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Space Menace 2 News

Update Notes v0.49

- Improved balancing for non-player ships: Their strength now scales with the player's power. Sectors will start with more enemy ships, reinforcements will arrive more quickly, and non-player ships will be equipped with more modules. They will also prioritize targeting the player's capital ships over smaller craft.

- UI scaling fixes: Resolved layout issues that occurred when the player changed the UI scale.

- Minor bug fixes and changes

Update Notes v0.48

- Fixed bugs related to fighter
- Resolved issues affecting the tutorial
- Adjusted solar flare mechanics so stations are no longer affected
- Minor bug fixes and changes

Update Notes v0.47

🪐 New Sector Environments
Three new environments have been added to sectors, introducing fresh challenges and tactical depth. Feedback is welcome — whether these additions improve the experience or feel frustrating.
  • Asteroid Storm
    Sectors affected by this environment contain fast-moving asteroids that damage ships on impact.

  • Nebula Cloud
    Dense gas and dust interfere with sensors, reducing weapon range and encouraging close range combat.

  • Solar Flare
    Unpredictable solar flares from nearby stars cause periodic area damage. Timing and positioning become essential.

šŸ”§ Fixes & Improvements:
  • Fixed bugs related to renaming ship.
  • Various bug fixes and changes.


https://store.steampowered.com/app/3136380/Space_Menace_2/

Update Notes for v0.46

- Fixed a bug that prevented looted modules from appearing in the cargo hold.
- Added the ability to rename your ships.
- Added shortcut keys to toggle attack, defense, and extra thrusters of your ships.
- Updated Level 3 Laser to a double-barrel version and adjusted some stats.
- Added new module-related information.
- Fixed a bug that stopped fighters from firing.
- Minor bug fixes and improvements.

Update Notes for v0.45

- Fixed issue where players could stack modules on top of each other, which previously caused unintended bugs.

- Added a new option to sort modules in the cargo hold. This automatically organizes modules and removes unused cargo hold expansions.

- Minor bug fixes and changes