vD1.1.16 Release Notes
vD1.1.16
[h3]Gameplay:[/h3]
- Added new tiles and assets to the Trench and Forest stratums.
- The first difficulty selection, “Slumbering”, is now available with two modifiers.
- Added a number of new skills and items
- Added a number of new animations.
- Added experience bar in character sheet.
- Exploring now gives experience.
- Added doors.
- Added a range weapon and range attacks.
- Added some in-game events.
- Altar now gives either a random skill or a stat increase.
- Merchant can trade with you now.
- Improved monster aggro.
- Equipment swap now takes time.
- Added ‘Use item’ button in Combat mode.
- Fixed description of some conditions.
[h3]Other changes and improvements:[/h3]
- Added selectable sprite palettes in Settings.
- Improved Keyboard targeting logic.
- Dungeon generation is significantly adjusted and improved.
- Some monster and skills tuning changes.
- Increased readability of some elements.
- Improved some tooltips.
- Several UI fixes and improvements.
- Some text flow and typo fixes.
- Added new sound effects and musics.
- Improved certain character portraits.
- Added new input system (controller).
