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Monster Battles: Autobattler News

Fix Regarding Battle Opponent Data Abnormality and Update Preview

Issue Regarding Abnormal Battle Opponent Data
[p]We recently received feedback from some players about being matched with abnormal opponents in the game. We immediately investigated and located the issue, which was caused by the expiration of our game server. [/p][p][/p][p]We have now successfully renewed the service and restored its functionality. We deeply apologize for the negative experience this caused![/p][p][/p]
Version 0.1.0.0 Update Preview
[p]We will bring you the first content update on July 16th! The game will introduce a brand new race - Machine, 3 new characters, and a large number of new monsters and relics![/p][p][/p][p][/p][p]Finally, thank you all for your love and support of "Monster Battles"![/p]

🔥The Steam Summer Sale is on fire!🔥

[p]🌞 The sun is blazing, the deals are sizzling—time to find your brand new gaming obsession![/p][p][/p][p]With the Steam Summer Sale in full swing, we're rolling out limited-time -15% discounts—there's no better time to grab "Monster Battles"![/p][p][/p][p]Whether you're a new player or a fan waiting for the perfect moment, now's your chance![/p][p][/p][p]🎮 Massive discounts—snag your game today![/p][p][dynamiclink][/dynamiclink][/p]

Patch Notes 0.0.3.2

Update Notice 0.0.3.2


[h2]Character Adjustments[/h2]
  • Mad Alchemist: Added an extra skill — once per turn, immediately merge monsters on the field (Shortcut key: Q)


[h2]Other Fixes[/h2]
  • Optimized the performance impact of certain textures on machines

Patch Notes 0.0.3.1

Update Announcement 0.0.3.1


[h2]Rule Adjustments[/h2]
  • HP Loss on Failure: Added an upper limit for single HP loss, capped at 10 HP (Achievement: Changed from losing more than 20 HP in one turn to 10 HP)


[h2]Other Fixes[/h2]
  • Fixed a bug where shapeshifting monsters occasionally caused game errors

Patch Notes 0.0.3.0

## Patch Notes 0.0.3.0

**Monster Adjustments:**
- Golden Three-Eyed Frog: Deathrattle-summoned monsters inherit 50% of extra attributes
- Thornheart:
â–¶ Now affects 4 allied non-Thornheart monsters
â–¶ Effect changed from +2 HP to +1 HP
â–¶ Base stats adjusted to 5/3
- Thornheart Nira:
â–¶ Now affects 4 allied non-Thornheart monsters
â–¶ Effect changed from +2 HP to +1 HP
â–¶ Base stats adjusted to 15/12
- Forest Direwolf: Price adjusted to 6 Gold
- Red-Eye Direwolf: Price adjusted to 12 Gold
- Blackfeather Motmo: Price adjusted to 7 Gold
- Motmo: Price adjusted to 14 Gold
- Sand Dancer: Base stats changed to 3/2
- Gorgeous Sand Dancer: Base stats changed to 9/6
- Stone Crab: Base stats changed to 3/5
- Giant Stone Crab: Base stats changed to 9/15
- Goblin Engineer: Damage adjusted to 4
- Senior Engineer: Damage adjusted to 8
- Rat King: ★ position adjusted
- Golden Rat King: ★ position adjusted
- Carrion Vulture: Effect changed to +1/+2
- Golden Carrion Vulture: Effect changed to +2/+4
- Deathsinger Hash: Now randomly triggers 1 On-play effect after attacking
- Hash: Now randomly triggers 2 On-play effects after attacking
- Gentle Skunk: Effect adjusted to +2 HP
- Goblin Overseer:
▶ Changed to 1 ★ position
▶ Effect: Grants +8/+8 to ★ position Goblin
- Warband Overseer:
▶ Changed to 1 ★ position
▶ Effect: Grants +12/+12 to ★ position Goblin
- Earth Guardian: Now deals damage to all enemies in 3×3 range
- Brown Drake: Now affects other Dragon-types in same row
- Amber Drake: Now affects other Dragon-types in same row

**Battlefield Adjustments:**
- Serpent Poison Swamp: Now applies 2 stacks of Poison

**Relic Adjustments:**
- Bagged Ooze: Changed to one-time effect (free, no Gold cost)
- Sage's Stone: Now only affects non-locked monsters (right-click locked)

**Performance Optimization:**
- Added 5x speed option for battles

**Bug Fixes:**
- Fixed shopkeeper display errors on specific device models