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  3. Project Songbird Teaser: Faceless Update 1.0.3

Project Songbird Teaser: Faceless Update 1.0.3

[p]Another day, another grouping of patches![/p][p][/p][p]I do apologize for all of the issues and inconveniences you guys are running into! FYRE Games is a predominantly one-man team (that one man being me), and I don't have a regular QA staff to check for bugs and hiccups, so it gets a bit challenging to find the glitches prior to launch. However, seeing all of your feedback and playthroughs has been incredibly valuable in making this playable teaser the best it can be![/p][p][/p][p]v1.0.3 comes with a couple of big fixes that'll hopefully smooth out the experience for most players![/p][p][/p]
  • [p]Another massive geometry optimization pass was done on the final basement area. Compared to v1.0.0, this area can see upwards of a 90% reduction in geometry complexity, leading to much improved performance[/p]
  • [p]A bug causing enemies to get stuck on locked doors has been fixed[/p]
  • [p]A bug that disables the flashlight when respawning in the final basement area has been addressed[/p]
[p][/p][p]This game being a one-person development, I want to say that I do take all of your feedback and criticisms to heart, and I want you all to know that I am working tirelessly to make sure that this demo is to the highest quality standard that I could hope to achieve. Ironing out all of these little things will make the final release of Project Songbird all the better for it![/p][p][/p][p]If you have any other issues or concerns you'd like addressed, don't hesitate to reach out by any means you see fit, and I'll see what I can do to remedy the problem.[/p][p][/p][p]Until next time, take care, and I can't wait to see more of you trying out Project Songbird Teaser: Faceless :)[/p][p]
Conner[/p]