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Stranded Deep News

0.67.00 Experimental Update.

Hey everyone,

[h3]A new experimental build (0.67.00) is up![/h3]

Stay Alive!
:: Beam Team
--

[h2]Bug Fixes[/h2]- Fixed Plot plant names not being localized.
- Fixed some Status Effects text missing beginning of term, ie: Shark Repellent, Breath Boost, etc.
- Fixed Intro scene displaying oxygen bar.
- Fixed Player camera not following characters when skinning underwater.
- Fixed incorrect notification displaying for Bird Trap.
- Fixed Snake material not dither fading when skinned.
- Fixed Raft Canopy crafting ingredients missing cloth.
- Fixed Moon missing mesh.

[h2]Changes[/h2]- Changed buoyant objects, like Rafts, to not be destroyed when out of range. However, objects will be lost if not retrieved during the session.

[h2]New Features[/h2]- Added new Permadeath game mode!
- Added new hat for Hard mode players.
- Added new craftable Light Hook to allow attaching lights to custom rafts.

0.66.01 Experimental Update.

Hey everyone,

A new experimental build (0.66.01) is up!


Stay Alive!
:: Beam Team
--

0.66.01 Experimental Change Log
Bug Fixes
- Fixed Workshop Tool not warning if preview images larger than 1MB.
- Fixed Cartographer map source buttons not localized.
- Fixed Cartographer exception caused by Steam callback executing code out of order.
- Fixed Projectiles not breaking when hitting metal seaforts.
- Fixed Projectiles scale being skewed when piercing/attaching to an object with custom rotation and scale. This was potentially causing numerous bugs from undefined behaviour.
- Fixed Rafts not being able to deconstruct/destroy.
- Fixed Rafts staying anchored when a deployed raft anchor was destroyed.
- Fixed Raft Floors taking no damage if they are attached to other floors.
- Fixed Raft Anchor creating non interactable duplicates.
- Fixed Flare Gun having no audio effects.
- Fixed Flare Gun shooting animation causing character T-pose.
- Fixed Farming Plotnot producing fruit until a game is reloaded.
- Fixed Giant Crab attacking when they aren’t facing the player.
- Fixed Boar getting stuck underwater.
- Fixed Footstepsplaying the wood sound when standing on a whale.
- Fixed Audio sources not being pooled if not in range of a listener.
- Fixed file permissions dialogue message not being localized correctly.

Changes
- Changed Flare Gun to shoot a hovering projectile that provides useful light.
- Optimised Land Animals AI when not in proxmity.
- Improved Boar dust particle trail.
- Reduced swimming Audio volume.

0.65.06 Stable-0.66.01 Experimental Change Log
Changes
- Moved default Localization files to internal resources.

Bug Fixes
- Fixed Localization not initializing properly for fresh installs.
- Fixed Controller assignments not allowing rebinding to both mouse and keyboard.
- Fixed ‘Seas Harvest’ Achievement description.

Dev Notes
- Camera screenshot possibly causing crash. Added better error handling to diagnose.
- Minor optimization to reduce draw calls from Rocks.

0.65.06 Stable Hotfix.

Hey everyone,

A new hotfix (0.65.06) is up with some fixes.


This build includes a fix for users experiencing UI labels showing as localization terms, ie: TEXT_LOADING, etc.

Stay Alive!
:: Beam Team
--

Changes
- Moved default Localization files to internal resources.

Bug Fixes
- Fixed Localization not initializing properly for fresh installs.
- Fixed Controller assignments not allowing rebinding to both mouse and keyboard.
- Fixed ‘Seas Harvest’ Achievement description.

Dev Notes
- Camera screenshot possibly causing crash. Added better error handling to diagnose.
- Minor optimization to reduce draw calls from Rocks.

0.66.00 Experimental Update. New Steam Workshop Support!

Hey everyone,

A new experimental build 0.66.00 is live with Steam Workshop support!


The uses of this new feature are primarily for:
  • Publishing new language assets for the recently added localization support; and
  • Publishing your own maps for other users to subscribe to and download.

To upload a new item to the Workshop you can use the Stranded Deep Workshop Tool. Details on where to download and how to use it can be found in our guide here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1869733832
We’ve also published a guide to authoring new localization and map assets here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1906751966 https://steamcommunity.com/sharedfiles/filedetails/?id=1906762159
Please note that subscribing to an excessive amount of maps will bog down the Cartographer. We’re looking into ways to optimize this.

Have fun! :)

Stay Alive!
:: Beam Team


0.66.00 Change Log
Changes
- Changed Cartographer world map slots to display (!) icon if map needs updating.
- Changed Fire Lighting failure to only happen on ‘Hard’ game mode.

New Content
- Added new Steam Workshop integration! WIP.

- Added Official Community Map Support!
As part of Steam Workshop integration.

0.64.05-0.66.00 Change Log
Bug Fixes
- Fixed seeing Main Menu background texture switch.
- Fixed regression errors from not creating user Maps folder if doesn’t exist.
- Fixed missing Palm bunch inventory icon.
- Fixed exclusive and borderless Fullscreen modes not being enforced properly.
- Fixed Mouse not working in menus for users with touch screens.
- Fixed exceptions being thrown by external Steamworks library.

Changes
- Added missing Achievement icons.
- Added key bindings for Fire Lighting.

Dev Notes
- Possible fix for bug where localization file isn't loaded and text labels show localization terms.
Only happens on starting game after Steam update, so added better handling for localization file in case Steam is leaving updated files open or in use.

0.65.05 Stable Hotfix.

Hey everyone,

A new hotfix (0.65.05) is up with some fixes.


Stay Alive!
:: Beam Team
--

Bug Fixes

- Fixed Giant Crab and Hog chasing player on ‘Passive Wildlife’ mode.
- Fixed Giant Crab, Hog and Snake spawning on ‘Removed Wildlife’ mode.
- Fixed Sea Snakes and Lion Fish poisoning player on ‘Removed Wildlife’ mode.
- Fixed Sharks spawning on ‘Removed Wildlife’ setting for loaded games.
- Fixed Fire Pit not refunding materials when destroyed.
- Fixed raft Sail animation state not reloading properly.
- Fixed key bindings not showing correctly for some map categories in input settings.

Changes

- Added key bindings for Fire Lighting.
- Adjusted failure rate for Fire Lighting.

Dev Notes

- Possible fix for bug where localization file isn't loaded and text labels show localization terms.
Only happens on starting game after Steam update, so added better handling for localization file in case Steam is leaving updated files open or in use.