0.3.6.3 Update
[h3]Monster Adjustments:[/h3][p]Mushroom Mage: Effect now also triggers when a Nature race monster dies[/p][p]Mushroom Dragonling: Poison stacks applied are now determined by the number of allied Nature race monsters[/p][p]Assassin: Poison stacks applied are now determined by the number of allied Goblin and Nature race monsters[/p][p][/p][h3]Optimizations & Bug Fixes:[/h3][p]Fixed a bug where High Elf's skills would fail after loading a save[/p][p]Fixed a bug where monsters in the Ancient Shop would fail to spawn after loading a save[/p][p]Fixed a bug where shop discount effects were lost after loading a save[/p][p]Fixed a bug where discounted monster slots from the Demon Blood relic would change after loading a save[/p]