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Humble's Metroidvania Bundle includes seven bangers for only $15


Metroidvanias, Metroid-likes, and Castlevania-likes are games that heavily feature non-linear exploration and cool discoveries that open up parts of an interconnected map. Otherwise known as good game design. A new Humble Bundle has now compiled seven great Metroidvanias for the low price of £12/$15, available here from now until June 20th.


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RW Art Month stats and announcements

Hey, slugcats!

It has been so amazing to organize another Rain World Art Month and watch all the art pieces drawn for the event. Thank you everyone who participated in the event! It has been wonderful to watch RW Art Month grow over the years! This is the first time the event has expanded to Steam! I wanted to talk about some stats, important links, and announcements made during the event.

[h2]RW Art Month Stats[/h2]
Total art: 5,827 (+4,578 from last year)
Unique artists: 1,060
Most popular prompt: Gourmand: 623 art pieces | 2nd: Spearmaster: 444
Average art piece per day: 146.7

[h2]Rain World Announcements[/h2]
Rain World Art Month full gallery: If you would like to see all the art that has been drawn throughout the event, I have uploaded all the art to Google Drive.

Rain World Art Month Museum: We’ve updated the museum to include more art and more prompts from the event!

Slugpup Plushies: Survivor, Monk, Hunter, and Nightcat slugpup plushies are available for preorders! They are squishable and small.

Rain World Vinyl: We are teaming up with Black Screen Records to develop a base game reprint and new upcoming Downpour companion vinyl. No preorders available quite yet but like the posters, but once these become available, I’ll be sure to update you all! You can also sign up for the Black Screen Records mailing list to keep an eye out for more info!

Rain World posters: If you watched Saren Stone’s stream you would have gotten a sneak peek at the Rain World posters being worked on! Once these become available, I’ll be sure to let you know!

I have so much more coming soon and are excited to talk about it with you when we have more information on them! We even hinted at a lizard plushie and pin in the works.

-Riv Otter

1.9.07 hotfix

Hey slugcats,

We have just released a hotfix to fix the input issues.

[h2]Hotfix notes[/h2]
  • Fixed Down & Left directions on the keyboard not being rebindable in the input settings menu.
  • Fixed game crash on the input settings menu if the player had a controller bound to the 4th player in their save file prior to the 1.9.07 update.
  • Fixed Sandbox Mode controls not working.

We apologize for the inconvenience that this may have caused and thank you all for your patience and bug reports.

- Riv Otter

1.9.07 Patch notes

Hey, slugcats!

I have another patch for you! This bad boy fixes map exploration not getting properly saved when you cross through a gate, fixes passage illustrations, and plenty of minor issues that folks have been reporting. Please remember that this patch may break some community mods, so if you’re currently subscribed to anything, you may need to accommodate.

[h2]Patch notes[/h2]
  • Overhauled the game's input system and input configuration system for better controller support.
  • Dev Tools is now deactivated in-game by default now until you press the O key, to avoid confusion for non-modders. (Note to modders: you can still use your setup.txt file to disable this behavior)
  • More Slugcat's "unlock all campaigns" cheat will now also unlock all More Slugcats characters in Expedition mode as well.
  • Fixed map exploration not getting saved properly on cycles where you crossed through a gate.
  • Fixed an error with world data parsing that caused some slugcat-specific region content (like artificer/spearmaster garbage wastes) to not display properly on the mini-map.
  • Fixed passage illustrations failing to display while using LOW/MEDIUM quality mode.
  • When key-item tracking is enabled, pearls left inside Pebbles' chamber will now respawn outside in the access shaft instead (except for with Artificer)
  • Tracked key-items will now avoid respawning submerged in lethal bodies of water (and will just tend to avoid respawning underwater in general)
  • Fixed Spearmaster's broadcast progression not advancing properly or resetting if you die to Pebbles on your first meeting.
  • Fixed a softlock that trapped you in an infinite death loop if you had an active electric spear in your shelter when a shelter failure event occured.
  • Fixed a bug that was preventing Pebbles' Rivulet-campaign pearl from showing up in the Collections menu.
  • Fixed one of Saint's tutorial messages not appearing as it should.
  • Fixed dream illustrations being off-centered in lower resolutions and some buttons being cut off at lower resolutions.
  • Fixed hidden challenges in Expedition mode not being counted towards the Total Challenges Completed counter.
  • Various small tweaks to some of the regions (a few extra shelters, some spawn changes, etc.)

Thanks for all the bug reports! I’ve been keeping track of them and the amazing team has been able to get these patches out to fix the various bugs you have been reporting.

-Riv Otter

Rain World Art Month!

Hey, slugcats!

It’s time for the 4th Rain World Art Month and the first time officially being announced on Steam! It is super exciting to finally be able to move Rain World Art Month to new platforms!

31 different Rain World themed art prompts for each day in March!



Also you might not believe me but this list was randomized… and Gourmand was so powerful that they ended up first on the list.

If you post on other social platforms, follow these guidelines so we can view them!
  • In the Rain World Discord, there is a dedicated channel for RW Art Month posts (#rw-art-month-gallery)!
  • If you post on Twitter, be sure to use the hashtag #RWArtMonth!
  • If you post on the Rain World Subreddit use the RW Art Month flair!

Huge thanks to AnnoyingFlower for designing the art in the graphic!

-Riv Otter