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Sultan's Game News

Patch Notes 1.0.11803 | Launch Discount will End Soon

Dear subjects,

Thanks for all your support and feedback, we bring you the latest update based on them. Additionally, here is a warm reminder that the launch discount is approaching its end, don't miss it if you want to purchase our game.

[Performance Improvements and New Features]
Improved performance of certain music and sound effects, added musical arrangements during the ending sequence
Added Ending Review feature
Enhanced background images for selected events
Synthesizing Road Map of Revolution will no longer remove the Sultan's Rule, preventing the "Headless Dragons" scenario from occurring
Added key binding information in Settings
Added visual distinctions to the twin character portraits
Adjusted manual playback speed
To prevent accidental selections, option boxes will no longer pre-select options by default


[Bug Fixes]
Fixed an issue where the Settlement screen would close immediately when triggering an ending during ritual Settlement
The following list might contain spoilers; read at your own risk.
Fixed an issue where players couldn't establish nurseries through Nawfal after abandoning the "Street Urchins Become Human" event from the Methinks system in Alim's storyline. Players who have already abandoned this event need to revert to before abandonment for this fix to take effect
Fixed an issue where nurseries couldn't be triggered through Alim after abandoning Nawfal's "Whimsical Idea" event. Players who have already abandoned this event need to revert to before abandonment for the fix to take effect
Fixed an issue with text configuration regarding the protagonist's blindness status in the "Escape to China" ending
Fixed an issue with trigger conditions for Fardak's Epilogue in the "Escape to China" ending
Fixed an issue where "Star's Decline" event wasn't triggering properly
Fixed an issue in Alim's feast where the wife would participate even when not dispatched
Fixed an issue preventing Zazie from triggering the "Frenzied Holy Master" event
Fixed an issue where the "Crescent Companion Play" event couldn't reappear
Fixed an issue where feast resources weren't being properly cleared after the "Someone Didn't Get Any" event
Fixed an issue where corresponding scenes wouldn't trigger after wife upgrade in the "Crescent Wants to Go Out" event (needs testing on merged 1.0 version)
Fixed an issue where "Comfort Food" event wasn't triggering after wife upgrade
Fixed an issue where corresponding scenes weren't triggering after wife upgrade in the "Corrupt Rose" event
Fixed an issue where corresponding scenes weren't triggering after wife upgrade in the "What Do the Poor Really Need" event
Modified "Request Holy Icon" to no longer automatically execute
Fixed an issue where upgraded Maggie from the Fate Shop couldn't accompany Crescent in Alim's storyline
Fixed an issue where the "White Honey Amber Orb" event in the Methinks system couldn't generate Dispelling events
Fixed an issue where the "Thirst for Blood" attribute tooltip incorrectly showed Stealth instead of Magic, now matching the actual check requirements
Fixed incorrect configuration of Epilogue conditions for Faris
Fixed an issue where "Unrecognized Faith" would intermittently fail to generate
Fixed an issue where monsters could betray the player
Fixed an issue where the Two-Headed Ogre sometimes couldn't be summoned
Fixed an issue where the Settlement screen would close immediately when triggering an ending during ritual Settlement



Feedback:
Discord (Sultan's Game Group) Form

250K copies sold & new changes in the 1.0.11550 update! Thank you!

Dear subjects,

Praise be to you all, praise be! We have completed great work together - the sales of "Sultan's Game" have exceeded 250,000 in the very first week!

After our one-week break, we’re ready to work our guts out with more optimization, debugging and adding additional content. The future is bright for Sultan’s Game!



[Performance Improvements]
Increased auto-play speed
Updated Japanese font
Added larger font size option
Replaced the Sultan Card drawing animation
Changed text color to gold on certain dark card faces
Improved Death Outcome notification text
Enhanced background images for selected events
Becoming a Religious Leader no longer causes automatic conflict with the Righteous Path
Added option to skip Settlement screens in the following events: Court Affairs, Royal Library, Selling Labor, Performing at the Feast, Dog Eat Dog, Tavern Brawl, and Hunting Game

[Bug Fixes]
The following list might contain spoilers; read at your own risk.


