Welcome to v. 1111, a.k.a the GET SOME SPACE update. 🧹
[p]Hello hello!
I'm back with another round of fun post-launch updates.
This time, WE'VE GOT TOOLS FOR YA.
Were you not feeling enough wind in your little monk sails last time?
Not feeling quite flame-y enough?
Well, that's very specific of you, but I have great news.
You're gonna get a dang broom. You're gonna get a flaming crossbow. And you know what? You're gonna get.. potentially even more sources of fire in this update. Because we care about you and your health.[/p][p][/p][p]Here are the full patch notes for the Get Some Space update:[/p]
See you in the monastery (with even more updates soon),[/p][p]
- Christa @ Strange Scaffold[/p]
I'm back with another round of fun post-launch updates.
This time, WE'VE GOT TOOLS FOR YA.
Were you not feeling enough wind in your little monk sails last time?
Not feeling quite flame-y enough?
Well, that's very specific of you, but I have great news.
You're gonna get a dang broom. You're gonna get a flaming crossbow. And you know what? You're gonna get.. potentially even more sources of fire in this update. Because we care about you and your health.[/p][p][/p][p]Here are the full patch notes for the Get Some Space update:[/p]
- [p]Added a Fire Crossbow. Y'know, for setting things on fire[/p]
- [p]Added a Knockback Broom. Y'know, for knocking things back[/p]
- [p]Added a Pack of Candles. Y'know, for flashbanging your foes (the team tells me this is what candles are apparently for)[/p]
- [p]Useful level modifications happened[/p]
- [p]Fixed an issue where shadows would be cast from the chat bubbles above players' heads[/p]
- [p]Fixed an issue where oil would make the host slippery but not other players (😳)[/p]
- [p]Improved Steam Deck support with new default graphics settings and a new default Steam Input map![/p]
- [p]Added AMD FSR3 as an anti-aliasing option! This can be paired with the render scale setting to greatly improve performance on weaker computers[/p]
- [p]Added the new tools to all shops[/p]
- [p]Improved the tutorial messages for players on the Steam Deck[/p]
- [p]Fixed an issue where spicefalls wouldn't have their intended spice effect[/p]
- [p]Fixed an issue with apples and oranges. Again, lol[/p]
- [p]Fall damage now takes the player's velocity into consideration[/p][p][/p][p][/p]
See you in the monastery (with even more updates soon),[/p][p]
- Christa @ Strange Scaffold[/p]