1. Emissary Zero
  2. News
  3. Major Update 1.1

Major Update 1.1

[h3]VR Support[/h3][p]Added VR support. The entire game can be played in VR in single or multiplayer (with VR or flat-screen players). Also, the difficulty is slightly reduced if all players in the session play in VR.[/p][p][/p][h3]New Content[/h3]
  • [p]Added a quest for the Smiling TV Head.[/p]
  • [p]Expanded the area. (Laboratory and Basement)[/p]
  • [p]Added a way to deal with the Orangeheads.[/p]
  • [p]Added 2 new achievements.[/p]
  • [p]Added new dialogues for the TV heads.[/p]
[p][/p][h3]Changes[/h3]
  • [p]Added map markers for Energy retainers and some targets.[/p]
  • [p]Save terminals no longer allow saving immediately after someone dies (Previously, when saving like this, the terminal would restore everyone, excluding those who died recently).[/p]
  • [p]Reduced the speed of the worm on the second floor of the annex.[/p]
  • [p]Slightly changed the layout on the second floor (main building and annex), added another Save Terminal.[/p]
  • [p]The character no longer turns behind the camera while playing gestures.[/p]
  • [p]Removed the first-person gesture option.[/p]
  • [p]Slightly changed the light from the Hand Lamp.[/p]
  • [p]Reduced camera shaking when running.[/p]
  • [p]Reduced the distance at which the monster on the 3rd floor could turn around to the player.[/p]
  • [p]Reduced the view angle for Annex Keeper.[/p]
  • [p]Increased max volume of voice chat. Remove low quality for voice chat in lobby or among dead players.[/p]
  • [p]Other small changes.[/p]
[h3] [/h3][h3]Bugs[/h3]
  • [p]Fixed a bug where the map in the menu could move beyond the visible borders and cease to be [/p][p]available.[/p]
  • [p]Fixed a bug where the Monster on the 3rd floor could get stuck immediately after destroying the wall. [/p]
  • [p]Fixed camera being hard-wired during dialogue, which could cause dialogue text to not be visible.[/p]
  • [p]Fixed missing collision on locked doors, allowing capsules to be pushed through them.[/p]
  • [p]Fixed some navigation issues.

    [/p]