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Black Ice News

0.9.185 - Treasured



  • New World Event: Treasure Crawlers. This golden webcrawler will try to deliver its package from one server to another nearby. Kill it first to earn a lot of loot, but watch out for its defenses at higher levels!
  • New Item: Tracer, which focuses all your minions on a target (and also increases its damage taken, and lets you see it through walls!)
  • New Item: Taunt, an EMP variant which causes all nearby enemies to attack you for a while
  • New Item: Friend Exploder, which sacrifices your target minion to deal a lot of AOE damage (Unlockable)
  • New Item: Recall, which returns you to where you were 3 seconds ago (Unlockable)
  • New Unique: Complete Recall, which also returns your health to where it was too
  • New Unique: Page Swap, a decoy which can be reactivated to swap places with it
  • New Affix: Movement Cooldown Speed (Global) - reduces cooldown times for movement items only, like Teleports and Recalls.
  • New Affix: Chance to Trace, which increases damage taken and lets you see the enemy through walls
  • New Affix: Chance to Taunt, which will cause the target to attack you for a while
  • Lots of optimization aimed specifically at allowing more projectiles on screen at once


0.9.184 - 9/11/22 Network/Daemon

The focus this patch was improving minion gameplay. I still have some things I'd like to try, but please let me know your suggestions too!

  • New Item: Networks. When activated, Networks temporarily add constant laser beams between each of your minions. Damage scales a LOT depending on the number of minions you have. Range of each beam is ~25 max. Unlockable.
  • New Item: Speed Daemon. When activated, it buffs your minions' Attack and Movement speed drastically for a short time. Unlockable.
  • The Affix Reroll and Item Upgrade machines now show the complete list of affixes you can get for the item, including the chances of each affix!
  • All minions can now drop with Attack Speed and are affected by it
  • Critical Defragmentation now only gives 4% per stack, making the total added crit +20 instead of +25
  • Lasbreakers now use purple beams/icons to make it easier to differentiate from incoming Scorporation targeting lasers
  • Aimbots now fire in a two second burst no matter how many projectiles they have (small nerf for low level, big buff for high level)
  • Scorporations and Aimbots now fire faster at higher level
  • Fixed a bug where the Slowed debuff actually made enemies attack faster instead of slower

0.9.183 - 9/2/22 Defrag

Hey y'all, sorry for the delay on patches here - I've been on sabbatical from my day job. Went on vacation, got covid, all that.

  • New Perk: Critical Defragmentation: Kills with Grenades give you +5% Crit Chance for 5 seconds, stacking up to 5 times.
  • New Perk: Left Shift: Critical hits Double the Chance to X affixes chance to activate.
  • New Affix: On Hack Recharge: recharges all cooldown/charges on an item after you complete a hack successfully
  • Grappling hooks now accelerate slightly over their duration
  • Shredder executables now have a little longer range, but falloff damage like Shotguns
  • Photosensitive Mode now makes the ground way less bright to make it more comfortable
  • Updated saving algorithm to create a temp file, so if it gets interrupted during saving, it won't delete the old save.
  • Made E-Snail barrel hitbox size a little bigger
  • Encrypted hack icebreakers now take only 10% damage from zones, lava, etc
  • Talus shooting gallery events now drop Talus gear
  • Total Move Speed now shows in the full stats UI
  • Weak point hit sound +50% volume
  • Fixed a bug where movement speed wasn't updating quickly enough
  • Fixed quest item rewards not scaling with difficulty settings
  • Fixed an issue where Encrypted hack icebreakers spawned in inappropriate areas on linked servers
  • Fixed grenades/missiles not playing their explosion particles if they hit a target directly
  • Reinforced a few walls/corners in the Volcano

0.9.182 - 7/7/22 Gallery

  • Added a new Talus-branded shooting gallery with two challenge levels to the Arcade (look for the sparkles!)
  • Improved the Chain after Kill perk from Chain +1 to Chain +3
  • World Events now try to find servers closer to you
  • Respawning will now spawn you in the most recent sector you were in
  • for this difficulty setting*. This will initially reset everyone's spawn point to the startup valley, but it'll work properly when logging back in.
  • The Yo-Yo projectile affix can now combine properly with Chain/Ricochet for multiple hits
  • Added Javelin, Yoyo, Circuit, and Sine projectile movement types to the drop pool at level 40+, but very rare.
  • Fixed a Teleport/Dash/Grapple issue where it wouldn't allow short range teleports after correcting for an angled floor
  • Fixed a Grapple issue where it would cancel early if it was aimed straight up
  • Fixed a bug where Accuracy, Crit%/x, and Attack Speed were not marked as Weapon Local
  • Fixed a rare issue causing loading to fail (couldn't find a random server for a quest). If this ever happens again, just try logging back in.
  • Fixed an issue where grenades/zones would (re)spawn as the wrong size after a while
  • Fixed the Brute Force exploit not dealing damage at all. And nerfed the damage it was supposed to do, because wow it was more than I thought. Still is super strong.
  • Fixed the Volcano end boss arena not letting people out
  • Fixed Ride the Glide achievement unlocking too early and only when on the ground
  • Minor AI navigation fixes
  • Started working on the Sol Fusion tower, but it's definitely not open for business yet.

0.9.181 - 7/1/22 Prankster

  • Added a new mission in Act 2
  • Updates to mission level balancing
  • Added new mission rewards (including a new super duper!)
  • Added more Anima chat messages to Act 2
  • Lots of Inbox/Mission/Waypoint fixes
  • Fixed an issue where you'd perform a short hitching mantle at the top of a ramp
  • Fixed a few location specific navigation bugs
  • Fixed an issue where jumps wouldn't come off cooldown after returning to the main menu
  • Removed No-hit servers from the random drop pool. They'll return as specific servers later
  • Updated Yo-yo projectile tooltip to mention they always pierce
  • Improved Exploit drop rate
  • Created a separate gambling choice cube for EMP+Decoy+Sentry, so now the executable choice cube only has executables and exploits
  • Fixed an issue causing Unlockable items dropping or being in shops before they're unlocked
  • Improved damage of Jash's 10 Pounder
  • Fixed the explosion particles not showing up for the Brute Force exploit