1. Game of Thrones: Kingsroad
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  3. 11/19 Update Notes

11/19 Update Notes

[p]
[/p][p][/p][p]Greetings, Lords and Ladies. This is the Game of Thrones: Kingsroad team.[/p][p][/p][p]The November 19 update introduces the new Altar of Lost Memories: Scalding Chasm Firewyrm along with new field contents Besieged Site and Challenger.[/p][p] [/p][p]Additionally, we’ve included a variety of new content and improvements to enhance the gameplay experience.[/p][p]Please refer to the details below.[/p][p][/p][p]1️⃣ \[New Content][/p][p]2️⃣ \[Improvements & Changes][/p][p]3️⃣ \[New Events] [/p][p]4️⃣ \[Shop][/p][p]5️⃣ \[Bug Fixes] [/p][p][/p][hr][/hr][p][/p][h3]🔥NEW CONTENT [/h3][p] [/p][p]🌋New Altar of Lost Memories: Scalding Chasm Firewyrm[/p][p]⬝ The new raid Scalding Chasm Firewyrm has been added to the Altar of Lost Memories.[/p][p]⬝ The Firewyrm Raid is played in a four-player party and rewards can be obtained when you have remaining raid reward counts.[/p][p]⬝With the addition of the Firewyrm to the Altar of Lost Memories, 9 new amulets have also been added. Defeating the Firewyrm grants a chance to obtain various crafting materials used to create these amulets.[/p][p]⬝ The Firewyrm Raid has its own independent reward count separate from the Kraken Raid, and reward counts are recharged only when the raid entry conditions are met.[/p][p]✓ Raid reward counts are reset weekly at the reset time and are refilled once per dungeon.[/p][p]✓ Altar of Lost Memories reward counts from before the update can only be used when clearing Kraken of the Iron Islands.[/p][p]⬝ The maximum accumulated Altar of Lost Memories reward count for each dungeon has been adjusted (from 4 to 2).[/p][p]⬝ New rankings and achievements related to the Firewyrm Raid have been added.[/p][p] [/p][h3]⚔️Challenger[/h3][p]⬝ The new field content Challenger has been added.[/p][p]⬝ Challenge Points are accumulated based on RP consumed in each region, starting from World Difficulty “Man-at-Arms I.”[/p][p]✓ A Challenger appears when Challenge Points reach 100%.[/p][p]⬝ Challenge Points are accumulated separately for each World Difficulty level.[/p][p]⬝ When the Challenger is defeated, the Challenge Points reset and are accumulated again as RP is consumed.[/p][p] [/p][h3]⚔️Besieged Site[/h3][p]⬝ The new field content Besieged Site has been added.[/p][p]⬝ This multiplayer content occurs in specific regions at specific times. Players are moved to a dedicated instance area when participating.[/p][p]⬝ Unlock conditions for participation in Besieged Site vary by World Difficulty as follows.[/p][p] ✓ Clear all occupied zones in the North, the Reach, and the Stormlands[/p][p] ✓ Set  World Difficulty or above[/p][p]⬝ A notification will be displayed 10 minutes before the Besieged Site begins. You can enter through the World Map or start matchmaking when entering the area in question.[/p][p]⬝ Besieged Site is played in a two-player party and rewards are granted when you complete it while having available reward counts.[/p][p] [/p][h3]📜Co-op Missions[/h3][p]⬝ The new server content Co-op Missions has been added.[/p][p]⬝ Each server will have limited-time missions that all players on the server can work together to complete.[/p][p]⬝ Various rewards can be claimed when the mission objectives are fulfilled.[/p][p]⬝ A new ranking system for Co-op Mission performance has been added.[/p][p] [/p][h3]🎯World Difficulty Expansion and  Name Update[/h3][p]⬝ The previous term “World Level” has been renamed to “World Difficulty”.[/p][p]⬝ New World Difficulties and names have been added as follows.[/p]
[p]World Difficulty[/p]
[p]Name[/p]
[p]Unlock Condition[/p]
[p]1[/p]
[p]Man-at-Arms I[/p]
[p]Complete Main Quest “Snow and Storm”[/p]
[p]2[/p]
[p]Man-at-Arms II[/p]
[p]Reach Momentum 150,000[/p]
[p]3[/p]
[p]Man-at-Arms III[/p]
[p]Reach Momentum 170,000[/p]
[p]4[/p]
[p]Hedge Knight I[/p]
[p]Reach Momentum 220,000[/p]
[p]5[/p]
[p]Hedge Knight II[/p]
[p]Reach Momentum 250,000[/p]
