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Tiny Terraces News

Patch v0.90.753.8474

[p]Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞
[/p][p]I've been working on the main v0.92 update, which includes the underground area. I've created some mushrooms that'll be farmed down there, and I've been trying to figure out the visuals for that area.[/p][p][/p][p][/p][p]But that update isn't done yet. (Also, ignore the butterflies; they most likely won't be down there)[/p][p][/p][p]I had some things that needed to be fixed in the meantime, plus some optimizations, so here are those changes. [/p][p][/p][h3](as of v0.90.753.8474)[/h3][h3] 🔨Here are some things that I have added/fixed/changed.[/h3]
  • [p]Optimized some things:[/p]
    • [p]Task assignment performance improved by ~30[/p]
    • [p]Camera movement performance improved significantly.[/p]
    • [p]Many small math/code performance improvements for particles, little fellas, bugs, animals, and more.[/p]
  • [p]Fixed a building duplication issue.[/p]
  • [p]Fixed visual issue with Auto-Seeder[/p]
  • [p]Fixed an issue causing details of tiles to disappear randomly(only fixed by reloading/restarting the game)[/p]
  • [p]Fixed lots of missing sound effects and adjusted volumes of some sounds.[/p]
[p](?) = possible fix[/p][p][/p][h3]📃Known Issues:[/h3]
  • [p]Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)[/p]
  • [p]Strange visuals with the fellas after a while of playing.[/p]
  • [p](?) Performance degrades over time \[Probably because of memory leaks(but currently unsure)][/p]
  • [p]Crashes sometimes \[Also probably because of memory leaks(but currently unsure)][/p]
  • [p]Various visual issues[/p]
  • [p]Cooking Pot uses wrong sounds[/p][p][/p]
[p]Thanks for checking out the game! :D [/p][p][/p][p]Hopefully, the next update will be the v0.92 one, which'll include the underground area. :D[/p][h2]

Try out the game if you haven't :)[/h2][h3]
[dynamiclink][/dynamiclink]There is also a mobile version. 📱[/h3][h3]If you want to check it out, here's the link:
iOS: Tiny Terraces on iOS Android: Tiny Terraces on Android
[/h3][p]*Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.[/p]

Fixed Hats, Auto-Seeders, and More.

[p]Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞
[/p][p]Sorry, this took so long. I was pretty slow on working on this stuff, but this update fixes the Hats, and adds a recipe book to make it a little easier to figure out how to make certain required products. Here is the list of changes.[/p][p][/p][h3](as of v0.90.741.8321)[/h3][h3] 🔨Here are some things that I have added/fixed/changed.[/h3]
  • [p]Added a Recipe Book[/p]
  • [p]Added the ability to open recipe of a produced item from the progress goal.[/p]
  • [p]Added the ability to find recipes related to raw items from the journal.[/p]
  • [p]Added an infinite produce button to the Juice Barrel & Cooking Pot building.[/p]
  • [p]Added a recipe selection grid that can be opened by clicking the output item, or the arrow at the top of the UI for the Juice Barrel & Cooking Pot.[/p]
  • [p]Added a visual top part to the map.[/p]
  • [p]Added some missing translations[/p]
  • [p]Did some tiny visual fixes[/p]
  • [p]Removed some stuff impacting performance[/p]
  • [p]Changed the selling price of tree taps.[/p]
  • [p]Fixed the Egg delivery fellas in the River.[/p]
  • [p]Fixed hover plant details not popping up after tabbing out.[/p]
  • [p]​Fixed remaining Auto-Seeder issues. (First load can still have the problem of Auto-Seeders disappearing, because that was a saving issue, but after first load and save in this patch, they shouldn't disappear anymore.)[/p]
  • [p]Fixed Hat Equipping/Saving[/p]
  • [p]Fixed scaling issues of items held by fellas.[/p]
  • [p]Fixed Beehive issue.[/p]
  • [p]Fixed some issues with the building move grid visual issues.[/p]
  • [p]Fixed some translations [/p]
  • [p]Fixed search allowing for camera move if WASD buttons happen to get typed.[/p]
  • [p]Fixed some controls.[/p]
  • [p]Fixed Tree Taps in inventory not being used first when trying to place a new one.[/p]
[p](?) = possible fix[/p][p][/p][h3]📃Known Issues:[/h3]
  • [p]Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)[/p]
  • [p]Strange visuals with the fellas after a while of playing.[/p]
  • [p](?) Performance degrades over time \[Probably because of memory leaks(but currently unsure)][/p]
  • [p]Crashes sometimes \[Also probably because of memory leaks(but currently unsure)][/p]
  • [p]Various visual issues[/p]
  • [p]Cooking Pot uses wrong sounds[/p][p][/p]
[p]Thanks for checking out the game! :D [/p][p][/p][p]
I think the next update will be the start of the new content(unless I've introduced a lot of unknown bugs this update), the new content update will probably be labeled as v0.91 or v0.92.[/p][p][/p][p]The Underground: I showed this off a little bit ago on my YouTube, but this will be the main addition of that (v0.91-2) content update.[/p][p][/p][p]I'm not sure how long this update will take, because there are some visual problems I haven't figured out, ideally, only a month. But yeah, we shall see :D[/p][h2]

