Packmates - Balance Improvements and Other Goodies!
[p]Hi Packmates!
A few changes have been packed into this update. The main goal here is to address some of the feedback we have received by improving the feeling of melee while also reducing the sudden spike in difficulty later on for both melee and ranged characters.[/p][p][/p][h3]Fixes[/h3][p][/p]
Thanks for playing and providing feedback! It has been incredibly helpful for improving the game as release gets ever closer![/p][p][/p][p]Good luck in your Adventures,
~Aureliq[/p]
A few changes have been packed into this update. The main goal here is to address some of the feedback we have received by improving the feeling of melee while also reducing the sudden spike in difficulty later on for both melee and ranged characters.[/p][p][/p][h3]Fixes[/h3][p][/p]
- [p]Fixed a bug that made the Severed Shortbow unable to be unlocked[/p]
- [p]Fixed a bug that stopped Charms from being unequipped[/p]
- [p]Fixed a crash on Intel Iris Plus Graphics and other rendering hardware that does not support SM6[/p]
- [p]Adjusted artifact merchant item weights to add more diversity to offered items[/p]
- [p]Curses now have a red background to make them stand out against relics[/p]
- [p]Added a UI tracker for obtained Hero Gems during an adventure[/p]
- [p]Added a sound and effect that plays when the Forest Tear charm triggers[/p]
- [p]Added unlock challenges for Paladin and Archer classes to add class progression rather than having all classes available from the start.[/p]
- [p]Adjusted layout of Swamp and Fire maps to give more room for movement and clearer collision[/p]
- [p]Reduced Hero collision size to make navigation around and between objects easier[/p]
- [p]Reduced the amount of cooldown reduction the Shattered Hourglass curse applies to enemies[/p]
- [p]Reduced the size of Elite Ice and Fire Golem Area of Effect abilities[/p]
- [p]Increased range of all melee weapons[/p]
- [p]Reduced the number of enemies that spawn in Act 1[/p]
- [p]Reduced the max health of basic enemies[/p]
- [p]Herb Pouch trinket no longer applies to Summons[/p]
- [p]Sharpening stone physical damage increase has been increased from 20% to 30%[/p]
- [p]Bottled Lightning trinket chain limit has been increased from 1 to 2[/p]
- [p]Titanic Greatbow cooldown has been reduced to make it a more reliable weapon[/p]
- [p]Added Bodkin Arrow trinket that increases physical damage and adds sunder to projectile weapons[/p]
- [p]Added Food Bowl trinket that grants health and health regeneration to Summons[/p]
Thanks for playing and providing feedback! It has been incredibly helpful for improving the game as release gets ever closer![/p][p][/p][p]Good luck in your Adventures,
~Aureliq[/p]