1. The Living Shadows
  2. News

The Living Shadows News

Shards Of Solitude

[p]A new game Shards Of Solitude is currently in development. You can check out a short teaser and information about the game on the Steam page! Add it to your wish list if you're interested!

Immerse yourself in a dangerous survival game created by Miyuki, a girl with a split personality. Will you be able to escape, or will you choose a different path?
[/p][previewyoutube][/previewyoutube][p][dynamiclink][/dynamiclink][/p]

Hotfix 1.0.2a

[p]Fixed some serious bugs that could ruin gameplay.

- The structure of the pipes at the beginning of the sewers location has been changed and additional objects have been added to allow the player to jump off without taking damage. This bug happens randomly, so I didn't know about it before.
- Fixed a bug that allowed the ghost to kill the player constantly, even if the player had already died and respawned.
- Fixed the ghost's behavior; it will now simply deal damage to the player from a distance, still hiding but notifying the player of the attack with her voice. No longer one-shots the player.
- Fixed a bug where the Doctor hint could remain on the screen indefinitely in the sewers location.

Thank you for your feedback! I'm trying to fix the problems/bugs you find as soon as possible.[/p]

Version 1.0.2

[p]This version includes several balance changes.
[/p][p]- Pistol ammo gain increased from +4 to +10[/p][p]- Shotgun ammo gain increased from +2 to +6[/p][p]- Damage dealt by most enemies has been reduced[/p][p]- The time it takes for a ghost to kill a player has been increased[/p][p]- Alter Ego's ( Boss version ) hitbox has been reduced[/p][p]- Removed all enemies from Alter Ego's boss fight location[/p][p]- The difficulty of enemies in the Doctor's boss fight location is now lower[/p][p]- Reduced player stun duration after taking damage from 0.5 to 0.2
[/p][p]- Fixed a bug in the sewers location where the player could stuck between a pipe and a wall before exiting[/p]

Version 1.0.1A

[p]- Fixed a bug where the first-person camera would automatically switch back to third-person during certain actions. The camera will no longer switch to third-person during the following actions: taking damage, using a first aid kit and adrenaline, fast kills, picking up items, swinging weapon, reloading, throwing grenades.
When aiming and shooting, the camera will automatically switch to third-person, as this is how the gameplay was originally intended.[/p][p]- Fixed a bug that caused some subtitles to be too small.
[/p][p]I will keep an eye on further feedback and continue to fix any bugs or gameplay issues that are found. Thank you for your feedback![/p]

The Living Shadows is now available!

[p]The Living Shadows is finally out! It took three long years to develop this game, which began before the announcement of Invisible Fear. You can expect a variety of locations, monsters, characters, inventory and resourse management and also a decent story.[/p][p]Please note that automatic controller configuration is not currently supported. If you wish, you can manually configure the button bindings in the "Keyboard" section, it will not work in the "Gamepad" section. If you do not want to do this, unfortunately, you will have to wait for an update, as there have been issues with automatic controller configuration. Thank you for your understanding.[/p]