1. Cult of the Child Eater
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  3. Update – postponed Early Access release

Update – postponed Early Access release

[p][/p][p]Release Update – New Timeline [/p][p]Hey everyone,[/p][p]We’ve made the decision to shift the Early Access and full release of Cult of the Child Eater by about 2–3 months.[/p][p]This wasn’t an easy call — we know many of you are eager to play — but this extra time will help us deliver the kind of horror experience we’ve always aimed for: one that’s immersive, polished, and fully worth your time.[/p][p]While we haven’t shared much publicly over the past few months, development has never slowed down for a second. We’ve been working hard behind the scenes, and the current internal version of the game already includes many new features, improvements, and content that go far beyond what’s currently available in the public build.[/p][p]Here’s what the extra time is helping us focus on:[/p]
  • [p]More puzzles overall — including co-op-friendly designs that are more satisfying and encourage player collaboration[/p]
  • [p]Stronger, more dynamic horror moments that build tension[/p]
  • [p]A plethora of new gameplay features and more extensive progression systems to keep players engaged over time[/p]
  • [p]A more fleshed-out story with expanded lore and richer worldbuilding[/p]
  • [p]Extensive bug fixing and polish to improve visuals, boost performance, and ensure a smoother, more stable gameplay experience

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[p]And don’t worry — you won’t be left in the dark while we continue development. Starting now, we’ll be posting more regular updates, behind-the-scenes insights, and progress previews across our channels. If you’ve been curious about what’s going on, you’ll be able to follow it all much more closely.[/p][p]Thank you for your continued support and patience — it means a lot to us.[/p][p]
— Uncle George Games
Follow our progress:
linktr.ee/uncle.george.games[/p][p][/p]