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Tlatoani: Aztec Cities News

Minor fixes for hover-messages at certain venues

Minor fixes for hover-messages at certain venues

Minor fixes for crop reports

Minor fixes for crop reports

1.4.1f patch update

* Allowed stone canals to provide a partial bulwark against flooding
* Fix for potential bug with soldiers attacking enemies inside friendly buildings
* Expanded available vibrancy settings, moderated default
* Made construction-materials visible on hover for most structures

Build version 1.4.1f

* Modified cisterns to display their connection-tiles more prominently during placement
* Made annual production/consumption of goods visible in tooltips for craft-buildings
* Adjusted trade-quotas for foreign cities to match units used for trading-post storage
* Added extra diagnostics for launch setup
* Assorted minor fixes and adjustments

1.4.1e update


* Expanded map for Epcoac, made animal herds more stable and hunting more viable
* Ensured Shrine to Tlaloc can supervise farmer huts
* Allowed favour of Huitzilopochtli to reduce/increase risk of fires
* Added fruit and ahuejote as separate gardens
* Added wooden bridges and dirt ramps over cliffs
* Adjusted display of venue-supervision bonuses
* Ensured that exports and tribute are prioritised over local storage of goods
* Fixed cloud-cover fx on lighting being active with weather FX disabled
* Added VSync option, removed show-framerate toggle (steam offers same function)
* Added mipmapping to most sprites, adjusted render pipeline to minimise z-fighting
* Fix for crash in calendar advisor when/if all gods are absent
* Fix for towers and gatehouses failing to update the pathing-cache correctly
* Fix for not-a-number errors potentially creeping into inventory
* Modified migration to consider common and elite unemployment separately
* Other minor adjustments and fixes