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Fishing Fellas - v0.92

[p]Hello there, fellow Tiny Terrace enjoyers! ๐ŸŒฟ๐ŸŒฑ๐ŸŒž [/p][p][/p][p]I Added fishing stuff. ๐ŸŽฃ๐Ÿงโ€โ™‚๏ธ[/p][p]and some other things :)[/p][p][/p][h2]A Fella Fishing[/h2][p] * I was going to add fishing lines but didn't do it yet, may do it later and have a setting to disable them if the simple version is enjoyed better.[/p][h2]
Here are the current fish in the game.
[/h2][h2]
Added Water Plants - A couple of Fellas in a Rice Field.[/h2][p]
[/p][h3](as of v0.92.888.9902)[/h3][h3] ๐Ÿ”จHere are some things that I have added/fixed/changed.[/h3]
  • [p]Added Fishing for the Fellas & You[/p]
    • [p]Fishing Minigame - relatively idle, has upgrades in the minigame menu, and has a boost game that'll popup upon hooking a fish, not all fish will require player input to be caught as there is an auto-reel that assists in catches.[/p]
    • [p]Fellas can now fish in Ponds(4+ tiles large) and the River.[/p]
    • [p]Fellas have the ability to disable/enable fishing in case you don't want certain ones to start fishing (They all spawn as enabled.)[/p]
    • [p]There is a 5 minute pause on fellas fishing on any new terraces.[/p]
  • [p]Added 2 Progress Goals[/p]
    • [p]Water plants: labeled with a ๐Ÿ’ง[/p]
  • [p]Added 5 Achievements[/p]
  • [p]Changed Menu Background.[/p]
  • [p]Fixed some crashes.[/p]
  • [p]Fixed Sprites of Eggs[/p]
  • [p]Fixed some animations[/p]
  • [p]Added Fish related products to make[/p]
  • [p]Adjust tab selection visual in Inventory & Shop[/p]
  • [p]Added in ability to start multiple production buildings at once.[/p]
    • [p]Connected: Physically touching buildings of this type[/p]
    • [p]All: all buildings of this type.[/p]
  • [p]Fixed multiple issues of production buildings[/p]
    • [p]Should fix any issues of not remaining as infinite through loads[/p]
    • [p]Removed number visual in the hover UI to avoid confusion of infinite productions displaying as 99x.[/p]
  • [p]Fixed windmills not loading back in prior task or selected product.[/p]
  • [p]Optimized some stuff[/p]
  • [p]lowered fog density[/p]
  • [p]Fixed Quail and Chickens quacking like ducks.[/p]
  • [p](?) Fixed Animals from walking outside farm/getting stuck out there.[/p]
  • [p]Fixed leftover requests in production buildings.[/p]
  • [p]Fixed not being able to pull up the recipe selection grid on production buildings while it's producing something.[/p]
  • [p]Adjusted progress goal saving method & added 2 new progress goals for Water plants.[/p]
  • [p]Added a couple sorting buttons to Inventory and Shop[/p]
    • [p]Inventory: A-Z alphabetical sorting, and Quantity sorting. [/p]
    • [p]Shop: A-Z alphabetical sorting, and Cost sorting.[/p]
    • [p](clicking more than once swaps direction of the sorting)[/p]
  • [p]Added 3 hats[/p]
  • [p]Added a bridge that is placeable over ponds.[/p]
  • [p]Added a Water Field for planting water plants on, and some different animations for when they walk in the water.[/p]
    • [p]Planting on a normal Pond tile will convert it into one of these Water Field tiles.[/p]
  • [p]Fellas slow down when trudging through water.[/p]
  • [p]Fixed some code running at unnecessary times[/p]
  • [p]Fixed sideways tree trunks[/p]
  • [p]Added different sounds for Windmill, and Cooking Pot buildings[/p]
  • [p]Fixed Recipe grid highlighter not mirroring correct selection[/p]
  • [p]Fixed inventory sorting issue.[/p]
  • [p]Fixed Sunflowers not being harvestable unless marked for harvest.[/p]
  • [p]Upgraded engine version - to fix any performance/errors related to that.[/p]
  • [p]Slightly improved performance of rain[/p]
  • [p]Fixed some things missing translations[/p]
  • [p]Fixed some missing characters[/p]
  • [p]Fixed visual issue where some crows don't actually land on the ground[/p]
  • [p]Fixed some visual issues with the animals.[/p]
  • [p]Improved some lighting performance[/p]
  • [p]More Optimizations[/p]
  • [p]Fixed issue of selecting a seed before its ever added to the inventory required clicking it twice to actually select it.[/p]
  • [p]Fixed an error in the building destruction list[/p]
  • [p]Fixed watering plants while raining[/p]
  • [p]Adjusted Fireflies[/p]
  • [p]Added an "X" on the top left of the middle seed selector UI to clear the selection of the currently selected building/seed, setting it to "Empty"[/p]
[p](?) = possible fix
[/p][h3]๐Ÿ“ƒKnown Issues:[/h3]
  • [p]Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)[/p]
  • [p]Strange visuals with the fellas after a while of playing.[/p]
  • [p](?) Performance degrades over time \[Probably because of memory leaks(but currently unsure)][/p]
  • [p]Crashes sometimes \[Also probably because of memory leaks(but currently unsure)][/p]
  • [p]Various visual issues[/p]
  • [p]Click through UI sometimes(mainly on Mobile, might be on PC as well)[/p]
  • [p]Ghost Carrying - Fellas walk around with nothing in their hands.[/p][p][/p]
[p]Thanks for checking out the game! :D [/p][p][/p][p]I've got an internal planned order of the next updates, so yeah, more content/fixes soon...[/p][h2]

