1. SpaceEngine
  2. News
  3. Dev blog - Introducing... Kerr black holes!

Dev blog - Introducing... Kerr black holes!

We're happy to announce the first look at our next big update, which we are calling "General Relativity", in reference to Einstein's theory of gravity - and their real-time visualisation in SpaceEngine!

We started working on this update much earlier this year. While development is still ongoing, we wanted to take this opportunity to share a bit about what we've been up to, and what you can expect from the next big release.

While the update is going to contain a lot of cool and exciting visual content (And some very cool gameplay content, too!), today we're focusing on one major element: Kerr-Newman black holes.

This type of black hole has charge and angular momentum (they spin!), and as a result they can create some very interesting effects. The technical details are complicated, and implementing them faithfully has been a challenge, but we feel like they're well worth the effort - and we're very excited to finally be able to share what we've been working on with you!

[previewyoutube][/previewyoutube] Above: an extreme example of a Kerr-Newman black hole, rendered in SpaceEngine.

There's a lot more to come, and we'll have more updates for you on this release throughout the month, so stay tuned! As always, be sure to check out our blog for more details, as well as some additional information about what's coming up!