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Escape from Duckov News

Dev Diary 🦆丨Achievement Unlocked (Well, Almost…)

[p]55 unique Achievements are coming in Duckov — each one lets you play the game YOUR way.[/p][p] [/p][p]From pulling off your ​​\[First Blood]…[/p][p]to scraping your way out of danger in ​​\[Escape Alive]​​…[/p][p]your duckling will need wit, guts, and maybe a little luck to survive this chaotic world. 🌀[/p][p] [/p][p]Or hey — go the entrepreneurial route:[/p][p]Invest a few pennies in \[Self-Made Success]​​…[/p][p]and work your way up to becoming a full-blown ​​\[Millionaire]​​. 💸[/p][p] [/p][p]Whether you're here for the stealth, the chaos, or the cash, ​​there’s an achievement path for every type of duckling​​! 🐥[/p][p][/p][p]📌 Escape from Duckov will be launching on October 16 — don’t miss it, quack quack~[/p][p]📌 Priced at $17.99, with a 12% launch discount for the first two weeks — only $15.83 after discount![/p][p][/p][carousel][/carousel][p][/p]

Dev Diary 🦆丨Sneak Peek - Storm Area​​

[p]Out in the wild, storm-churned lands of the ​​Storm Area​​, strange facilities rise near Velly.[/p][p] [/p][p]👀 ​​Cargo elevators?​​ Where are they going?[/p][p]👻 ​​Ghost-like creatures​​ lurk nearby...[/p][p] [/p][p]And our little duckling… will it escape across the bridge?[/p][p][/p][p][/p][p][/p][p][/p][p][/p]

Thank YOU for 400,000 Wishlists!

[p]🦆 QUACK QUACK!! 🦆​​[/p][p][/p][p]We just hit ​​400K Steam Wishlists​​ — that’s ​​400,000 ducklings​​ who believe in Duckov!! 🎉[/p][p]Thank you ALL for the love, support, and waddling with us.[/p][p]This is just the beginning. 💙[/p][p][/p][p][/p]

Dev Diary 🦆 | Official Q&A​

[p]After announcing the release date for Duckov, dev team have been flooded with amazing feedback from all of you.[/p][p][/p][p]THANK YOU SO MUCH for your support!!​​ [/p][p]We’ve been reading everycomment, checking discussions daily, and soaking up all the love. Seriously — you guys are the reason we push harder every day.[/p][p][/p][p]🔙 Quick Recap: What Was the Demo About?[/p][p]Back in May, we released a demo to test the stability.[/p][p]It included:[/p]
  • [p]​​2 Maps​​[/p]
  • [p]​​40+ Missions​​[/p]
  • [p]​​~6–10 Hours of Gameplay​​[/p]
[p]The response blew us away. Your support meant the world to us — truly.[/p][p]Then, when the demo was delisted in August, the #1 question we heard was:[/p][p]​​“When’s the full game?!“​​ 😄[/p][p]And honestly… that excitement fuels everything we do.[/p][p][/p][h2]🦆 So, What’s NEW in the Full Release?[/h2][p]We’ve been hard at work turning Duckov into the game you deserve. Here’s what’s waiting for you at launch:[/p][p]🎮 ​​Expanded Gameplay​​[/p]
  • [p]​​Demo:​​ ~6–10 hours[/p]
  • [p]​​Full Game:​​ ​​50+ hours​​ on your first playthrough (and yes, there's even morebeyond that!)[/p]
[p]🧩 ​​More Missions​​[/p]
  • [p]​​Demo:​​ 40+[/p]
  • [p]​​Full Game:​​ ​​4–5x more quests​​ — with wilder objectives, deeper stories, and more chaos.[/p]
[p][/p][p]🗺️ ​​5 Maps (Including 3 Brand-New Ones!)​​[/p]
  • [p]​​Demo:​​ Maps 1 & 2[/p]
  • [p]​​Full Game:​​ ​​3 NEW maps​​, each one ​​bigger and more detailed​​ than the last. Get ready to explore![/p]
[p][/p][p]🔫 ​​More Weapons & Gear​​[/p]
  • [p]​​Over 50+ weapons​​ + all your favorite mods.[/p]
  • [p]Build the ultimate loadout. Go loud. Go stealth. Go Duck.[/p]
[p]📈 ​​Deeper Progression​​[/p]
  • [p]Expanded skill trees[/p]
  • [p]Black Market upgrades[/p]
  • [p]Workshop progression system[/p]
  • [p]And yes… ​​our Ducklings trained at Mud’s Gym and can now punch Gundam-sized enemies.​​ (Okay, maybe not quite, but they’re tougher than ever.)[/p]
[p][/p][h3]​​💬 A Little Heart-to-Duck from the Team​​[/h3][p]The demo was just the beginning — a way to let you dip your toes into Duckov’s world. The full game dives deeper into the story, characters, and the wild, unpredictable chaos that makes Duckov… Duckov.[/p][p][/p][p]​​And this is only the beginning.​​[/p][p]Here’s what’s coming ​​after launch​​:[/p][p]✅ ​​New weapons, gear, and items​​[/p][p]✅ ​​Potential collabs? (Stay tuned… 👀)​​[/p][p]✅ ​​Your voice shapes Duckov’s future​​ — community feedback will drive updates, events, and more![/p][p][/p][p]Thank you for helping this little duckling take flight. [/p][p]Now let’s waddle farther — together. 🦆💙[/p][p][/p][h3]❓ Common Q&A​​[/h3][p]​​Q: Will demo saves carry over?​​[/p][p]A: ​​No.​​ The full game has major updates under the hood. For the best experience, we recommend starting fresh.[/p][p]Q: Is there cloud save support?​​[/p][p]A: ​​Yes — on Steam, Epic.​[/p][p]Q: Is there a Mac version?​​[/p][p]A: ​​Yes.​​ Available on ​​Steam and the Mac App Store.​​[/p][p]​​Q: Will there be MODs & Workshop support?​​[/p][p]A: ​​Absolutely.​​ Get creative![/p][p]​​Q: Will my PC run it?​​[/p][p]A: Here are the ​​minimum & recommended specs​​:[/p][p][/p][h3]​​Minimum Specs:​​[/h3][p]​​OS:​​ Windows 10 (64-bit)[/p][p]​​CPU:​​ Intel Core i7-9700[/p][p]​​RAM:​​ 8GB[/p][p]​​GPU:​​ GTX 1060[/p][p]​​Storage:​​ 16GB[/p][h3]​​Recommended:​​[/h3][p]​​GPU:​​ GTX 2060[/p][p]​​RAM:​​ 16GB[/p][p][/p][p](Full FAQ coming pre-launch—stay posted.)[/p][p][/p][h3]🆘 Need Help or Just Wanna Chat? [/h3][p]Join our ​​Discord community​​: https://discord.gg/BAgYfrSBaS [/p][p]We’re always around to answer questions, share updates, and hang out with fellow Ducklings.[/p]

