1. Rain World
  2. News

Rain World News

Rain World: Downpour is out now!

Hey, slugcats!

It is time for me to finally pass Gourmand to you guys. You better take good care of them and keep them well fed. Rain World: Downpour is out now!

https://www.youtube.com/watch?v=bDDUnWnjdK0

[h3]Rain World: Downpour features[/h3]
  • 5 new playable slugcat campaigns
  • New regions and rooms
  • Co Op campaign mode
  • Expedition mode
  • Challenge mode
  • Safari mode

Even if you don’t get Downpour, Rain World is receiving a free update for the first time in many years that includes new resources for players and modders of Rain World.

[h3]Rain World: Remix features[/h3]
  • Steam Workshop
  • In game mod loader
  • Russian and Chinese languages
  • Accessibility options
  • Bug fixes
Note: If you have modded your files, then Rain World: Remix will not launch. You will need to do a complete reinstall of Rain World. Remove the Rain World folder from Steam. The folder will typically be located in C:\Program Files (x86)\Steam\steamapps\common\Rain World then verify the game files.

Uninstalling the game through Steam does not delete all files and so you must manually delete the Rain World folder and then reinstall through Steam.

One more final note with the launch of Downpour and Remix. We have set up two branches on Steam so if you like to revert back to ver. 1.5 or ver. 1.01 for any reason then you can. Right click Rain World in the library and click properties. Under the “beta” tab, you can select the 1.5 build by selecting “legacy” or select 1.01 build by selecting “legacy” from the drop down menu.

Rain World: Downpour adds so much content to a game beloved by the community. We’ve been very honored to work with such an amazing community to develop Downpour. Again be sure to give thanks to all the amazing community members who worked on developing the DLC. You can view who from the community worked on Downpour here: https://store.steampowered.com/news/app/312520/view/5507370455348858235?l=english

-Riv Otter

Rain World: Downpour Price!

Hey, slugcats!

Nine days until the release of Rain World: Downpour! Soon the Gourmand care will be passed on to you! I hope you have enough food in the fridge for them.

Downpour comes with a load of new features including, Jolly Co-op, expedition mode, new playable slugcat, new rooms, and so much more! I know you guys have been asking for a while, so today I want to announce the price to Downpour will be $14.99.

I also want to take the time to talk with you guys about the base price of Rain World. In early February the base game will increase from $19.99 to $24.99. If you already own the game, don’t worry, this will not affect you.

-Riv Otter

Community Credits

Hey, Slugcats,

To wrap up Expedition Week, Gourmand and I wanted to shout out the amazing community developers who worked super hard on Rain World: Downpour and made this DLC possible. Now that Expedition Mode is out and we’ve announced all the major mods featured in Downpour, we can finally list the full credits for everyone who are bringing Downpour to you.

[h2]DOWNPOUR TEAM[/h2]
Downpour is a tribute to the Rain World community, bringing some of the great community projects to a wider audience, as well as facilitating the ease of creation and distribution of future projects by anyone. We'd like to thank the community developers that upgraded and contributed their works to Downpour, and helped integrate them all together into this amazing package. We'd also like to thank the artists and QA testers that helped ensure consistency and polish across all of these different components:

Andrew Marrero - Development Lead
Garrakx - Jolly Co-Op Lead
LeeMoriya - Expedition Mode Lead
Topicular - Remix Menu Lead
James Barrow - Key Art & Promotional Art
AnnoyingFlower - Key Art & Illustrations
Tom “Norgad” Starbuck - Region Illustrations
MisNova - Cutscene Illustrations
Turtle Toad - Dream Illustrations
Kelocitta - Thumbnails and Icons
Intikus - Video Editor
Hoko - QA
Minkimaro - QA
ICED - QA
Leonardo “Enderzilla” Miranda - QA
Matt Golino - QA

[h2]MORE SLUGCATS TEAM[/h2]
The "More Slugcats Expansion" portion of the Downpour DLC was five years in the making. These years of development brought the five new slugcats, ten new regions, all of the new creatures and items, new soundtrack, cutscenes, dialog, and endings, the Challenge and Safari game modes, and the Rain World Remix QoL features. It was a labor of love by a large team of passionate Rain World fans, who we'd like to thank below:

