Added distance from closest ally/enemy/resource target filters
Added more ally/enemy presence conditions
Added target filter and condition parameters
Added target filters invert option
Added the Side filter category to the Approach and Self-Destruct action
Improved the auto-definition of the action when changing a utility module
Increased the armor and build duration of the Heavy Tank unit platform module
Increased the build cost mutiplier of all the advanced unit classes
Increased the build cost of the Basic brain module
Increased the build cost of the Heavy Tank unit platform module
Increased the build cost of the Low Memory and Slow brain modules
Increased the build cost of the Rhover unit platform module
Increased the build duration mutiplier of the Pair and Giant unit classes
Increased the build duration of the Saw, Mortar and Railgun attack modules
Increased the build duration of the advanced brain modules
Increased the build duration of the advanced unit collector modules
Increased the cost of the Dropship unit platform module
Increased the damage and reduced the approach distance of the Mortar and Railgun attack modules
Inverted the default camera key bindings for zoom in/out and move up/down
Made the "Approach and Self-Destruct" action and the ally/enemy filters work with resources and positions
Railgun now ignores target shields
Reduced the build cost and duration and increased the range of the Machine Gun attack module
Reduced the build cost and increased the armor of the Dropship unit platform module
Reduced the build duration of the Hovercraft unit platform module
Reduced the collection speed and capacity of the unit platform modules with several utility slots
Reduced the collection speed and increased the build cost of the Payload collector module
Reduced the cost of the Spitter and Factory base construction modules
Reduced the damage dealt by the Blaster and Saw attack modules
Reduced the move speed of the bigger unit classes
Reduced the storage capacity of the Excavator base storage module
Removed filters from the Store action
Restored the Constructor module type filter
The Hack tactic now only inverts the ally/enemy team on targeted units (not on bases anymore) and area damage from hacked attackers don't impact allies anymore (still impact enemies)
Tweaked the Colossal Heart, Desolated Artefact and Forgotten Deterrence maps
Tweaked the Rhover model
Tweaked the drones position on base spawn spots
Tweaked the unit editor UI
Updated translations
Fixed combination of filters from the same category
Fixed some modules randomly not appearing in the unit thumbnails
Fixed the unit thumbnails showing shadows coming from the main menu scene
Fixed the "Attacked" target filter
Fixed the Approach and Self-Destruct action string missing the target selector