Dev Diary 🦆丨Release Date Announced!

[p]It’s been almost a month since the demo closed, and the most frequent question we’ve heard is: [/p][h3]"When is the game actually coming out?" [/h3][p](And of course, many passionate players have already answered: “Soon!”) [/p][p][/p][h3]Well, today we can finally say— October 16th is the day we’re serving it up hot for you all![/h3][p]During the last demo test, we received an overwhelming amount of feedback from you wonderful folks who tried the game. [/p][h3]A huge, heartfelt thank you for your support!! [/h3][p][/p][p]Here’s what we’ve improved based on your input: [/p][p][/p][h3]1. Difficulty – Now Fully Customizable[/h3][p](Because everyone’s playstyle is different—some love a challenge, others just want to loot in peace.) [/p][p]Since players come from varied gaming backgrounds, perceptions of difficulty vary widely. [/p][p]So in the full release, we’re introducing: Custom Difficulty Settings! [/p][p]Adjust enemy HP, player damage taken, item drop rates, and more—tailor your perfect "Duckov" world and scavenge to your heart’s content, quack-quack![/p][p][/p][h3]2. New Player Guidance – Smoother First Steps[/h3][p](No more confusion for newcomers—now even if you’re new to this genre, you’ll get the hang of it fast.) [/p][p]Previously, players unfamiliar with this type of game sometimes struggled at first. [/p][p]In the full version, we’ve added a dedicated tutorial area and refined our guidance—so even first-timers can dive into the thrill of "loot, fight, extract" without a hitch. [/p][p][/p][p][/p][h3]3. Inventory – More Space, Better Organization[/h3][p](For all you hoarder-types out there—we heard you loud and clear: "Not enough bags!" [/p][p]Some players felt the backpack was too small, storage limited, and sorting a hassle. [/p][p]In the full release, we’re boosting stack limits for more item types, expanding backpack capacity, and increasing carry weight. The warehouse also gets a size upgrade—hoarding just got happier, quack-quack![/p][p]Plus: New inventory features like item locking and one-click sorting make looting smoother than ever! [/p][p][/p][h3]4. Controls – Wheel Scrolling & Side-Button Bindings Added[/h3][p](Remember those early demo requests? Yep, we delivered back in June.) [/p][p]The most common control requests (mouse wheel swapping and side-button bindings) were updated way back in June. [/p][p][/p][h3]5. Black Market – Faster Refreshes, More Drops[/h3][p](No more waiting forever for the good stuff.) [/p][p]Late in the demo, many of you complained about the long refresh timers for the black market. [/p][p]In the full release, we’ve upgraded the system—more refreshes, shorter cooldowns, and better rewards. Now you can farm those rare items like a pro. [/p][p][/p][h3]6. Multiplayer, Controller & Console Support[/h3][p](Big ask, but not forgotten.) [/p][p]Many of you asked about multiplayer, controller support, and console versions. [/p][p]These aren’t in the initial launch, as Duckov was originally designed for keyboard & mouse. Adapting controllers and consoles requires significant work, and our team is currently focused on polishing new content. [/p][p]But don’t worry—we’ll seriously evaluate post-launch feasibility. Stay tuned! [/p][p][/p][h3]7. More Content? Oh, We’ve Got You Covered.[/h3][p](“Too little to play?” Not anymore. New maps? Weapons? Skills? NPCs? Check, check, and check.) [/p][p]Some of you said: "Not enough content!" [/p][p]Well, guess what? The full release has all that—and more. [/p][p](Saw something weird and high-tech in the PV? Some very tech-bro looking facilities? We’ll say no more… for now.) [/p][p]The full version holds even more surprises waiting to be uncovered. [/p][p][/p][h3]8. Tons of Bug Fixes & Quality-of-Life Upgrades[/h3][p](We’ve been hard at work behind the scenes.) [/p][p]Over the past few months, the team has been rigorously playtesting, fine-tuning numbers, and polishing every detail. [/p][p]Our goal? For you to experience pure, unfiltered fun in Duckov—and for you to genuinely think, “Damn, this is a great game.” [/p][p]Fun is the #1 priority. Quack-quack-quack!! [/p][p][/p][p]Before launch, if you have any questions, join our official Discord: [/p][p]https://discord.gg/BAgYfrSBaS[/p][p]And if you haven’t added Duckov to your wishlist yet— [/p][p]What are you waiting for? Wishlist Now! (Thanks, quack-quack!) [/p]