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  3. 6/3 Update Notes

6/3 Update Notes



Greetings, Lords and Ladies.
This is the Game of Thrones: Kingsroad team.

Thank you for joining us on this epic journey with the official launch of Game of Thrones: Kingsroad. As we settle into this new era, our team is committed to ensuring a smooth and enjoyable experience for everyone.

This patch focuses on resolving a number of known issues and includes some quality-of-life improvements.

You can find the full list of changes below.

1️⃣ [New Events]
2️⃣ [Adjustments & Bug Fixes]



[h2]🎊 NEW EVENTS[/h2]
[Go to Events] [New Trial Race & Bonus Time Events]


[h2]🛠️ ADJUSTMENTS & BUG FIXES[/h2]

[h3]⚜️ GENERAL[/h3]
🔸Backend server optimizations have been implemented to improve overall stability.

[h3]⚖️ BALANCE ADJUSTMENTS[/h3]
The Assassin class skill [Agile Movement] was previously causing an unintended large reduction to the enemy’s Daze gauge in a single hit. This issue has now been fixed with an appropriate adjustment to the skill.

🔸The Daze damage dealt by the enhanced evasion attack after using the Assassin’s [Agile Movement] skill has been adjusted.
🔸The Hitstun effect applied to enemies by the Assassin’s enhanced evasion attack after using [Agile Movement] has been removed.

[h3]⚔️ COMBAT & GAMEPLAY[/h3]
🔸Fixed an issue where the associated Momentum did not increase accordingly when leveling up certain skills past a certain threshold.
🔸Fixed an issue where players were unable to move during the main quest [Travel to Last Hearth].
🔸Fixed an issue where using the escape function in Last Hearth’s Multi Space area caused characters to become stuck in terrain.
🔸Fixed an issue where attempting to create an Alliance with an already existing name would display a [Logic Error] message.
🔸Fixed an issue where resetting the Trait Tree under certain conditions could cause associated Skill Points to be lost.
▸ Lost Skill Points due to this issue will be sequentially returned after June 4, 01:00 AM (PT).
🔸Fixed an issue where RP would occasionally not recharge after logging out of the game for a period of time.
🔸Fixed an issue where Trading Routes for certain regions occasionally did not unlock despite meeting all conditions.
🔸Rewards obtained from defeating wildlife near the [Secluded Hut] Bandit Camp in the Stormlands have been changed.
🔸Fixed an issue where the Attack Speed Increase stat was not being applied properly.
🔸Fixed an issue where the Red Cockatrice’s attacks in the Altar of Memories dungeon did not apply the intended Attack Speed Decrease effect.
🔸Fixed an issue during Beyond the Wall Expedition where the Attack Speed Decrease effect based on the Cold Gauge was not applied.
🔸Fixed an issue in [Explore cliff paths] in Beyond the Wall Expedition where the tree could not be cut down, preventing progress.
🔸Fixed an issue in which [Bandit Camp in the Gift] could not be cleared under certain conditions.
🔸Adjusted the push notification frequency for Production, Trade, and Relic Expedition activities.
🔸Fixed an issue where the weekly mission [Defeat World Bosses] could not be cleared properly.
🔸Fixed an issue where the quest information was not displayed properly when reconnecting to the game in the World Boss Drogon area.
🔸Fixed a visual issue where the Boar Territory Signpost was not displayed in the Storm’s End Exploration Progress.
🔸Fixed an issue where players could not receive rewards upon clearing Wormwalks with a full inventory.

[h3]🛒 SHOP[/h3]
🔸New items have been added to the shop.
🔸Fixed an issue where tapping on the Joffrey’s Outfit in the Suggested tab did not bring up the purchase pop-up.

[h3]⚜️ QUESTS & NPCS[/h3]
🔸Fixed an issue where the stats for Elite enemies encountered during the side quest [Blood in the Water] in Storm’s End were incorrectly low.
🔸Fixed an issue preventing players from leaving the quest area during the main quest [Forbidden Knowledge].
🔸Fixed an issue where the Peddler would occasionally fail to appear in the Stormlands.
🔸Fixed an issue where the chest could not be interacted with during the Stormlands side quest [Nowhere to Return To].
🔸Fixed an issue where progress could be occasionally blocked during the main quest [Allies of the North].
🔸Fixed an issue where there was a delay in door interactions during the side quest [The Men of Kings and Queens].
🔸Fixed an issue where Elite Enemy kills were not being properly counted in certain Enemy Hideouts.
🔸Fixed an issue where players could occasionally get stuck in terrain, preventing them from moving during the main quest [Red Priest].
🔸Fixed an issue during the side quest [The Attack on Knifesbend] where a black screen would appear at the start of combat.
🔸Fixed an issue where the “Mount” icon would persistently be displayed under certain conditions during the main quest [Allies of the North].
🔸Fixed an issue where some servant NPCs had delayed movement during the main quest [Infiltrating the Keep].
🔸Fixed an issue where some dialogue was not displayed properly in certain side quests in the Stormlands.
🔸Fixed an issue where tutorial cutscenes would occasionally not play, preventing game progression.

[h3]📌 UI/UX & VISUAL[/h3]
🔸Fixed an issue where certain enemy attack animations were not playing appropriately for the situation.
🔸Added an option to lower lighting effect quality in the graphics settings.
🔸Fixed an issue where some in-game text was displayed in an unintended language.
🔸Fixed an issue where the ranged attack cancel button was not visible on iOS devices.
🔸Fixed an issue where the effect for the [Violent Charge] skill was displayed even if no enemies were hit.
🔸Fixed an issue where the quantity of rewards acquired from defeating a Ferocious Beast was displayed incorrectly when receiving 2x rewards while the inventory was full.
▸ Please note that while the displayed number was incorrect, the correct amount of rewards was properly granted.
🔸Fixed an issue where the teleportation barrier would not appear during zone transitions in certain situations.
🔸Fixed an issue in Altar of Memories: Unicorn where the hands of players holding a lance were positioned awkwardly.
🔸Fixed an issue in Beyond the Wall Expedition where footprints were incorrectly placed during the blizzard stage.
🔸Fixed some awkward visual effects during the Ferocious Beast - Giant Bear encounter.
🔸Improved visibility on certain skill effects used by the Ferocious Beast - Infected Boar.
🔸Fixed an issue where certain tutorial overview entries were not displayed.
🔸Fixed an issue where Portuguese language settings would revert to an unintended language.
▸ Please note that this issue can now be fixed by downloading the new version of the game through your platform of choice after the update.
🔸Fixed an issue where owned equipment was not refreshed when entering the [Change Random Equipment Effects] menu after reforging a piece of equipment.
🔸The Emergency Escape button image has been changed for improved visibility.
🔸The images of [Intact/Good-quality Pelts] acquired upon defeating Ferocious Beasts have been changed for improved visibility.


We appreciate your continued support and feedback as we work to improve your experience in the game. As always, we remain committed to providing you with the best possible gameplay experience. Stay tuned for more updates, and thank you for being part of our community!