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  3. Echoes of the Architects Demo - Update 0.92

Echoes of the Architects Demo - Update 0.92

  • Added colors in the stats
  • Added distance from closest ally/enemy/resource target filters
  • Added more ally/enemy presence conditions
  • Added target filter and condition parameters
  • Added target filters invert option
  • Added the Side filter category to the Approach and Self-Destruct action
  • Improved the auto-definition of the action when changing a utility module
  • Increased the armor and build duration of the Heavy Tank unit platform module
  • Increased the build cost mutiplier of all the advanced unit classes
  • Increased the build cost of the Basic brain module
  • Increased the build cost of the Heavy Tank unit platform module
  • Increased the build cost of the Low Memory and Slow brain modules
  • Increased the build cost of the Rhover unit platform module
  • Increased the build duration mutiplier of the Pair and Giant unit classes
  • Increased the build duration of the Saw, Mortar and Railgun attack modules
  • Increased the build duration of the advanced brain modules
  • Increased the build duration of the advanced unit collector modules
  • Increased the cost of the Dropship unit platform module
  • Increased the damage and reduced the approach distance of the Mortar and Railgun attack modules
  • Inverted the default camera key bindings for zoom in/out and move up/down
  • Made the "Approach and Self-Destruct" action and the ally/enemy filters work with resources and positions
  • Railgun now ignores target shields
  • Reduced the build cost and duration and increased the range of the Machine Gun attack module
  • Reduced the build cost and increased the armor of the Dropship unit platform module
  • Reduced the build duration of the Hovercraft unit platform module
  • Reduced the collection speed and capacity of the unit platform modules with several utility slots
  • Reduced the collection speed and increased the build cost of the Payload collector module
  • Reduced the cost of the Spitter and Factory base construction modules
  • Reduced the damage dealt by the Blaster and Saw attack modules
  • Reduced the move speed of the bigger unit classes
  • Reduced the storage capacity of the Excavator base storage module
  • Removed filters from the Store action
  • Restored the Constructor module type filter
  • The Hack tactic now only inverts the ally/enemy team on targeted units (not on bases anymore) and area damage from hacked attackers don't impact allies anymore (still impact enemies)
  • Tweaked the Colossal Heart, Desolated Artefact and Forgotten Deterrence maps
  • Tweaked the Rhover model
  • Tweaked the drones position on base spawn spots
  • Tweaked the unit editor UI
  • Updated translations
  • Fixed combination of filters from the same category
  • Fixed some modules randomly not appearing in the unit thumbnails
  • Fixed the unit thumbnails showing shadows coming from the main menu scene
  • Fixed the "Attacked" target filter
  • Fixed the Approach and Self-Destruct action string missing the target selector
  • Fixed the brain frequency stat delta scale
  • Fixed the storage conditions