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Progress towards a polished demo

[p]Hello friends!

Lots of bug fixing and updates behind the scenes...

With thanks to a handful of internal testers I'm glad to announce the majority of bug fixes are now completed.

Tightening mechanics and polished artwork have been underway, which is going from strength to strength, including shopping for furniture and applying wallpaper to Lodge interiors, more weapons for combat and more enemy types (more to follow).

Also, bear dens as well as unique hollow dungeons are being worked on so there is variety to exploration and combat.

One request was implemented to make combat optional at the start of every new game, meaning you can have a more relaxed game play-through.

My attention is now turned to getting the game ready for a demo - I want to provide lots of content to players when it is ready.

[/p]