What’s New - Early Access vs Demo
[p]If you've played the demo, here is a little summary how the EA version differs from the demo.[/p][p][/p][p]The first minutes might feel familiar, the core vibe is intentionally the same. The EA version is built for long-term progression, higher challenge, and way more replayability.[/p][p][/p][p]Here are the main differences you’ll notice in the Early Access version compared to the demo:[/p]
- [p]21 brand-new puzzles for more variety and tougher decisions.[/p]
- [p]Collectibles: 80s treasures to collect + buffs to build power and shape your playstyle.[/p]
- [p]Lore fragments to uncover the story behind the madness.[/p]
- [p]Character progression up to level 20 (demo was 5)[/p]
- [p]Ability upgrades at level 10 and 20 for every character.[/p]
- [p]Expanded hallucination system with more events and jumpscares.[/p]
- [p]Sacred Crossbow unlocked in mid-game, letting you actually kill an NPC. (impossible in the demo)[/p]
- [p]5 new usable items for more tactical depth.[/p]
- [p]Bleeding out and spectate mode.[/p]