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NEXTFEST + Update to V0.22

Hello everyone,

Thank you all for helping us in the process of testing and improving the game. We're almost ready to release Gnomes in just over a month, so we'll be featuring in Steam NEXTFEST alongside some other great new games.

[previewyoutube][/previewyoutube]

We've also been working hard in the background and doing some closed playtesting to get the game just right. In response to your feedback, where possible we have made further improvements to the gameplay experience. We appreciate it when you take the time to let us know what you think!

[h2]Core Changes[/h2]
  • Steam Integration
  • Relic slots can be purchased in the shop
  • Victory Medals added
  • Rework of tutorial
  • Disable tutorial button added in options menu
  • Rework of pathing eliminating all pathing bugs hopefully
  • Lose life VFX added


[h2]New Items[/h2]
  • Tent
  • Growth Hormone
  • Hemp
  • Tulsi
  • Roses
  • Balisong
  • Berserker Amulet
  • Yams
  • Emerald
  • Ruby
  • Diamond
  • Gold Nugget
  • Plow
  • Blood Whip
  • Mirror


[h2]Bug Fixes[/h2]
  • Bugfix: stop garden shed counting as path
  • Bug tombstone seed changing fix
  • Fixed cant buy relic slots with exact amount of gold
  • Fixed quantum pathing and ice broken pathing
  • Reload save game ambience wasn't playing
  • Some endless mode enemy pools were incorrect
  • Gold top now adds gnomes to the shop pool


[h2]Maps Changed[/h2]
  • Mechs added to desert
  • Engineers removed from the desert


[h2]Items Changed[/h2]
  • Emerald, Crystal flute attack speed nerfed
  • Hatchet, pickaxe now targets nearby entities
  • Tactics manual changed to count different unlocked gnome types
  • Property deed buffed: +1damage for every adjacent house
  • New art for Bodhi Tree
  • Adjusted some rarities


Thanks for reading,
Tommy & Patrick
DYSTOPIAN