0.67.00 Experimental Update.
Hey everyone,
[h3]A new experimental build (0.67.00) is up![/h3]
Stay Alive!
:: Beam Team
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[h2]Bug Fixes[/h2]- Fixed Plot plant names not being localized.
- Fixed some Status Effects text missing beginning of term, ie: Shark Repellent, Breath Boost, etc.
- Fixed Intro scene displaying oxygen bar.
- Fixed Player camera not following characters when skinning underwater.
- Fixed incorrect notification displaying for Bird Trap.
- Fixed Snake material not dither fading when skinned.
- Fixed Raft Canopy crafting ingredients missing cloth.
- Fixed Moon missing mesh.
[h2]Changes[/h2]- Changed buoyant objects, like Rafts, to not be destroyed when out of range. However, objects will be lost if not retrieved during the session.
[h2]New Features[/h2]- Added new Permadeath game mode!
- Added new hat for Hard mode players.
- Added new craftable Light Hook to allow attaching lights to custom rafts.
[h3]A new experimental build (0.67.00) is up![/h3]
Stay Alive!
:: Beam Team
--
[h2]Bug Fixes[/h2]- Fixed Plot plant names not being localized.
- Fixed some Status Effects text missing beginning of term, ie: Shark Repellent, Breath Boost, etc.
- Fixed Intro scene displaying oxygen bar.
- Fixed Player camera not following characters when skinning underwater.
- Fixed incorrect notification displaying for Bird Trap.
- Fixed Snake material not dither fading when skinned.
- Fixed Raft Canopy crafting ingredients missing cloth.
- Fixed Moon missing mesh.
[h2]Changes[/h2]- Changed buoyant objects, like Rafts, to not be destroyed when out of range. However, objects will be lost if not retrieved during the session.
[h2]New Features[/h2]- Added new Permadeath game mode!
- Added new hat for Hard mode players.
- Added new craftable Light Hook to allow attaching lights to custom rafts.