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Periodicity - Hats and scars News

Steam cloud saves

[h2]Steam cloud saves[/h2]
Good news for everyone who has activated cloud saves. Now you can end a session on your Windows or Linux (proton) PC and continue playing later on your Steam Deck.
If you don't have Steam cloud saves enabled, you can of course save locally as normal.

[h2]Steam Achievements[/h2]
There are now Steam achievements. So you can show your friends what you can do. Maybe there are also a few incentives to start one more run.

[h2]Steam Leaderboards[/h2]
With the leaderboards on Steam, you can compete directly with your friends to see who can score the most points. There will also still be a local highscore.

Please remember to add Periodicity - Hats and scars to your wishlist so that you don't miss any updates and, above all, the release of the full version at the end of December.
If you have played the demo - if not, why not? - please leave a review.

Regards,
punpun.studio

New weapon Update

In Periodicity - Hats and scars you can equip three weapons at the same time. Here I briefly explain how it works and which weapons are available so far.

[h2]Hats[/h2]
Each hat in the game gives you a different weapon. There are currently three hats and the option to go out without a hat. These are almost always long-range attacks.

The classic cowboy hat is the first hat you'll find. It gives you a pistol that shoots an aimed bullet at a nearby enemy. Further bullets are possible. However, these will not be aimed.

The scare crow hat shoots two feathers at the same time. More feathers can be added to make it easier to hit opponents.

The bowler is a classic. It gives you a shotgun that doesn't shoot as far, but has a wider spread.

[h2]Tools[/h2]
Tools help you to loot materials so that you can rebuild the village. These are mostly melee attacks that can be upgraded.

The axe can chop down trees to bring you wood. It strikes both trees and enemies in circles around you. Unfortunately, it breaks immediately when it hits any monster. However, there are upgrades to change this.

The pickaxe can smash rocks and therefore brings you stones. It always strikes in the direction of travel, so your positioning is very important.

The shovel pierces the ground in front of you at high speed and can uncover monster materials. It attacks in the direction of travel, so positioning is also very important here.

[h2]Tricks[/h2]
Tricks are the last type of weapon. These are almost always medium range attacks or area attacks.

The aura is an area attack that pulses around you every few seconds and can hit all enemies. With the right upgrades and a bit of luck, the aura can become very powerful.

The card trick create individual cards that fly around you and injure opponents who touch them. After an upgrade, the cards are reshuffled.

Many more weapons, tools and tricks are planned.

New update for DEMO

This latest Update makes the DEMO more stable overall.

Changes
  • Changed Axe behavior
  • Axe can be bought in the shop if you somehow got there without
  • Added Goldbag = 10 gold coins
  • Bosses now destroy trees in their path
  • Close the game from main menu
  • Bug fixes
  • Perfomance enhancements


Check out the DEMO
Stay tuned for the full release end of the year.