Patch 2.4.0.4 changelog
AUGUST 22th - [AE-DEV]DARC REAVER
General:
* Updated French locale.
* Updateed Russian locale.
* Updated Traditional Chinese locale.
* Minor updates in English and Spanish locale.
* Fixed AI observer team charging enemy base
* Fixed wrong name and group for PE starting flak 38.
* Fixed missing reference wreck from Stalingrad map.
* Tweaked recrew files of Soviets and Ostheer for Flakvierling.
* Fixed AT HT missing ability when resurrected.
* Fixed Luftwaffe HQ bug that prevented it to be rigged them with demo charges.
* Fixed Infantrie Gruppen Post bug that prevented it to be rigged them with demo charges.
* Fjxed markers references for the Panzer Kampf Kommand.
* Fixed bug that made Mortar Halftrack immortal.
Ostheer:
* slightly increased Panzer III penetration and AoE damage against infantry
* lowered LeFH cost to 400mp/70f (from 450mp/70f)
* increased Brandenburger damage to 15 (from 12)
* increased Kampfkommandant squad health by 20
* lowered Infantry modernization to 100mp/35f (from 180mp/40f)
* Pak 97/38
- increased damage per shot to 140 (from 105), tweaked penetration to be better on close range
- fixed inaccurate shooting on long range
Luchs:
- increased hitpoints to 360 from 320
- increased cost to 340mp
- increased penetration against Bt7 significantly
- increased top speed by 20%
Panzer III:
- increased cost to 360mp/55f (from 340mp/50f)
- increasead health to 480 from 450
Soviets:
* increased T60 burst duration to 2-2.5s (from 1.5-2s)
* lowered Outpost health to 400 (from 500)
*lowered PTRD/PTRS penetration modifiers massively against heavy tank rear armour (~70% less), lowered general penetration against light/medium tanks slightly
* increased PTRD/PTRS deflection damage modifier to 0.35 (from 0.25)
*tweaked Strafniki:
- increased strafniki cost to 50 ammo
- lowered SVT damage to 10 (from 12), lowered accuracy on the move to 50% (from 75%), applied 1.25/1/0.65 l/m/s cooldown modifiers
*tweaked Bt7:
- tweaked speed
- increased cost to 35f (from 30f)
- uses correct armourtype now (bt7 armour), now takes more damage from KwK 30 and Flak weapons
- lowered 45mm penetration against heavy tanks significantly (more than 50% less)
- 76mm upgrade was changed:
- requires Weapon Reserves now
- lowered damage against structures by 25%
- damage against infantry to 70 (from 87.5)
- lowered shell speed (easier to dodge now)
- lowered moving accuracy to 35% (from 75%), lowered accuracy t0 0.6/0.8/1 from 0.6/0.9/1
General:
* Updated French locale.
* Updateed Russian locale.
* Updated Traditional Chinese locale.
* Minor updates in English and Spanish locale.
* Fixed AI observer team charging enemy base
* Fixed wrong name and group for PE starting flak 38.
* Fixed missing reference wreck from Stalingrad map.
* Tweaked recrew files of Soviets and Ostheer for Flakvierling.
* Fixed AT HT missing ability when resurrected.
* Fixed Luftwaffe HQ bug that prevented it to be rigged them with demo charges.
* Fixed Infantrie Gruppen Post bug that prevented it to be rigged them with demo charges.
* Fjxed markers references for the Panzer Kampf Kommand.
* Fixed bug that made Mortar Halftrack immortal.
Ostheer:
* slightly increased Panzer III penetration and AoE damage against infantry
* lowered LeFH cost to 400mp/70f (from 450mp/70f)
* increased Brandenburger damage to 15 (from 12)
* increased Kampfkommandant squad health by 20
* lowered Infantry modernization to 100mp/35f (from 180mp/40f)
* Pak 97/38
- increased damage per shot to 140 (from 105), tweaked penetration to be better on close range
- fixed inaccurate shooting on long range
Luchs:
- increased hitpoints to 360 from 320
- increased cost to 340mp
- increased penetration against Bt7 significantly
- increased top speed by 20%
Panzer III:
- increased cost to 360mp/55f (from 340mp/50f)
- increasead health to 480 from 450
Soviets:
* increased T60 burst duration to 2-2.5s (from 1.5-2s)
* lowered Outpost health to 400 (from 500)
*lowered PTRD/PTRS penetration modifiers massively against heavy tank rear armour (~70% less), lowered general penetration against light/medium tanks slightly
* increased PTRD/PTRS deflection damage modifier to 0.35 (from 0.25)
*tweaked Strafniki:
- increased strafniki cost to 50 ammo
- lowered SVT damage to 10 (from 12), lowered accuracy on the move to 50% (from 75%), applied 1.25/1/0.65 l/m/s cooldown modifiers
*tweaked Bt7:
- tweaked speed
- increased cost to 35f (from 30f)
- uses correct armourtype now (bt7 armour), now takes more damage from KwK 30 and Flak weapons
- lowered 45mm penetration against heavy tanks significantly (more than 50% less)
- 76mm upgrade was changed:
- requires Weapon Reserves now
- lowered damage against structures by 25%
- damage against infantry to 70 (from 87.5)
- lowered shell speed (easier to dodge now)
- lowered moving accuracy to 35% (from 75%), lowered accuracy t0 0.6/0.8/1 from 0.6/0.9/1