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Naval Action News

Test Server Hotfix - March 7th and March 8th

Captains, the following changes were deployed on the Test Server today, March 7th:

[h3]General[/h3]
  • Fixed a bug related to contracts
  • Fixed a bug causing crew members to disappear
  • Fixed a bug where phantom items remained after crafting
  • Fixed a bug with incorrect wood type when redeeming DLC ships with fir wood
  • Fixed a bug where the Reward Chest did not update correctly after claiming an item from redeemables, requiring players to reopen it
  • Fixed a bug where NPCs in Open World used incorrect ship types (e.g., NPCs were sailing Implacable and Santisima, which they should not)
  • Improved tooltips for some modules
  • Slightly increased production of oak logs, iron ore, and hemp


[h3]Ship Adjustments[/h3]
  • Updated speed for all ships
  • Updated turn rate for all ships
  • Updated acceleration and deceleration values for all ships
  • Increased deceleration force at negative speeds, reducing excessive backward sailing speed for all ships


[h3]Hotfix - March 8th[/h3]
  • Fixed a bug causing incorrect calculation of boarding kills in final rounds
  • Fixed a bug where the delivery mission error window appeared incorrectly



Spotlight image by hatanxayk from the December 2021 screenshot competition

Important Information Regarding Contract and Crew Issues

Captains,

We are aware of the bugs affecting contracts, and fixing them is currently our top priority, along with issues related to crew disappearing when switching from a ship with a larger crew to a smaller one.

Until the contract bugs are resolved, please avoid setting up new contracts or claiming existing ones.

Test Server Hotfix - March 6th

Captains, following items are issued in the Redeemable for all players:

  • Gunpowder: 70,000 (found in the Gifts & Rewards tab)
  • Ball Ammo: 5,000 (found in the Gifts & Rewards tab)
  • Doubloons: 30,000 (found in the Gifts & Rewards tab)
  • Experience: Amount required to reach the Commodore rank (found in the Reals & XP Grant tab)
Items are placed in the Reward Chest upon claim
[h3]Other changes[/h3]

  • The minimal possible damage during boarding actions has been increased
  • Medicinal bark now spawns across various regions
  • Rewards for patrol missions have been increased
  • Armor HP Bonuses related to wood, modules, and books have been adjusted
  • Guns now consume less gunpowder; for example, a 42-pounder gun now requires only 8 units of gunpowder
  • Recipes for gunpowder and medicine have been reworked to improve logistics, addressing previous issues where required materials and raw resources occupied significant hold space
Important Information on Contracts

We are aware of the bugs affecting contracts, and fixing them is currently our top priority, along with issues related to crew disappearing when switching from a ship with a larger crew to a smaller one.

Until the contract bugs are resolved, please avoid setting up new contracts or claiming existing ones.



Spotlight image from Captain Mimolette from the July 2021 screenshot competition

Test Server Hotfix - March 5th

Captains, the following changes were deployed on the Test Server today, March 5th:

  • Fixed a bug where medical bark was not being produced, preventing Medicine crafting
  • Increased the variety of ships sailed by NPCs in the Open World
  • Adjusted the weight of raw resources and materials
  • Improved localization

Test Server Hotfix - March 4th

Captains, the following changes were deployed on the Test Server today, March 4th:

  • Fixed bugs related to NPC behavior during boarding.
  • Fixed bugs related to group invites and adding friends.
  • Fixed a bug that prevented item splitting in Open World.
  • Fixed an issue where the required amount for clan creation was incorrect.
  • Implemented various localization fixes.


Spotlight image by Captain Esteban from the June 2021 screenshot competition