Try out the game if you haven't :)[/h2][h3]
[dynamiclink][/dynamiclink]There is also a mobile version. ๐Ÿ“ฑ[/h3][h3]If you want to check it out, here's the link:
iOS: Tiny Terraces on iOS Android: Tiny Terraces on Android
[/h3][p]*Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.[/p]

Patch v0.90.866.9326

[p]Hello there, fellow Tiny Terrace enjoyers! ๐ŸŒฟ๐ŸŒฑ๐ŸŒž [/p][p][/p][p]Just a quick little patch to fix a few more things.[/p][p][/p][h3](as of v0.90.866.9326)[/h3][h3] ๐Ÿ”จHere are some things that I have added/fixed/changed.[/h3]
  • [p]Added a few new products: Oatmeal, Refried Beans(Pinto & Black)[/p]
  • [p]Fixed Egg Sprites[/p]
  • [p]Fixed Fellas no longer conversing.[/p]
  • [p]Fixed issue with Tree Taps[/p]
  • [p]Slight Optimizations of Sprinkler & Tree Taps[/p]
  • [p]Fixed the Hat placement on Fellas in several animations[/p]
  • [p]Added a missing translation[/p]
[p](?) = possible fix
[/p][h3]๐Ÿ“ƒKnown Issues:[/h3]
  • [p]Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)[/p]
  • [p]Strange visuals with the fellas after a while of playing.[/p]
  • [p](?) Performance degrades over time \[Probably because of memory leaks(but currently unsure)][/p]
  • [p]Crashes sometimes \[Also probably because of memory leaks(but currently unsure)][/p]
  • [p]Various visual issues[/p]
  • [p]Cooking Pot uses wrong sounds[/p]
  • [p]Click through UI sometimes(mainly on Mobile, might be on PC as well)[/p][p][/p]
[p]Thanks for checking out the game! :D [/p][p][/p][p]Still trying to get the job system correct, I have it coded, but it didn't want to function correctly so I swapped back to the previous version with just some slight changes and optimizations.[/p][h2]

Try out the game if you haven't :)[/h2][h3]
[dynamiclink][/dynamiclink]There is also a mobile version. ๐Ÿ“ฑ[/h3][h3]If you want to check it out, here's the link:
iOS: Tiny Terraces on iOS Android: Tiny Terraces on Android
[/h3][p]*Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.[/p]

Patch v0.90.858.9240

[p]Hello there, fellow Tiny Terrace enjoyers! ๐ŸŒฟ๐ŸŒฑ๐ŸŒž [/p][p][/p][p]I added a task targeting list, so that you can drag around the list items in the order that you want jobs/tasks to be done. I also optimized some stuff including the job system(but it's still not where I want it to be), and also did some fixes.[/p][p][/p][h3](as of v0.90.858.9240)[/h3][h3] ๐Ÿ”จHere are some things that I have added/fixed/changed.[/h3]
  • [p]Added ability to enable auto-level for fellas, as well as some settings for that(in the upgrade menu).[/p]
  • [p]Did some UI adjustments[/p]
  • [p]Optimized some code[/p]
  • [p]Added Task Targeting list[/p]
  • [p]Stopped fellas from watering unplanted tiles[/p]
  • [p]Fixed visual issue with one of the Pine Trees[/p]
[p](?) = possible fix
[/p][h3]๐Ÿ“ƒKnown Issues:[/h3]
  • [p]Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)[/p]
  • [p]Strange visuals with the fellas after a while of playing.[/p]
  • [p](?) Performance degrades over time \[Probably because of memory leaks(but currently unsure)][/p]
  • [p]Crashes sometimes \[Also probably because of memory leaks(but currently unsure)][/p]
  • [p]Various visual issues[/p]
  • [p]Cooking Pot uses wrong sounds[/p]
  • [p]Click through UI sometimes(mainly on Mobile, might be on PC as well)[/p][p][/p]
[p]Thanks for checking out the game! :D [/p][p][/p][p]Still trying to get the job system correct, I have it coded, but it didn't want to function correctly so I swapped back to the previous version with just some slight changes and optimizations.[/p][h2]

