1. Dungeon Gore: Lost Treasury
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  3. Dungeon Gore's Graphics and Performance Upgrade!

Dungeon Gore's Graphics and Performance Upgrade!

[p]Dungeon Gore : Lost Treasury is now being upgraded to Unity's URP render pipeline; Meaning high quality graphics with great overall game performance.[/p][h3]Update Details[/h3][p]With the upgrade to Unity's Latest Rendering Pipeline, the game's graphics capabilities and quality has been noticeably improved; while at the same time, the game will run even smoother on middle-to-lower-end Windows, MacOS, and Linux Computers. The game now shows 60+ FPS using CPUs with 2.0GHz (64-bit) on D3D11 / Vulkan Compatible Systems[/p][p][/p][p]The reason for this change of rendering pipeline is to provide a flexible and performance-focused rendering system for all computer platforms (Windows, MacOS, and Linux) as well as upcoming mobile ports (Android). Also, Unity's default "Built-in" Render Pipeline is officially depreciated by Unity as it's slated for full removal in a future release of the Unity Game Engine.[/p][p][/p][h3]Other New Features[/h3]
  • [p]Players can now adjust global light brightness from the settings.[/p]
  • [p]First-Person Character is being rendered using a render texture instead of a mesh, resulting in performance increase.[/p]
  • [p]Fixed a glitch in the "Shop" menu that used to show wrong upgrade levels.[/p]
  • [p]The game now uses Adaptive Performance to help balance framerate on lower-end systems.[/p]
  • [p]Fixed a glitch while navigating the "Settings" menu using an Xbox Controller.[/p]
  • [p]The game uses Spatial-Temporal Post-Processing, which is a rendering upscale technique used to produce a high quality, anti-aliased (TAA) Display.[/p]
  • [p]The game is now under the process of being ported to Android. Visit My Website or Join My Discord to stay up to date on its progress.[/p]
[p][/p][p]Hope you enjoy the update and the game![/p][p][/p][p][/p]