[p] [/p][h3]🗡️Tier 7 Equipment Added[/h3][p]⬝ New Tier 7 Equipment has been added.[/p][p]⬝ Tier 7-related content has been added to the Set Research, Set Collection, Reforge Equipment, and Craft Equipment tabs.[/p][p] [/p][h3]🗡️Forging[/h3][p]⬝ The Forging System has been added, allowing you to enhance the base stats of your equipment.[/p][p]⬝ Success or failure of forging is determined by chance, but failure will not decrease the equipment’s stats.[/p][p] [/p][h3]🗡️Part Engraving[/h3][p]⬝ The Part Engraving system has been added, allowing skill effects engraved on equipment to be changed or extracted.[/p][p]⬝ After the update, all acquired equipment will come with “Skill Effect”.[/p][p]✓ Skill enhancement effects obtained through Reforging before the update remain unchanged, but Engraving must be performed manually after the update through the Engraving menu.[/p][p]⬝ Legendary-grade equipment comes with two Skill Effects.[/p][p]⬝ Skill Effects can be extracted into separate items, which can be used to engrave new skill effects onto other equipment.[/p][p]⬝ When extracting a Skill Effect, the original equipment will be destroyed.[/p][p] [/p][h3]🗡️Enhancement[/h3][p]⬝ The Slot Enhancement system allows you to enhance the equipment and jewelry slots.[/p][p]⬝ Slot enhancement progress is retained even if you change the equipped equipment.[/p][p]⬝ Enhancement success or failure is determined by chance, but failure does not reduce the enhancement level.[/p][p]⬝ Once a certain enhancement level is reached, the slot must be promoted in order to continue growth.[/p][p]⬝ Failed attempts accumulate “Retry Bonus Rate” and “Enhancement Points.”[/p][p]✓ Retry Bonus Rate has a maximum limit for probability adjustment.[/p][p]✓ Upon successful enhancement, the accumulated Retry Bonus Rate will be reset.[/p][p]⬝ Additional materials can be used to increase the success rate of enhancement attempts.[/p][p]⬝ If an attempt fails after using additional materials, extra Enhancement Points are granted in addition to the points granted from failed enhancement attempts.[/p][p]⬝ Reaching 100 Enhancement Points guarantees success on the next attempt for the slot in question.[/p][p]✓ After a successful enhancement, Enhancement Points reset to zero.[/p][p]✓ The total success rate cannot exceed 100%.[/p][p]⬝ Additional sources for Enhancement materials have been added to certain contents.[/p][p]⬝ Enhancement Tools can be exchanged for tools of different tiers at \[Forge] > \[Shop].[/p][p] [/p][h3]🎯Altar of Memories: Hard Mode 2 Added[/h3][p]⬝ A new difficulty level has been added to the Altar of Memories (Hard Mode).[/p]
[p]Difficulty[/p]
[p]Condition[/p]
[p]Wish Reward[/p]
[p]Hard Mode 2[/p]
[p]Enter World Difficulty Hedge Knight I[/p][p]or higher[/p]
[p]Tier 7 Legendary Equipment[/p][p](Guaranteed within 16 accumulated Reward Counts)[/p]
[p] [/p][h3]🐉Black Shadow Drogon Difficulty Expansion[/h3][p]⬝ The difficulty of Black Shadow Drogon has been expanded.[/p][p]⬝ The new difficulty is available from World Difficulty .[/p][p] [/p][h3]🏅Title System Added[/h3][p]⬝ Titles that decorate your nameplate have been added.[/p][p]⬝ Each title has specific acquisition requirements and can be claimed and equipped after meeting those conditions.[/p][p]✓ Title rewards for achievements completed before the update will be automatically granted.[/p][p] [/p][h3]🔎Set Research Expansion & Rank Limit Break[/h3][p]⬝ The maximum level for Set Research has been expanded to Level 70.[/p][p]⬝ After reaching Level 60, Rank Limit Break is required to continue growth.[/p][p]⬝ Set Research Books are consumed for Rank Limit Break.[/p][p] [/p][h3]💎Amulet Random Effect Change Feature Added[/h3][p]⬝ You can now change the random Effects of owned Amulets.[/p][p]⬝ When changing an Amulet’s random Effect, Golden Dragon is consumed, and you can choose between the current effect and the newly generated one.[/p][p]✓ Once the new effect is selected, the change becomes final and cannot be reverted, so please check carefully before confirming your choice.[/p][p] [/p][h3]💎 Amulet Secondary Slot & Combination Effect Added[/h3][p]⬝ An additional Amulet Secondary Slot has been added, allowing you to equip a secondary Amulet.[/p][p]⬝ Only 20% of the stats for the Amulet equipped in the Secondary Slot is applied.[/p][p]⬝ When polishing Amulets beyond a certain level, colors can be obtained at a set probability.[/p][p]⬝ Additional effects are granted based on the combination of colors obtained from the Amulets equipped in the main and secondary slots.[/p][p]✓ If multiple combination conditions are met, the effect based on the highest Momentum will take priority.[/p][p]✓ Combination effects apply equally regardless of whether the Amulet is equipped in the main or secondary slot.[/p][p]⬝ When using a leveled-up Amulet as a material to polish another, 100% of its experience will now be transferred.[/p][p]⬝ The amount of Copper required for Amulet polishing has been adjusted.[/p][p] [/p][h3]🏺New Artifacts[/h3][p]⬝ 3 new Legendary Artifacts have been added.[/p]