Try out the game if you haven't :)[/h2][h3]
[dynamiclink][/dynamiclink]There is also a mobile version. ๐Ÿ“ฑ[/h3][h3]If you want to check it out, here's the link:
iOS: Tiny Terraces on iOS Android: Tiny Terraces on Android
[/h3][p]*Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.[/p]

Patch v0.90.832.9039

[p]Hello there, fellow Tiny Terrace enjoyers! ๐ŸŒฟ๐ŸŒฑ๐ŸŒž [/p][p][/p][p]I added a couple new buildings to allow for more products to be produced out of the plants that are grown on the terrace.[/p][p][/p][h3](as of v0.90.832.9044)[/h3][h3] ๐Ÿ”จHere are some things that I have added/fixed/changed.[/h3]
  • [p]Added Windmill for Flour creation from grains in the game[/p]
  • [p]Added Oven to bake several different things, such as pies, tarts, baked potatoes, and several roasted items.[/p]
  • [p]Added 14 more achievements[/p]
  • [p]Added a few settings [/p]
  • [p]Added a Sunflower and Pumpkin plant.[/p]
  • [p]Added a link to the subreddit. \[Visit r/TinyTerraces: https://www.reddit.com/r/TinyTerraces/][/p]
  • [p]Fixed water appearing at the center.[/p]
  • [p]Fixed adding a frame to Beehive, causing the progress of the current honey to disappear or change types.[/p]
  • [p]Fixed Upgrading a Beehive, causing the progress of the current honey to disappear.[/p]
  • [p]Fixed fellas off-screen stopping work.[/p]
  • [p]Adjusted bees[/p]
  • [p]Optimized some per-frame calculations.[/p]
  • [p]Fixed some issues with pond tiles[/p]
  • [p]Added an Auto Refund between placing dirt on a pond tile/ placing a pond tile on a dirt tile.[/p]
  • [p]Fellas no longer walk on water[/p]
  • [p]Fixed other Beehive issues[/p]
  • [p]Fixed some hover ui stuff[/p]
  • [p]Fixed Auto-Seeder not planting when it has seeds available but no money.[/p]
  • [p]Other fixes/optimizations.[/p]
[p](?) = possible fix
[/p][h3]๐Ÿ“ƒKnown Issues:[/h3]
  • [p]Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)[/p]
  • [p]Strange visuals with the fellas after a while of playing.[/p]
  • [p](?) Performance degrades over time \[Probably because of memory leaks(but currently unsure)][/p]
  • [p]Crashes sometimes \[Also probably because of memory leaks(but currently unsure)][/p]
  • [p]Various visual issues[/p]
  • [p]Cooking Pot uses wrong sounds[/p]
  • [p]Click through UI sometimes(mainly on Mobile, might be on PC as well)[/p][p][/p]
[p]Thanks for checking out the game! :D [/p][p][/p][p]Sorry this patch took so long, but I shall continue working on the updates, thanks for stickin' around.

I'm going to work on optimizing the job stuff/making it account for distance(so that fellas don't plant a plant on one side of the map then decide to go harvest one on the opposite side causing them to walk super far), because at the moment, that is the last more major optimization. I will also be making something to help with the leveling up of fellas, as well as messing with some of the UI stuff.[/p][h2]

Try out the game if you haven't :)[/h2][h3]
[dynamiclink][/dynamiclink]There is also a mobile version. ๐Ÿ“ฑ[/h3][h3]If you want to check it out, here's the link:
iOS: Tiny Terraces on iOS Android: Tiny Terraces on Android
[/h3][p]*Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.[/p]

