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Rana Card News

V1.1.1

(This is a machine translation; the official localized version will be updated with each big announcement.)
V1.1.1
Fixes
1.Fixed an issue where certain map nodes could not be clicked.
2.Fixed an issue in [Descent] where, after completing the KPI but with moon meteors still present, players could choose not to leave and thus skip the stage.
3.Fixed an issue where continuing into Endless Mode after [Descent] did not remove the Harsh Year effect.
4.Fixed an issue where a popup would appear at the end of every year after clearing [Descent].
5.Fixed an issue where [Stone Gamble] would cause ore gold income to reset to zero.
6.Fixed an issue where players could still use hotkeys to draw cards after playing [Mill Two].
7.Fixed an issue where buying a template in the shop did not update the health display.
8.Fixed an issue where [Leech Therapy] did not properly display leeches after being obtained.
9.Fixed an issue where yellow bean faces could appear in the gameplay record.
10.Fixed several localization issues.

V1.1.0 Update Announcement

V1.1.0 is live!
[p][/p][p]New Boss, settings, refreshed Colored Trinket Packs, and more await. Details below![/p][p][/p][p]We're planning further optimizations and features like Batch Field Expansion, blocking lethal self-damage cards, long-press continuous card drawing, disabling Trinkets, Quick Play for specific cards, and ongoing fixes for lag in certain playstyles. [/p][p][/p][p]We'll keep tweaking balance and playability! Thanks for supporting our two-person team![/p][p][/p][p][/p][h2]V1.1.0 Changelog[/h2][p][/p][h3]New Additions[/h3]
  1. [p]Added Massive Cataclysms \[Descent] to Endless Mode.[/p]
  2. [p]Added Settings - Gameplay - Maximum Number of Products on the Field to adjust Product play speed.[/p]
  3. [p]Added Settings - Visuals - Hide Gold Animation.[/p]
  4. [p]Added Settings - Visuals - Hide Product-to-Bag Animation.[/p]
  5. [p]Added Trinket Pack refresh, enabling one refresh per trinket-pack opening.[/p][p][/p]
[h3]Adjustments & Optimizations[/h3]
  1. [p]\[Bouillon Bag] now accurately shows its generated \[Chicken Bouillon] cards.[/p]
  2. [p]Slightly increased node count in Stage 3 for better progression.[/p]
  3. [p]Streamlined auto-draw logic for \[Temporary Time Scale Limit]: stops drawing when \[Dangerous Cards] exceed 0.[/p]
  4. [p]Enhanced visual design of select UI buttons for better clarity.[/p]
  5. [p]Lowered sound effect volume for endgame scoring and story interface exits.[/p]
  6. [p]Removed \[Larva] and non-disaster-year \[Bug] mechanics (e.g., Dozy Bug, Woodborer, Black Hole Bug, Dizzy Bug, Parasite, Leech Bug, Locust).[/p]
  7. [p]Reworked \[Imperial Jade] into a Product card with improved gold generation.[/p]
  8. [p]Adjusted \[Dewdrop Vending Machine] to an early/mid-game event, now allowing debt purchases.[/p]
  9. [p]Optimized performance for \[Full Gift] and \[Chaos Mushroom] during Product generation.[/p]
  10. [p]\[Year-End Bonus] total count now supports a wider range of numerical values.[/p]
  11. [p]Total Revenue during Endgame Scoring now supports a wider range of numerical values.[/p]
  12. [p]Boosted overall game performance for smoother runtime.[/p]
  13. [p]Upgraded \[Field Zoom] display to support finer scale adjustments.[/p]
  14. [p]Eliminated lag when accessing the play record interface.[/p]
  15. [p]Reduced performance delays when loading/saving with many Products.[/p]
  16. [p]Mitigated lag from stacking multiple \[Pig]s.[/p][p][/p]
[h3]Bug Fixes[/h3]
  1. [p]Resolved message prompt icon showing default emoji (yellow bean face) incorrectly.[/p]
  2. [p]Corrected gold accumulation displaying as negative during rapid increases.[/p]
  3. [p]Fixed \[Yearly Revenue] incorrectly showing as negative.[/p]
  4. [p]Fixed \[Yearly Revenue] values appearing as negative.[/p]
  5. [p]Addressed \[Yearly Revenue] numbers overflowing the display box when too long.[/p]
  6. [p]Fixed inventory card details tooltip lingering on screen.[/p]
  7. [p]Corrected A or D key presses unintentionally triggering \[Field Zoom].[/p]
  8. [p]Fixed \[Chrysanthemum King] counter showing negative values.[/p]
  9. [p]Removed deprecated \[Sack of Gold] Trinket from Codex display.[/p]
  10. [p]Aligned \[Ore Bag] card description with its actual effect.[/p]
  11. [p]Fixed abnormal field display when entering \[Tutorial] right after game start.[/p]
  12. [p]Ensured plant cards gray out (unusable) immediately after reaching Harvests This Turn limit.[/p]
  13. [p]Fixed game entry failure after selecting \[Starting Effects: Starting HP -30%, Receive a Blue Card Pack].[/p]
  14. [p]Prevented field objects from being moved through the map interface after closing the menu.[/p]
  15. [p]Fixed \[Starting Effects] persisting incorrectly when switching save files.[/p]
  16. [p]Corrected \[Chicken Bouillon] Product icon displaying as \[Dewdrop].[/p]
  17. [p]Fixed \[Primal Stone] event allowing two card deletions on second trigger.[/p]
  18. [p]Corrected shop interface HP display exceeding max HP after event-driven HP cap changes.[/p]
  19. [p]Fixed \[Mill Two] card effect freezing game flow when no cards remain in the deck.[/p]
  20. [p]Aligned \[Bouillon Bag] activation timing with its description.[/p]
  21. [p]Resolved issue where turns failed to end properly in specific cases.[/p]
  22. [p]Resolved an issue where item attributes could incorrectly stack multiple times after upgrades or transformations.[/p]
  23. [p]Fixed a bug where the final unlockable content could be repeatedly triggered in certain scenarios.[/p]
[p][/p][h3]Bug Reporting & Save File Submission[/h3][p]If you encounter issues during gameplay, providing your current game save file is the fastest way for us to identify and fix problems. [/p][p][/p][p]To send your save file:[/p]
  1. [p]Press Win+R to open the Run window.[/p]
  2. [p]Enter %USERPROFILE%/AppData/LocalLow/VisionRana/RanaCard.[/p]
  3. [p]Zip all contents of the folder and upload the compressed file.[/p]
[p][/p][p]Bug Reporting & Save File Upload: [/p][p]If you encounter any issues or want to dive deeper into the Rana Card world, join our official Discord Channel.[/p][p][/p][p]We truly appreciate your feedback and support in helping us make Rana Card better![/p]