Try out the game if you haven't :)[/h2][h3]
[dynamiclink][/dynamiclink]There is also a mobile version. 📱[/h3][h3]If you want to check it out, here's the link:
iOS: Tiny Terraces on iOS Android: Tiny Terraces on Android
[/h3][p]*Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.[/p]

A few fixes.

[p]Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞
[/p][p]The next update, I will be trying to get a recipe book made, and fix the Hats equipping/saving, but here are the few fixes I did for this little patch.[/p][p][/p][h3](as of v0.90.729.8019)[/h3][h3] 🔨Here are some things that I have added/fixed/changed.[/h3]
  • [p]​Fixed some scrolling issues.[/p]
  • [p]More optimizations[/p]
  • [p]Fixed Beehives upgrade issues.[/p]
  • [p]Fixed Progress Goal Popup issues.[/p]
  • [p]Fixed Auto-Seeder issues.[/p]
  • [p]Fixed Egg Delivery fella issues.[/p]
  • [p]Fixed clicking back into the game, causing camera to shift randomly.[/p]
[p](?) = possible fix[/p][p][/p][h3]📃Known Issues:[/h3]
  • [p]Hat UI is broken, and if a hat is equipped, it doesn't load back in[/p]
  • [p]Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)[/p]
  • [p]Autoseeder has a couple of issues.[/p]
  • [p]Strange visuals with the fellas after a while of playing.[/p]
  • [p](?) Performance degrades over time \[Probably because of memory leaks(but currently unsure)][/p]
  • [p]Crashes sometimes \[Also probably because of memory leaks(but currently unsure)][/p]
  • [p]Various visual issues[/p]
  • [p]Cooking Pot uses wrong sounds[/p][p][/p][p][/p]
[p]Thanks for checking out the game! :D [/p][p]I will start adding new content soon, while continuing to fix stuff, so stay tuned.[/p][h2]

Try out the game if you haven't :)[/h2][h3]
[dynamiclink][/dynamiclink]There is also a mobile version. 📱[/h3][h3]If you want to check it out, here's the link:
iOS: Tiny Terraces on iOS Android: Tiny Terraces on Android
[/h3][p]*Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.[/p]

Additions, Fixes & Changes!