[p]Grade[/p]
[p]Name[/p]
[p]Type[/p]
[p]Legendary[/p]
[p]Coin of the Faceless Man[/p]
[p]Passive[/p]
[p]Religion[/p]
[p]Legendary[/p]
[p]Gates of Fate Statue[/p]
[p]Passive[/p]
[p]History[/p]
[p]Legendary[/p]
[p]Valyrian Steel Shard[/p]
[p]Passive[/p]
[p]Heirloom[/p]
[p] [/p][h3]✂️ Batch Salvage System Added[/h3][p]⬝ The Batch Salvage System has been added.[/p][p]⬝ When salvaging items, you can obtain additional items by chance.[/p][p]⬝ Some items cannot be salvaged.[/p][p]✓ Salvaged items are permanently deleted and cannot be restored.[/p][p] [/p][h3]➕ Wormwalks[/h3][p]⬝ Wormwalks Challenge has been expanded from stage 60 ➜ 70.[/p][p] [/p][hr][/hr][p] [/p][h3]🛠️ IMPROVEMENTS & CHANGES[/h3][p] [/p][h3]✨Art Quality Enhancements[/h3][p]⬝ The visual quality of the PC version has been improved, including enhanced lighting adjustments and high-resolution textures for key characters..[/p]
[p]🗪 Dev Comment[/p][p]The development team has continued to work on new content and resolve current problems based on the feedback you have shared.[/p][p]Among these, we’ve received many requests regarding art quality, and we have been working internally to deliver higher-fidelity visuals for PC players.[/p][p]With the November 19 update, the first stage of our art-quality improvements will be applied, and we are pleased to share some of these changes with you.[/p][p]We will continue striving to provide an even more immersive and visually refined gameplay experience.[/p]
[p] [/p][h3]✨General Improvements[/h3][p]⬝ The number of Equipment Hardeners required for changing random equipment effects has been adjusted.[/p][p]⬝ The amount of Tentacles obtainable from defeating Kraken of the Iron Islands has been increased.[/p][p]⬝ Mount controls have been improved to provide smoother directional movement when using the keyboard.[/p][p]⬝ In Echoes of the Past, the Weirwood position has been adjusted to spawn closer to the battle area edge.[/p][p]⬝ A new feature has been added to allow players to leave Echoes of the Past midway through the battle.[/p][p]⬝ All basic skills (except Strike Combo) will now automatically level up according to the character level, even without investing Skill Points.[/p][p]✓ Any Skill Points previously used in these skills will be fully restored after the update.[/p][p]⬝ An issue causing execution motions to play unnaturally at times has been improved.[/p][p]⬝ During the Trial of Steel event, points will now differ based on the tier and grade of crafted equipment.[/p][p]⬝ Item acquisition sources are now displayed more clearly in the interface.[/p][p]⬝ Several Guide Missions and Weekly Missions have been updated.[/p][p]⬝ The selling price of Kraken’s Amulets has been adjusted.  [/p][p]⬝ The rewards from clearing World Bosses have been increased.   [/p][p] [/p][h3]✨ UI/UX Convenience Improvements[/h3][p]⬝ The overall UI and UX have been improved to provide easier access to major content through the main menu.[/p][p]⬝ The Messenger Raven menu has been renamed to Estate Management, and certain content navigation steps have been reorganized.[/p][p]✓ Forge, Jeweler’s Workshop, Amulet Workshop, Craft, Stable, and Decorate can now be accessed directly from the \[Menu].[/p][p]⬝ The \[Shop > Special Shop > Achievement] tab UI/UX has been improved to display reward information more clearly.[/p][p]⬝ The UI for the Inventory Expansion tab has been improved to allow players to directly check where Inventory Expansion Tools can be obtained.[/p][p]⬝ The Alliance Lobby interface has been improved to provide clearer visibility of Alliance Buffs.[/p][p]⬝ The Nameplate menu has been improved to make it easier to check general information.