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Monster Battles News

Patch Notes 0.0.2.4

## Patch Notes 0.0.2.4

**Quality of Life Improvements:**
- New Hotkeys:
▶ Move all field monsters to For-Sale Area (C)
▶ Move all field monsters/land tiles to For-Sale Area (V)
▶ Sell all items in For-Sale Area (B)
▶ Sell hovered monster in For-Sale Area (G)
▶ Shop Refresh Bell (D)
▶ Rotate/Lock function (T)

**Other Fixes:**
- Fixed Dragon Girl's unlock condition mistranslation on character select screen
(Correct: Purchase 1 Dragon-type Legendary or higher rarity monster)

Patch Notes 0.0.2.3

## Patch Notes 0.0.2.3

**Monster Adjustments:**
- Uru: Rarity changed to Legendary, price reduced by 1 Gold
- Tree Sentinel: Rarity changed to Legendary
- Proud Scarg: Price increased by 2 Gold
- Goblin King: Price reduced by 2 Gold
- Giant Claw Crab: Effect now triggers twice

**Performance Optimizations:**
- Improved skill animation speed for Porcupine

**Other Fixes:**
- Fixed occasional rank point upload failure after Round 16
- Corrected some translation errors

Patch Notes 0.0.2.2

## Patch Notes 0.0.2.2

**Performance Optimizations:**
- Improved battle animations:
- Faster skill animations for:
(Black Crow, Morena, Harsh, Reaper, and other monsters)

**Bug Fixes:**
- Fixed potential crash caused by Rubis
- Fixed crash that could occur with too many Scarg units
- Fixed crash that could occur with too many Anubis units
- Fixed sudden freezing during battles

If you continue to experience freezing or crashing issues, please contact our support team. We greatly appreciate your feedback.

Patch Notes 0.0.2.1

## Patch Notes 0.0.2.1

**System Changes:**
- Endless Mode:
- New options added after completing Round 16:
* Continue battling Rounds 17-20 against other players (No rank point changes/No same-tier matchmaking/May face players of all ranks)
* Directly begin Endless Trial
- Difficulty adjustment: Removed first 4 waves of lower-difficulty enemies, now starts from Wave 5

**Performance Improvements:**
- Optimized animations for monsters with growth-type skills:
- Reduced skill activation delay
- Improved animation playback speed

Patch Notes 0.0.2.0

## Patch Notes 0.0.2.0

**Monster Adjustments:**
- Ferocious Giant Rat: Rarity changed to Uncommon
- Strange Dragon Rubis: Now affects 5 Dragon-type monsters
- Rubis: Now affects 4 Dragon-type monsters

**Relic Adjustments:**
- Immortal Guardian: Now triggers before other Deathrattles on monsters
- Sunshine Mushroom Statue: Changed from Sacred Relic to Relic

**Character Adjustments:**
- Mad Alchemist: Now randomly locks 2 races instead of fixed races

**Difficulty Adjustments:**
- Removed overpowered data from version 0.0.1.X series

**Performance Optimizations:**
- Adjusted voice volume for certain characters