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Patch Notes (1.10.2) - Tweaking behaviors and minimaps

Hey slugcats,

We have released a patch which tweaks the behaviors and mechanics of a number of creatures, warp points being displayed on the mini-map, fixing some crashes that affected Arena and Challenge modes, and more.

You can read the full patch notes below.
    Many new tweaks to the behaviors and mechanics of a number of creatures (Barnacles, Locusts, Moths, Watcher-campaign lizards)
    Warp points are now displayed on the mini-map
    Some extra and clearer progression hints on the warp point region map
    Some adjustments to creature spawns
    Fixed some crashes that affected Arena and Challenge modes
    Fixed mini-maps that were not rendering properly in some regions
    Fixed some items disappearing or reverting state after storing them in a shelter
    Fixed occasional crashes when bringing certain creatures through warps
    Fixed resetting save data for non-Watcher slugcats causing some Watcher save data to get reset as well
    Fixed death fall gradients sometimes not being visible
    Fixed some dialogs showing a TEXT ERROR in French language
    Fixed some region mini-map properties like water color not displaying on the hibernation screen mini-maps

    I am continuing monitoring the bug reports and issues you have been facing! If you do continue running into a bug or issue after the patch please report it in the bug report form and the team will have better tracking on it!
    https://docs.google.com/forms/d/e/1FAIpQLSezXL3WE2udFn8qJn-4bKHf-YkxiIbzmLB6jSwP6XYfp8DJtQ/viewform

    The team is continuing toiling through the earlier reports and working hard on the feedback you have been providing.

    - Riv otter

    Five Days After The Watcher Launch

    Hey slugcats,

    I’m Joseph, but some of you know me as riv otter, and I’m the community manager for Akupara Games. Rain World was actually where I got my start for community management with Rain World Art Month and Anniversary events!

    Hope you have been enjoying playing Rain World: The Watcher. Exploring the new mechanics that the Watcher brings with them to traverse through the hazardous regions.

    I do want to take the opportunity to speak about some of the plans for the future of The Watcher.

    [h2]Bugfixes[/h2]
    If you’ve ever wondered who goes through all the feedback and bug reports after a big release like this one– well, the answer is me!. I do want to thank you for your patience on this as we are a small indie team and going through all the reports and investigating each of them is going to take us a bit of time. Our plans is to keep patching as rapidly as possible to solve issues and add more qualities of life options for players. At a certain point in a few weeks, we’ll be a little quieter as things get in gear for our console updates.

    [h2]Post-release Content[/h2]
    Even as we speak, the developer team is energized with ideas and we’re organizing them for release both in the short and long-term.. Our short term priorities include additions like those bug fixes and quality-of-life improvements I mentioned above while long term priorities include additions like James mentioned a few weeks ago– the final endings and other cryptic secrets. We’re looking to start dropping patches with some of that content in about a week and we can’t for you to experience them.

    I would like to talk about them a bit but the developer team, specifically James, would send the wrath of 1,000s of blizzard lizards and barnacles to my house if I made even the tiniest peep. May even send rain as well to add insult to injury…

    [h2]Consoles[/h2]
    I’ve seen a lot of questions about consoles, so here is an update: The DLC is definitely coming out this year on consoles with plans to release within six months. There’s always trouble porting Rain World onto the Nintendo Switch because of the nature of the hardware constraints but we’ve done it before and we’ll do it again. If Switch delays the console ports too much, we may end up pushing just Switch to a later date.

    Either way, we’re looking to release a lot more Watcher content this spring and summer!

    I’ll have more to share once the next patch comes out, but until then– thank you all so much for another amazing launch!

    - Riv Otter

    Cult classic Rain World has dropped a new expansion about its most mysterious slugcat yet




    We've known it was coming since last year, but atmospheric, beautiful, ecologically-driven metroidvania platformer Rain World's new expansion has dropped...
    Read more.

    Masterful, unique Metroidvania Rain World is back with a brand new DLC

    Absent news on Hollow Knight Silksong, another of the most fabled Metroidvania games on PC has a new expansion that you can play right now. Rain World exists in that special breed of games that, like Team Cherry's beloved platformer and Billy Basso's 2024 Animal Well, pulls enthusiasts out of the woodwork at a mere mention to see whether you've 'got it' yet. Now, a year after it was first unveiled, new Rain World DLC The Watcher has arrived, and you can grab both it and the base game cheap in a Steam sale if you're fast.


    Read the rest of the story...


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    Rain World: The Watcher - Patch Notes

    Hey Slugcats,

    [h2]We released a new patch which fixes 16:10 resolution, frequent crashes when visiting gate rooms, updated BepInEx, and more![/h2]

    Read below for the full patch notes. Note there will be spoilers.!

    [h2]Patch Notes[/h2]
    • Fix the game graphics being visually broken when playing in 16:10 resolution
    • Fix a frequent crash when visiting gate rooms
    • Update BepInEx to 64-bit to fix issues with loading code mods
    • Watcher is no longer selectable in Safari mode
    • Watcher is no longer selectable in Jolly Coop mode
    • Fix Unfortunate Evolution warp point being broken
    • Fix players sometimes getting permanently held inside a warp point, causing an infinite warp back and forth
    • Players no longer lose their grip on Sky Whale whiskers when they change directions
    • Fix bug that prevented viewing region maps on the warp map after starving yourself in a shelter
    • Fix wind blowing the player to their death when taking the Badlands to Cold Storage warp
    • Some softlock prevention in Torrid Desert out of bounds
    • Fix errant tentacle in Station Annex clipping through the wall and grabbing the player from out of bounds
    • Fix room image glitching out after traveling through the Outer Rim warp from the Daemon area
    • Fix warp point on right side of Outer Rim warping the player inside of a wall
    • Reduce number of Tardigrades in Rusted Wreck


    Please continue reporting bugs in the Rain World Bug Form if you run into any!
    https://docs.google.com/forms/d/e/1FAIpQLSezXL3WE2udFn8qJn-4bKHf-YkxiIbzmLB6jSwP6XYfp8DJtQ/viewform?usp=header

    -riv otter