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  3. 0.9.175 - 6/3/22 - Frictionless

0.9.175 - 6/3/22 - Frictionless

  • Added Frictionless servers, which make the whole hack area slippery
  • Fixed RAM Enhancements not showing their name on mouseover
  • Fixed various typos
  • Fixed an enemy lasgun out of range graphical issue
  • Fixed a few areas where lava was incorrect
  • Test Your Might is open for business again
  • Fixed Charge Jumps not going higher (this smooths out all jumps a bit)
  • Zones dropped by projectiles now reduce chance to X affixes based on how fast the pool hits targets
  • Enemies should be less likely to leave Portcullis
  • Stun particles now show up instantly instead of over time, to make them more obvious
  • Shop locations now show up on the map if you've found them in any difficulty level
  • Tweaked Stagger mechanics so larger enemies like GITSfish are less likely to stagger, and all enemies don't stagger quite so often
  • Vortex Grenades now shake the camera less
  • Popups can now be knocked back while jumping
  • Stun and Freeze effects now stop enemies while climbing
  • Scorporation damage reduced 25% (it was doubled last patch, so it's at +50% from two patches ago)
  • Enemies now properly ignore shields/barriers again
  • Lightning projectiles now enable visuals further away from the player to reduce flashing
  • Volcano Silhouette added
  • Targeting dummies no longer activate on-kill effects every hit
  • Fixed blink/dash/grapple not activating on the first press after loading
  • Reduced latency when opening/closing inventory
  • Fixed Linked servers sometimes not including the whole chain
  • Dark servers now show their level after the hack
  • Healbats and Mother of Spiders can no longer be Lockout types
  • Fixed an issue with respawning enemies/minions (especially when using the teleporters)
  • Added ground under the lava on top of the Aimbot fab
  • Fixed a server near Eitri which couldn't create any spawn points
  • Instant Heals can now upgrade to the Patch SD in the recycle bin
  • Spawning enemies now more gracefully spawn somewhere else when blocked