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Siegecaster News

1.1.6 Update

Thank you again for your continued support of Siegecaster and for sharing its existence with your friends!

This update includes a major change to the game based on post-launch feedback: A reduction in the level unlocked level required to merge your runes to the next tier. You'll now be able to merge two uncommon (green) runes to rare (blue) ones once you've unlocked level 3 (previously this was set to level 6). Rare runes can now be merged to epic (purple) upon unlocking level 6, and epic to legendary (orange) upon unlocking level 9.

[h2]1.1.6[/h2]

Major Changes:

  • Updated Rare Runes to unlock at Level 3
  • Updated Epic Runes to unlock at Level 6
  • Updated Legendary Runes to unlock at Level 9
  • New Demo based on 1.1.6 now available on store page


General and technical updates:

  • Added auto-saving in case the game crashes
  • Fixed graphical issue affecting Brain enemies
  • Fixed Rune and Treasure Orc death animations lingering beyond intended
  • Updated Gold Rush Achievement description to more clearly state requirements
  • Updated tutorial tilemap to fix enemies from getting stuck in trees
  • Fixed shooting and entering build mode causing turrets to use ammo, but not fire
  • Fixed game freezing for some users due to exception in SplineContainer.Finalize
  • Fixed miscellaneous null reference exception in ConditionVisuals.UpdateAtlasUVs
  • Fixed miscellaneous null reference exception in SpawnerWaves.SpawnAsync
  • Updated Graphics Settings to disable stripping for Instancing Variants and BatchRenderGroup Variants
  • Updated Graphics API for Windows to use Direct3D11 instead of Automatic (Direct3D12)



Continued known issue:

  • Selection scrolls up indefinitely causing game to endlessly cycle through the turrets


Suggestion: Please ensure non-standard peripherals are not plugged in, this includes guitars, driving wheels and other unconventional input devices.

Thanks for your continued feedback on Discord and in the Steam Forums!

- The Siegecaster Team

Siegecaster - One Week Later

First, a huge THANK YOU! ːsteamthumbsupː from the team on Siegecaster's first week out in the wilds, taking on the sneaky bugs that made it through testing. With that said...

1.1.4 is LIVE - Details here.

We're currently doing internal testing on our next patch, which should catch some even sneakier bugs that got past our fortifications.

If you're reading this and - hopefully, since you are - enjoyed the game, please consider giving us one of those lovely ːsteamthumbsupː reviews. Siegecaster is small enough that we aren't going to get any help beyond a positive response and word-of-mouth. Oh yeah, if you like Siegecaster, have you told a friend about it or posted about it on your social platform of choice? That helps us, too!

We're currently updating our Siegecaster demo, which should be live soon. Feel free to share it once it is! We know many of you picked up the game after your experience with the demo or open beta, so we plan on having a new demo out soon.

Our challenge with Siegecaster is just getting folks to try it. Once they do, the majority like it!

That's all for now. Siegecaster is now beginning its long campaign of making folks aware of its existence, and we appreciate everything you can do to help us make that happen!

SIEGE THE DAY!

- The Siegecaster Team

1.1.4

  • Added periodic auto-saving
  • Fixed occasional game crashes
  • Fixed text covering runespires

SIEGECASTER OUT NOW!

The moment is now! We're so excited to say that Siegecaster is available right now! The game costs $8.99 (£7.49, €8.99) and has ZERO microtransactions. That's the whole game for one price!

In Siegecaster you play as a wizard surviving a large-scale assault on your tower. Engage epic hordes. Encircle powerful upgrade runes. Enhance your weapons. Siegecaster is a non-stop action game, whether you’ve got 10 minutes to play or two hours. Siege the day!

If you enjoy your time with the game, please leave a positive review. It makes a huge difference for a small team and game like ours. If you have any criticisms or concerns, please contact us directly on the game's Discord or Steam forums.

Hope you enjoy, thank you for all your support during the demo and beta... and SIEGE THE DAY!

- The Siegecaster Team

Join and Play the Siegecaster Beta Now!

A Steam Open Beta is ongoing for those who can’t wait to experience the non-stop action of Siegecaster today. Play Siegecaster before it launches, get a taste of the game’s rune collection system, and see what
makes Siegecaster different.

Sign up now on the game's main store page: Siegecaster on Steam

Siegecaster requires players to strategically build their bases to gain powerful upgrades and
fend off the epic hordes. Each level has multiple base locations, allowing players to choose their
strategy to complete the fight. Plan your buildout carefully, as the onslaught from enemies never
stops. The horde is oppressive and unyielding. You will need to power up your arsenal to have a
fighting chance. Death is almost certain, but more powerful enemies and new biomes await for
those who can survive.

Siegecaster, the active skill-based siege defense game, will launch May
6th, 2025 on Steam. Priced at $8.99 (£7.49, €8.99), Siege the day!

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