V1.0.20补丁

V1.0.20
· 修复
1. 修复部分情况下无法遇到已经解锁的卡牌/挂件的问题
2. 修复[养鸡任务二]、[养鸡任务三]计数显示错误的问题
3. 修复大灾变后第一年可能出现KPI异常的问题
4. 修复商店同时购买挂件和卡牌,卡牌会无法获得应有的挂件增益的问题

V1.0.19补丁

V1.0.19
· 修复
1. 修复Unity数据收集异常可能导致游戏启动后黑屏的问题
2. 修复地块已经全部扩展完毕依然可以在无尽选择扩展地块Buff从而游戏卡住的问题
· 调整与优化
1. 删除了[蘑菇料包]的负面效果
2. 小幅上调[湿润蘑菇]的生效数量
3. 小幅上调[菌网蘑菇]的加成效果
4. 小幅上调[春菇]的加成效果
5. 小幅上调[源头蘑菇]、[咔咔蘑菇]、[蘑菇妈妈]的收成金币
6. 小幅下调了[铁鸡冠花]、[银鸡冠花]、[金鸡冠花]获取鸡蛋的效率
7. 小幅上调了[养鸡任务二]、[养鸡任务三]完成所需的鸡蛋数量
8. [鸡精袋]的效果发生了变化,加强前期的效果,削弱后期的效果

V1.0.18 补丁

V1.0.18
· 修复
1. 修复了在结算页面卡死之后,回到主菜单读档会卡在[正在进入农场]页面的问题
2. 修复大灾变[星夜兔兔]、[扭蛋机]、[陨石]在部分情况下会提前结算伤害导致死亡的问题
3. 修复设置中最大帧数文本显示错误的问题
4. 修复[精工草料生产厂]描述与实际效果不符的问题
5. 修复部分情况下会卡在进入农场界面的问题
6. 修复[空空如也]会错误把部分衍生物计算为有袋子里有牌的问题
7. 修复皮肤页面点击星星会使得页面偏移的问题
8. 修复[卡牌杂耍]费用超过100后会导致游戏无法正常进行的问题
9. 修复背包里仍有可能出现衍生物x0的问题
· 调整与优化
1. 所有灾年和大灾变本身效果都不再受[闰回合]、[时间管理局]等会改变效果生效次数的卡牌影响(灾年给予的卡牌依然受到影响)
2. 如果已经拥有[原始水晶],将不会遇到[原始水晶]事件了
3. 如果已经没有[加班耕种],将不会遇到[选哪个呢]事件了
4. 优化了[不稳定沙漏]的描述
5. 调整弃牌堆层级到金币特效上方
6. 优化了游戏记录的种子、时间的图标表现
7. 为避免出现奇怪的交互问题,设置快捷键时无法再设置鼠标左、右键了(侧键仍可正常绑定)