Andrew Marrero - Development Lead, Original Concept
Willburd - Co-Development Lead, Level Design Lead, Programming
Progfox - Lead Soundtrack Producer
Connor "12LBS" Skidmore - Co-Lead Soundtrack Producer
Ongomato - VFX, 3D Environmental Props, Music
Tom "Norgad" Starbuck - Region Illustrations
AnnoyingFlower - Portrait Illustrations
Raggedy_Muffinz - Portrait Illustrations & QA
Shupa Mikey - Cutscene and Portrait Illustrations
Bela - Cutscene and Passage Illustrations
Hasan Sefer - Cutscene Illustrations
Flirpy - Cutscene Illustrations
Evan "Cappin" Muncy - 3D Environmental Props, Level Design
Logan Soule - 3D Environmental Props, Level Design
Andy "Dakras" Dunn - Prop and Environment Design
DragonPropaganda - Level Design Assistance
Hathrar - Level Design Assistance
the one who screams - Programming Assistance
Minkimaro - Concept Art, Spearmaster Redesign, Palettes and Room Effects
Topicular - Translation
B8 - Translation
Julien Robert - Translation
Leonardo “Enderzilla” Miranda - QA
Hoko - QA
Rowan "Marvy" McFaye - QA
Ecnius - QA
Darthzz - QA
Bwarch - QA
ICED - QA
LeeMoriya - QA
Gavin "Empathy Module" Cook - QA
Turtle Toad - QA
Isaac King - QA

Be sure to give them all a thanks as without them, Downpour may not be the amazing DLC as it is now.

Riv Otter

Rain World Trading Cards and Badges now out!

Hey, slugcats!

I know you all have been asking this for years, even before Akupara Games became publisher of Rain World. I managed to keep Gourmand from eating these by hiding them under the treadmill.

I’m excited to announce that Rain World Steam cards and badges are out now! If you have played Rain World, you should have the cards already in your inventory!

For those that want to negotiate some trading to collect all the Rain World cards, you may use the trading sub forum for Rain World on Steam! There are 15 total cards to collect!
https://steamcommunity.com/app/312520/tradingforum/

-Riv Otter

Expedition Mode Dev Log

Hey, slugcats!

Yesterday, w- wait, Gourmand check first. Gourmand pushed over the whole fridge just to get the cookie jar on top of the fridge. I still have to come up with a way to explain this to the boss…

Yesterday, we revealed that Expedition Mode will be coming to Rain World: Downpour! If you missed the trailer, you can watch it here!
https://youtu.be/H7tVAwwmHaE
Expedition mode brings a new and exciting way to play Rain World! Each campaign you can set up different challenges, difficulty, slugcats and more! Complete the challenges to gain points to unlock perks, burdens, music for the jukebox and more!

[h2]Meet the Developer[/h2]
Expedition Mode was developed by the amazing, talented LeeMoriya! He also developed some exceptional Rain World mods like Forecast and In-Game Warp Menu. And for other mod developers out there, he has been super helpful in the modding scene by helping players that are having trouble with modding their game. Here is a message from LeeMoriya himself!

“Hey Everyone,

I hope you've enjoyed what you've seen of Expedition so far, I'm excited to see your reactions once you get your hands on it. While the new mode is tailored more towards hardcore players and completionists, I hope everyone can find something about Expedition they enjoy.

Rain World's modding community is the first one I've ever become really invested in, and without their help and support, Expedition and many of my other mods may never have been made. So If I've ever bugged you for help, or you've enjoyed something I've made, then I'd like to thank you!

-LeeMoriya”

[h2]Selecting a Slugcat[/h2]

Your first decision in Expedition Mode will always be what slugcat you’d like to play. If you have More Slugcats expansion enabled, then you’ll be able to use them as well! You must have beaten the slugcat's campaign before you can select them in Expedition Mode! Selecting a slugcat will have their special spawns and abilities! So Rivulet still rockets across the map and the Artificer explodes with their jumps.

You can have one expedition save for each slugcat per save file.