[p]Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞
[/p][p]Here's an update of what was changed/added (also sorry this took a bit, there were a few patches I had to do following the mobile release to fix different issues):[/p][p][/p][p][/p][h3](as of v0.90.715.7876)[/h3][h3] 🔨Here are some things that I have added/fixed/changed.[/h3]
  • [p]Added the ability to make Jam & Jelly out of Berries and Melons. \[picture above] 🍓[/p]
  • [p]Added Search bar to Inventory & Shop[/p]
  • [p]Changed Auto-Seeder to be able to be upgraded, so you can now purchase tiles for it to target. Each of them starts with 4 tiles(in the plus formation as before), which you can now edit auto-seeders to target any tiles as long as they are connected by an adjacent selected tile or the building itself.[/p]
  • [p]Fixed "STORAGE IS EMPTY" and other text in inventory not being translated to other languages[/p]
  • [p]Adjusted save stuff to make it a little safer[/p]
  • [p]Fixed the middle Seed/Building selection UI from staying open above Bottom Menus when opened[/p]
  • [p]Added name popups when hovering over Unlocked stuff in the Progress Unlock Popup.[/p]
  • [p]Stopped allowing camera movement while the Progress Unlock Popup is active.[/p]
  • [p]Fixed upside-down fish[/p]
  • [p]Fixed some Scrollbar issues[/p]
  • [p]Optimized several things[/p]
  • [p]Adjusted how building move works, so you can now just drag buildings to where you want without having to click the building, then the move selector, and an additional click of where it should be placed.[/p]
  • [p]Fixed errors when picking up a fella that is trying to / currently sitting[/p]
  • [p]Adjusted some Tutorials[/p]
  • [p]Added a notification bell button in the bottom left corner, which can be used to disable the normal item notifications. (It will still show the error pop-up type notifications)[/p]
  • [p]Increased size of the building destruction selected building button UI.[/p]
  • [p]Stopped fellas from flipping to the wrong direction when poked.[/p]
  • [p]Stopped the text pop-up from happening when selecting a seed through the Storage tab while overlapping the selected seed/building middle UI[/p]
  • [p]Increased size of the fella upgrade menu[/p]
  • [p]Fixed flip/flopping overlaps of buildings when producing next to each other[/p]
  • [p]Optimized butterflies a little.[/p]
  • [p]Fixed text in transition between menu and farm from extending outside the screen.[/p]
  • [p]Even more optimizations[/p]
  • [p]Added Auto-Seeder tutorial[/p]
  • [p]Fixed one building missing a price[/p]
  • [p]Mobile Specific Changes Below(in case you own that version)[/p]
    • [p]Fixed the Building destruction selection area being dragged while zooming[/p]
    • [p]Two-finger camera moving added for while tools or certain things that require dragging are active.[/p]
    • [p]Bottom Bar moved up a little[/p]
    • [p]Building Destruction UI size increased[/p]
    • [p]The game now overrides the phone's default Sleep mode when open.[/p]
    • [p]Added mobile-specific variations of tutorials[/p]
    • [p]A double 3-finger tap to hide UI and a single 3-finger tap to unhide UI.[/p]
    • [p]Offset destruction/build mode top text if under an island/camera that blocks it.[/p]
    • [p]Adjust sickle tool for plant marking.[/p]
[p][/p][p](?) = possible fix[/p][p][/p][h3]📃Known Issues:[/h3]
  • [p]The progress goal popup has some visual issues and errors[/p]
  • [p]Hat UI is broken, and if a hat is equipped it doesn't load back in[/p]
  • [p]Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)[/p]
  • [p]Autoseeder gets stuck, sometimes doesn't detect empty plantable tiles next to it, and sometimes also repeatedly tries to plant the same already planted tile.[/p]
  • [p]Strange visuals with the fellas after a while of playing.[/p]
  • [p]Clicking outside the window then back in with the middle mouse shifts the camera randomly[/p]
  • [p](?) Performance degrades over time \[Probably because of memory leaks(but currently unsure)][/p]
  • [p]Crashes sometimes \[Also probably because of memory leaks(but currently unsure)][/p]
  • [p]Various visual issues[/p]
  • [p]Some egg delivery fellas stand in a place making the eggs ungrabbable[/p]
  • [p]Cooking Pot uses wrong sounds[/p]
  • [p]Auto-Seeder drones can be invisible while still placing seeds.[/p][p][/p][p][/p]
[p]I will continue to patch up the game. Thanks for checking out the game! :D

I'll should start adding new content soon, while continuing to fix stuff, so stay tuned.[/p][h2]

