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  3. Comunity Update #4: Diviner Playtest is live!

Comunity Update #4: Diviner Playtest is live!

[p]Hello! As you've probably guessed from the title, a playtest for Diviner is now live on Steam and can be accessed via the main steam page here:

[dynamiclink][/dynamiclink]The playtest will be active until at least the 3rd of January. I've estimated that this playtest (and the upcoming Demo) are approximately 4 hours in length so there should be plenty to play through!

Its important to note that while I have spent an exhaustive amount of time playing the game myself and shoring up bugs and hard locks, there may be issues present, so if you'd prefer to wait for the fully featured and more optimized/more tested Demo that will be coming in Q1 of next year, that is entirely fine too. But I am also excited for you guys to play now if you're interested, and to get your feedback!

If you want to give feedback or report bugs or just talk about the game, you can join the discord here at: discord.gg/XqAHecRhDs

Unfortunately there are no Mac or Linux builds at this time, I will try to have a Mac build prepared for the Demo launch in 2026. Pretty much my whole month has been dedicated to ironing out this playtest and getting my builds playable and functional, so not a lot of other news to share, though I have started working on an intro cinematic which will be seen in the public demo, so here is a quick clip from that (Very WIP): [/p][p][/p]