Nerd Simulator - Devlog #5
[p]Hi Nerds![/p][p][/p][p]We’re not slowing down and we’re back with more updates! Very soon we’ll be sharing something big, so stay tuned![/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]What’s up with Mervin?[/p]
- [p]We’ve rebuilt the entire intro you already know from the demo! It now uses all the latest systems![/p][p]Open tutorial structure: from now on, the tutorial is optional, free-form, and only triggers when you perform a certain action for the first time – no more forcing![/p][p]New Mervin model: we’ve taken care of details like fingers, hair, eyebrows, and shoes. He finally looks like a real human…[/p]
- [p]The fish in the aquarium also got a little facelift – new look, refined animations, a new feeding system, and a more engaging way to clean the tank.[/p]
- [p]Mervin finally found a classy club that hired him for a striptease minigame![/p]
- [p]New features for true artists: color palette, canvas rotation, saving and selling paintings, and the ability to hang your masterpieces on your room’s walls![/p]
- [p]Refreshed nightmare game: when Mervin has a restless dream, he’s attacked by real monsters… such as cleaning supplies or healthy food.[/p]
- [p]Gym treadmill minigame: we’ve expanded it with new point collection mechanics and a score-saving system, so now you can beat your own records![/p]