Try out the game if you haven't :)[/h2][h3]
[dynamiclink][/dynamiclink]There is also a mobile version. 📱[/h3][h3]If you want to check it out, here's the link:
iOS: Tiny Terraces on iOS Android: Tiny Terraces on Android
[/h3][p]*Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.[/p]

Fixes/Changes of the last two patches

[p]Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞
[/p][p]Here's an update of what was changed/added in the past couple of patches.
Also, sorry It took a little bit to get these out some of them have been fixed for days but I was trying to also get some other things into the patch before releasing.[/p][p]
On a side note, the mobile version was released, if you want to check it out heres the links:
iOS: Tiny Terraces on iOS Android: Tiny Terraces on Android
(this patch will be sent soon, but has to be approved so some stuff will still be broken on there.)
[/p][h3](as of v0.90.681.7530)[/h3][h3] 🔨Here are some things that I have fixed/changed.[/h3]
  • [p]Added some UI to the Cooking Pots and Juice Barrels, when hovering over those buildings you will now see the progress, as well as when you hover over the items when swapping recipes they will now show the names.[/p]
  • [p]Added missing description of Hedge Fence[/p]
  • [p]Slightly adjusted some ui[/p]
  • [p]Now can zoom out further[/p]
  • [p]Fixed rounding issues which was causing stuff like 1240 to be rounded to "12,k" instead of "1.2k"[/p]
  • [p]Changed rounding from midpoint to towards zero.[/p]
  • [p]Fixed oat juice not having a name.[/p]
  • [p]Fixed translations for Jelly/Jam/Juice sometimes having their suffix removed[/p]
  • [p]Fixed visibility button disappearing with progress goals when completing all of them.[/p]
  • [p]Sprinklers now show their range when hovered over[/p]
  • [p]Adjusted water particles of longer range sprinklers[/p]
  • [p]Fixed playtime rounding displayed in the save slots in the main menu[/p]
  • [p]Fixed some performance issues with Inventory[/p]
  • [p]Did some big performance improvements, 4 improvements which average to ~91% better performance of those.[/p]
  • [p]Cut some unnecessary calculations[/p]
  • [p]Fixed Tree taps not visually showing as filled[/p]
  • [p]Fixed an issue with area planting[/p]
  • [p]Fixed the Great Sprinkler saying the wrong range.[/p]
  • [p]Fixed Shop & Inventory tabs not being sized to fit the width of the menu.[/p]
  • [p]Fixed some issues with the Building movement[/p]
  • [p]Fixed notifications of the shop items being visible outside the menu.[/p]
  • [p](?) Fixed all remaining issues with Juice barrels and Cooking Pots[/p]
[p](?) = possible fix[/p][p][/p][h3]📃Known Issues:[/h3]
  • [p]The progress goal popup has some visual issues and errors[/p]
  • [p]Fellas standing around doing nothing[/p]
  • [p]Hat UI is broken, and if a hat is equipped it doesn't load back in[/p]
  • [p]Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)[/p]
  • [p]Autoseeder gets stuck, sometimes doesn't detect empty plantable tiles next to it, and sometimes also repeatedly tries to plant the same already planted tile.[/p]
  • [p]Strange visuals with the fellas after a while of playing.[/p]
  • [p]Clicking outside the window then back in with the middle mouse shifts the camera randomly[/p]
  • [p](?) Performance degrades over time \[Probably because of memory leaks(but currently unsure)][/p]
  • [p]Crashes sometimes \[Also probably because of memory leaks(but currently unsure)][/p]
  • [p]Various visual issues[/p]
  • [p]Some egg delivery fellas stand in a place making the eggs ungrabbable[/p]
  • [p]Cooking Pot uses wrong sounds[/p]
  • [p]Duplication of buildings.[/p][p][/p]
[p]I will continue to patch up the game. Thanks for checking out the game! :D

I'll should start adding new content soon, while continuing to fix stuff, so stay tuned.[/p][h2]

Try out the game if you haven't :)[/h2][h3]
[dynamiclink][/dynamiclink][/h3]