rewards for previous challenge on the day new challenge starts
Improvements
- Multiple minor fixes on the Port UI.
- Added new shallow patrol zone Deadman's Cay (+1 shallow patrol)
- New icons added to most trading goods
- New warning symbol D (damaged) under LEAVE PORT button to show that your or your fleet ship needs to be repaired.
- Added indication to Hunt and S&D missions to show 3 nearest regions where your targets can be found
- Improved performance of port UI
- Reduced FPS drops when opening windows.
- Improved the performance of drag and drop - holds and warehouses no longer hide behind other windows if drag and drop is in progress
- Barter resources are now spawned during the day (not immediately after maintenance)
- Loot from sealed bottles has been generally improved.
- Added 5th rate S&D missions in common non capital ports