Patch v0.90.797.8813

[p]Hello there, fellow Tiny Terrace enjoyers! ๐ŸŒฟ๐ŸŒฑ๐ŸŒž

I included some flowers that I drew so you can now have some more variety when placing wildflowers, heres the newly added ones:

[/p][p]And once again, this is another update prior to v0.92, with more fixes, some sell value adjustments for plants and the auto-seeder.[/p][p][/p][h3](as of v0.90.812.8817)[/h3][h3] ๐Ÿ”จHere are some things that I have added/fixed/changed.[/h3]
  • [p]Added 9 new flowers to the wildflower seeds[/p]
  • [p]Fixed issues with some inventory items having their sell buttons show up below the row beneath[/p]
  • [p]Fixed the cursor being placed in the wrong spot while in building move/destruction mode[/p]
  • [p](?) Fixed negative numbers in the middle menu[/p]
  • [p]Fixed Fertilized tiles displaying previous/random data of other tiles instead of their own.[/p]
  • [p]Stopped buildings from being hovered after the mouse has exited the game window[/p]
  • [p]Fixed weather sounds continuing into different weather events[/p]
  • [p]Altered windowed mode[/p]
  • [p]Fixed some unlocks displaying "seed" in addition to their name when hovered.[/p]
  • [p](?) Fixed the bottom bar sliding off the screen[/p]
  • [p]Fixed leftover plants remaining on tiles near the river even after being unlocked.[/p]
  • [p]Fixed some stuff with Compost Heap[/p]
  • [p]Fixed inconsistent seed selection between clicking the "Q"/"E" buttons next to the middle menu vs pressing the Q and E keys, as well as just selecting seeds in the middle menu.[/p]
  • [p]Fixed the selector around the current seed selected in the middle menu.[/p]
  • [p]Adjusted prices of some produce items:[/p]
    • [p]Watermelon: 3G -> 27G[/p]
    • [p]Honeydew: 2G -> 19G[/p]
    • [p]Pinto Beans: 6G -> 7G[/p]
    • [p]Tea Leaves: 4G -> 6G[/p]
    • [p]Coffee Beans: 3G -> 4G[/p]
    • [p]Oats: 30G -> 35G[/p]
    • [p]
    • also fixed the prices of the products made using the above items[/p]
    [p][/p]
  • [p]Fixed Orange & Yellow Bell Pepper Seeds not dropping[/p]
  • [p]Fixed the Hedge Fence being too tall[/p]
  • [p]Adjust the sell price of Auto-Seeders to include upgrade prices[/p]
  • [p]Fixed the area plant tool button, visually unselecting other tools, causing them to still be active but not visually look active.[/p]
  • [p]Fixed some issues where a menu would be blocked by another menu that should be below and is currently not visible[/p]
  • [p]Using Q and E to select different seeds now scrolls the middle menu along with the selected seeds.[/p]
  • [p]Adjusted water shader (Better Performance, mainly for mobile)[/p]
  • [p]Removed some stuff that could cause Performance drops[/p]
  • [p]Fixed beehives showing the wrong range when upgraded from level 2 to 3.[/p]
  • [p]Removed keybind that brought up a useless menu.[/p]
  • [p]Added rounding to some Stat numbers in the Journal[/p]
  • [p]Added commas(or periods, depending on the region) to make the money value easier to read.[/p]
  • [p]Stopped the current seed from showing up when trying to move/destroy buildings.[/p]
  • [p]Adjusted some sound volumes[/p]
[p](?) = possible fix[/p][p][/p][h3]๐Ÿ“ƒKnown Issues:[/h3]
  • [p]Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)[/p]
  • [p]Strange visuals with the fellas after a while of playing.[/p]
  • [p](?) Performance degrades over time \[Probably because of memory leaks(but currently unsure)][/p]
  • [p]Crashes sometimes \[Also probably because of memory leaks(but currently unsure)][/p]
  • [p]Various visual issues[/p]
  • [p]Cooking Pot uses wrong sounds[/p]
  • [p]Click through UI sometimes(mainly on Mobile, might be on PC as well)[/p][p][/p]
[p]Thanks for checking out the game! :D [/p][p][/p][p]I shall continue working on the updates, thanks for stickin' around.[/p][h2]

Try out the game if you haven't :)[/h2][h3]
[dynamiclink][/dynamiclink]There is also a mobile version. ๐Ÿ“ฑ[/h3][h3]If you want to check it out, here's the link:
iOS: Tiny Terraces on iOS Android: Tiny Terraces on Android
[/h3][p]*Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.[/p]