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Coreless: Prologue News

Update 0.302

1. Major performance optimizations. We are continuing to make further improvements as needed.
2. Fixed a bug where non-English versions of the game could not be properly launched. In addition, we are nearing the completion of the localization files for Simplified and Traditional Chinese, which we plan to release next week or shortly after.
3. Streamlined the monster difficulty curve: normal monsters have had their overall health and attack further reduced, and elites have had their attributes scaled back to feel less obstructive. Additionally, Stage 4 monsters and their abilities have been adjusted to offer smoother challenge progression.
4. Fixed a bug where Dungeon levels would not properly spawn afflict upgrades.
5. Fixed a bug where Alien Land (purple) would occasionally spawn collectables on top of Roots.
6. Luminaire now gains the ability to jump twice.
7. Added the option to disable screen shake.
8. Various UI improvements and bug fixes.

Thank you for your time!

Update 19/09/2024

1. Optimized performance for the following levels: Night Swamp, Dungeon, Alien Land Sand, and Harbor.
2. Improved visibility of electricity collection and spending indicators.
3. Added a short tutorial for equipping powers and allocating talent points.
4. The shop is now available at the start of the game and no longer requires research to unlock.
5. Upon starting the first adventure, the power "Overload Blast" will be unlocked and ready to equip.
6. Reduced the overall difficulty of Normal mode by approximately 10%.
7. Reduced the duration of most monster AoE abilities by 20-30%.
8. Adjusted the health and attack of certain enemies to further streamline the difficulty curve.
9. Reduced the electricity cost for the Ability Collectable to 45 for consistency with other collectables.
10. Adjusted or trimmed most upgrades to make the overall build experience during session runs more effective and viable.
11. Increased the number of selectable Powers during session runs from 2 to 3.
12. Minor bug fixes.

We are continuing to make balance adjustments and quality-of-life improvements. Expect additional patches in the coming months, along with new content updates. Feel free to share your thoughts and feedback.
Cheers!

Coreless: Prologue is Now Live!

We are excited to announce the release of Coreless: Prologue today! This marks the second major milestone in the development of Coreless, following the initial demo earlier this year and leading up to its eventual Early Access release.

In this prologue, you’ll experience a full-fledged solo-play version featuring core systems from the full game. It includes four main campaign levels, two difficulty settings, a talent tree, a research facility, the power system, a companion system, and the instruction processing system! There are two playable characters, each with a complete set of upgrade options for you to experiment with and customize your builds.

We hope Coreless: Prologue brings you hours of fun! We’d love to hear your feedback and thoughts in our Steam forum. As a micro team of just two developers, we currently only have the resources to manage communication through the Steam forum. However, we plan to launch a Discord server once our workload lightens. In the meantime, we’re happy to answer questions and engage with everyone on the forum.

If you enjoy Coreless: Prologue, please consider wishlisting us here:

https://store.steampowered.com/app/2597020/Coreless/

Happy gaming!