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vD1.1.16 Release Notes

vD1.1.16


[h3]Gameplay:[/h3]
  • Added new tiles and assets to the Trench and Forest stratums.
  • The first difficulty selection, “Slumbering”, is now available with two modifiers.
  • Added a number of new skills and items
  • Added a number of new animations.
  • Added experience bar in character sheet.
  • Exploring now gives experience.
  • Added doors.
  • Added a range weapon and range attacks.
  • Added some in-game events.
  • Altar now gives either a random skill or a stat increase.
  • Merchant can trade with you now.
  • Improved monster aggro.
  • Equipment swap now takes time.
  • Added ‘Use item’ button in Combat mode.
  • Fixed description of some conditions.


[h3]Other changes and improvements:[/h3]
  • Added selectable sprite palettes in Settings.
  • Improved Keyboard targeting logic.
  • Dungeon generation is significantly adjusted and improved.
  • Some monster and skills tuning changes.
  • Increased readability of some elements.
  • Improved some tooltips.
  • Several UI fixes and improvements.
  • Some text flow and typo fixes.
  • Added new sound effects and musics.
  • Improved certain character portraits.
  • Added new input system (controller).