[h2]Selecting Challenges[/h2]

Once you have your slugcat selected, you then be able to select your challenges! You may have up to 5 challenges active in an expedition. The more challenges you face and complete the more points you will earn at the end of the run which will help you unlock stuff.

Here are the different types of challenges you can face:
  • Passage
  • Echo
  • Score
  • Hunting
  • Item collecting
  • Pearl delivery / hoarding
  • Neuron gifting
  • Spear pinning
  • Vista visiting

You may filter these so you only get the challenges you like!

The difficulty of the challenges can be selected with the slider bar over the challenges. The more difficult the challenges are, the more points you may earn at the end of the expedition. You may make the expedition even more challenging by hiding the challenges so you don’t know what your challenges are while in your expedition by clicking the eye button next to the challenges. Hidden challenges give you double the points!

Clicking the dice button will randomize all the challenges in the list even if the challenge is hidden. If you click one of the challenges, it will randomize only that one challenge. So if you like two challenges but not the third challenge you may choose to only change that one challenge.

[h2]Perks and Burdens[/h2]

Perks and burdens are unlocked through points you earned from expeditions! Use the perks to help aid your expedition and apply burdens to increase the amount of points you will earn while making the expedition more difficult.
  • Perks come in many forms
  • Start with item in shelter
  • Start with neuron glow
  • Start with karma flower
  • Make passages useable
  • Temporarily slow down time
  • Have different slugcats abilities

There are three perks that I will not reveal, so it’s time to theorycraft on what those three perks are!

There are four burdens you can apply to increase the amount of points you’ll receive.
  • Blinded shrouds the world in endless nights making dangers harder to see.
  • Doomed removes the safety net of karma. Any death ends the expedition.
  • Hunted shows all hostile creatures your location all the time.
  • Pursued has something stalking you through the world, endlessly searching for you.

[h2]Progression[/h2]

There are 75 milestones that you can complete to earn rewards. The rewards can be perks, perk slots, burdens, or music tracks from Rain World: Downpour to listen to in the Jukebox.

Each milestone has different requirements to complete and can be unlocked out of order. For example, you can unlock milestone 2 (complete 1 challenge) before milestone 1 (Reach level 3). These milestones can be challenges you do in one expedition, like complete an expedition as the Spearmaster, or challenges you do over multiple expeditions, like complete 5 hunting challenges. You may also preview the awards and requirements to complete each milestone by hovering your cursor over each milestone. This can help decide on which rewards you want to go for and how to unlock each milestone to gain those rewards.

Each slugcat has a mission to complete in order to unlock a milestone. Each mission is a set of challenges that a specific slugcat must complete. Choosing a mission will change the slugcat you selected.

[h2]Playing the Expedition[/h2]
The very first thing you’ll notice is that you spawn in a random shelter from any region. If you have any perks that spawn in items, they will be in that shelter with you. Each slugcat will also spawn at karma 2

Normal karma rules apply. If you die, your karma goes down one tier and if you survive the cycle, your karma goes up a tier. Echos will increase your karma cap as usual. However, if the slugcat dies while at karma 1, then the expedition is over. You may play the same challenges if you fail the expedition from the game over screen.

You can keep track of your challenge progress by looking at your map. In the top left corner while you are looking at the map, the lists of the challenges will appear with your progression on each one. Once you complete a challenge, it will be strikethrough from the list. You must survive the cycle, without starving, in order for your progress to be saved. If the slugcat dies, then you lose any challenge progress gained in that cycle.

Once you finish all the challenges, you must survive the cycle to win.

[h2]Ending of Expedition[/h2]

Once you complete the expedition, you will gain points based on how difficult the challenges you completed, how many challenges you completed, and any burdens you have active. Creatures killed, cycles, story events, and time taken do not affect the final score.

Once your points are counted, if you complete any milestones you’ll gain your rewards here.

Thank you for reading! 37 days until Downpour is released and I am super excited! I still have more to announce this week so keep an eye out! My good friend Buddy, who is still learning how to be a slugcat, will be streaming Rain World: Downpour on Friday 12pm PST / 3pm EST at https://www.twitch.tv/akuparagames

- Riv Otter