Roadmap Update and Future Plans
Hello, everyone!
Since the Early Access launch, we’ve been collecting and collating your feedback, and have been grateful for your detailed - and often passionate - responses, which have been invaluable. Based on this feedback, we've drawn up some plans for the coming weeks, stretching into the new year.
[h2]What's Coming Next[/h2]
Here’s a sneak peek at some of the upcoming tooltips- let us know what you think!
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That’s all for today. Best of luck, and Happy Panquetzaliztli!

Since the Early Access launch, we’ve been collecting and collating your feedback, and have been grateful for your detailed - and often passionate - responses, which have been invaluable. Based on this feedback, we've drawn up some plans for the coming weeks, stretching into the new year.
[h2]What's Coming Next[/h2]
- We're adding more detailed and complex tooltips to provide reminders of common game functions and make it easier to pick up mechanics as you go.
- We're planning some balance adjustments to the early history campaign to ease in the player more gently, although moving into V1 we may be offloading some of the tutorial steps to the learner scenarios instead.
- Time allowing, we aim to add the Tizaapan and Cuauhmixtitlan missions to cap off the first chapter of the history campaign before Christmas, at least on the testing branch.
- We’re laying the groundwork for broader localization efforts in the new year.
- Finally, an in-game help encyclopedia is planned, although this will be a long-term project.
Here’s a sneak peek at some of the upcoming tooltips- let us know what you think!
[expand]




That’s all for today. Best of luck, and Happy Panquetzaliztli!
