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Monster Battles: Autobattler News

Monster Battles launching Version 0.1.0 — the "Mechanical Revolution“ is here

[p]Brave Battlers![/p][p]This time, we've made a ton of changes and adjustments to the game — and added a huge amount of new content too![/p]
  • [p]A brand-new Mechanical race has been added, along with a variety of new monsters across all races!
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  • [p]Three powerful new heroes have joined the battle!
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  • [p]Lots of fun new relics and sacred relics are now available![/p]
[p]We hope you'll continue to support Monster Battles[/p]

Fix Regarding Battle Opponent Data Abnormality and Update Preview

Issue Regarding Abnormal Battle Opponent Data
[p]We recently received feedback from some players about being matched with abnormal opponents in the game. We immediately investigated and located the issue, which was caused by the expiration of our game server. [/p][p][/p][p]We have now successfully renewed the service and restored its functionality. We deeply apologize for the negative experience this caused![/p][p][/p]
Version 0.1.0.0 Update Preview
[p]We will bring you the first content update on July 16th! The game will introduce a brand new race - Machine, 3 new characters, and a large number of new monsters and relics![/p][p][/p][p][/p][p]Finally, thank you all for your love and support of "Monster Battles"![/p]

🔥The Steam Summer Sale is on fire!🔥

[p]🌞 The sun is blazing, the deals are sizzling—time to find your brand new gaming obsession![/p][p][/p][p]With the Steam Summer Sale in full swing, we're rolling out limited-time -15% discounts—there's no better time to grab "Monster Battles"![/p][p][/p][p]Whether you're a new player or a fan waiting for the perfect moment, now's your chance![/p][p][/p][p]🎮 Massive discounts—snag your game today![/p][p][dynamiclink][/dynamiclink][/p]

Patch Notes 0.0.3.2

Update Notice 0.0.3.2


[h2]Character Adjustments[/h2]
  • Mad Alchemist: Added an extra skill — once per turn, immediately merge monsters on the field (Shortcut key: Q)


[h2]Other Fixes[/h2]
  • Optimized the performance impact of certain textures on machines

Patch Notes 0.0.3.1

Update Announcement 0.0.3.1


[h2]Rule Adjustments[/h2]
  • HP Loss on Failure: Added an upper limit for single HP loss, capped at 10 HP (Achievement: Changed from losing more than 20 HP in one turn to 10 HP)


[h2]Other Fixes[/h2]
  • Fixed a bug where shapeshifting monsters occasionally caused game errors