Fixed issue where exiled, sacrificed, or ritually offered characters still appeared in the Epilogues of Escaping ending
Fixed issue where equipping Zaki items on other characters triggered Fatuna's departure
Fixed issue where Riel's followers in the Hunters' Remnants event couldn't be automatically recruited
Fixed issue where Zazie's death didn't properly remove the Sultan's Suspicion after rebellion
Fixed rare issue where the Chaos King wouldn't appear
Fixed issue where Zephyr and Murad could appear simultaneously in Epilogues
Fixed issue where Fadia would still appear in the Steps event after death
Fixed incorrect target configuration during Zephyr's execution
Fixed missing Epilogue in the Weight of Guilt ending
Fixed issues with the Carnival: ingredients not being consumed and protagonist with Black Art trait unable to participate
Fixed issue where Jalila's Game would auto-start when the protagonist was absent
Fixed issue where building a Cult Base didn't consume a Vacant House
Modified Junah's Game and Shama's Game so the Sultan no longer joins without a Sultan Card
Fixed incorrect configuration of Epilogue conditions in Nawfal's Descent of the New Sun
Fixed issue where selected Messenger and Standard-bearer couldn't be used in subsequent events after completing the Ancient Road
Fixed issue where Faraj appeared in Epilogues despite not being selected
Fixed issue where sacrificing a Succubus in the Sacrifice event didn't correctly grant the Divine Intervention item
Fixed repeating issue with giving blue gauze to Nebhani
Fixed issue where the Gardeners sometimes couldn't be triggered
Fixed issue where Nebhani couldn't be placed in certain self-related events
Fixed issue where some follow-up events for Jalila's Game couldn't be generated
Fixed issue where Jalila's Game incorrectly absorbed Sultan Cards
Fixed issue where removing the Rumor of Impotence had a chance of failure
Fixed issue where the Sunblaze Scale prevented the Twins from being usable
Fixed incorrect removal of the Sultan in the Queen's Friend event
Fixed issue where Arumina and Slave Zephyr's marriage Epilogue couldn't be triggered

Fixed localization config file
And once again, we thank you all so plentifully. Till next time~!

Doublecross Studio & 2P Games

Remember, you can submit your feedback using the following links:
Join our Discord (Sultan's Game Group) Fill the Form

Upcoming Updates Plan

We are coming back! Here are the plan this week:
  1. Bigger font size option,
  2. New fonts and readability improvement for Japanese
  3. Auto Skip will scroll texts in higher speed
  4. Add Gallery feature, you can record the ending you have unlocked
  5. Introduction for in-game shortcuts
  6. Other improvements we announced before are in development queue and they will get updated once finished

Additionally, we are currently working on the sound and music modificiations, and we will update this part step by step.

Notice: Holiday Break

The Qingming Festival, a traditional Chinese holiday, is approaching. Our development team will be taking a three-day break. After the holiday, we’ll be back to work, continuing to improve the game with fixes and further development.

In the meantime, here’s a sneak peek at our ongoing work on controller and Steam Deck support:



Check out our upcoming update plans here >>>

We’ll continue improving the overall game experience, so feel free to share your feedback and suggestions with us!

Feedback:
Discord (Sultan's Game Group) Form

Thank you all for your support and understanding.

Regular Update 1.0.11377

Dear subjects,

Hello everyone! Thank you for your ongoing feedback and suggestions.

[h2]New Features[/h2]
- Now players can switch between slots with playable cards by clicking on event slots.
- Added a toggle to skip rewarding period for events like Managing the Estate, Bookstore Business, News in the Bathhouse, The Grand Game, Headless Dragons, Sacred Brand, Evil Blossoms, Unreliable Ally and Assemble the Troops.


[h2]Optimizations and Bug Fixes[/h2]
- The Roaming Swordsman now requires uncovering his true identity before triggering the storyline.
- The Become Lambs event now requires placing a card to grant Piety to Conviction.
- The trigger for Honorable Bloodshed is no longer affected by other events.
- Fixed the issue where Sultan cards occasionally remained on cooldown after Assemble the Troops event concluded.
- Optimized background images for certain events.
- Fixed the issue where Jewelry Design event allows infinite stacking of consumables.
- Fixed incorrect prompts related to Sultan's Champion after completing the Departure event.
- Fixed the issue where the Other in Strange Arrival event could capture the Sultan occasionally.
- Fixed the issue where no follow-up events occurred when completing Departure event with multiple Sultan cards.
- Fixed the issue where Sultan could be captured in Frenzied Saint event.
- Fixed the issue in the White-Belly event where the protagonist and the whistle could not be placed simultaneously.
- Free Feast event now requires placing two characters to proceed.
- Fixed incorrect slot configurations for Sultan cards in the Human Sacrifice event.
- Road Map of Revolution or Testaments to Bygone Oaths now can be placed in Ansuya’s Biding Your Time event.


Feedback:
Discord (Sultan's Game Group) Form