[/p][p] [/p][h3]✨Beast-Type Boss Stagger Improvements[/h3][p]⬝ Using the Search function during combat against beast-type bosses will now highlight the staggerable parts of the boss.[/p][p]⬝ When attacking a staggerable part, a stagger gauge will appear for a limited time, indicating the buildup toward triggering a stagger reaction.[/p][p] [/p][h3]✨Production Improvements[/h3][p]⬝ The production system has been revamped to allow players to assign owned workers to individual slots and collect produced goods based on accumulated time.[/p][p]⬝ Assigning workers to production slots will no longer consume any cost.[/p][p]⬝ The production time and rewards per cycle have been adjusted.[/p][p]⬝ Workers will continue producing items in their assigned slots unless removed manually.[/p][p]✓ Production will stop once the maximum accumulated production time is reached. We recommend collecting the rewards before reaching the limit.[/p][p]⬝ Depending on the Production Management Office level, players can now unlock additional production slots and obtain increased “Great Success” rewards.[/p][p] [/p][h3]✨Trade Improvements[/h3][p]⬝ Trade rewards can now be claimed immediately.[/p][p]⬝ Both required and obtained trade goods have been rebalanced across all trade routes.[/p][p]⬝ Higher-level Trading Posts now unlock additional routes and greater-value rewards.[/p][p]⬝ The number of available trades per day is limited and will reset at the Daily Reset time.[/p][p]⬝ The cost for refreshing trade goods has been changed from Golden Dragons to Copper.[/p][p] [/p]
[p]⚠️Additional Notes on Production & Trade Adjustments[/p][p]⬝ Some workers’ specialized skills have been updated. (Trading → Artifact Expedition, Stamina → Production)[/p][p]⬝ If any Production or Trading tasks were in progress before the update, they will be automatically completed, and the rewards will be sent to your mailbox.[/p][p]⬝ Certain benefits included in the House Tyre Monthly Subscription have been adjusted as follows:[/p]
[p]Category[/p]
[p]Before[/p]
[p]After[/p]
[p]Production[/p]
[p]+1 Production Slot[/p]
[p]+2 Production Slots[/p][p]+30% Production Speed[/p][p]+24 hours to Maximum Accumulated Time[/p]
[p]Trade[/p]
[p]+1 Trading Slot[/p]
[p]+2 Daily Trading Counts[/p]
[p]✓ All other benefits and validity periods of the subscription remain unchanged.[/p]
[p] [/p][h3]✨Party System Improvements[/h3][p]⬝ The recruitment feature has been improved, allowing players to promote their own parties or apply to join others directly.[/p][p]⬝ The Party Invitation Panel now displays the target content, helping players better identify each party’s objective.[/p][p]⬝ After creating a party, players can now immediately queue for their desired content for smoother matchmaking.[/p][p]⬝ Party information, including composition and member details, can now be reviewed during matchmaking.[/p][p]⬝ When canceling matchmaking, a system message will appear instead of a pop-up window for faster interaction.[/p][p]⬝ After clearing a dungeon, players can now instantly re-queue for the same dungeon without returning to the lobby.[/p][p] [/p][h3]✨ House Sigil Board Improvements[/h3][p]⬝ The House Sigil Board system has been improved to provide additional effects based on the total Momentum of the sigils equipped.[/p][p] [/p][h3]✨ Beyond the Wall Expedition Overhaul[/h3][p]⬝ This content will be temporarily unavailable until further notice (as previously mentioned in the Developer Note).[/p][p]⬝ The Beyond the Wall Expedition Shop can still be accessed through the Manager NPC, located in the Castle Black area, and any Beyond the Wall Expedition Requisition Tokens you have acquired can continue to be used.[/p][hr][/hr][p] [/p][h3]🎊 NEW EVENTS[/h3][p] [/p][p]\[Go to Events][/p][p] [/p][hr][/hr][p] [/p][h3]🛒 SHOP [/h3][p] [/p][p]⬝ New items have been added. Please check the in-game shop for more details.[/p][p]⬝ A new Battle Pass has been added.[/p][p]\[Battle Pass: Echoes of Judgment][/p][p] ✓ Sales Period: Until January 14, 2026, 09:59 PM (PT)[/p][p] ✓ Event Period: Until January 15, 2026, 09:59 PM (PT)[/p][p]⬝ The maximum purchase period for House Tyre Monthly Subscription has been changed from 3 years to 1 year.[/p][p] If you already own an active subscription exceeding 1 year, its benefits will remain valid for the existing duration.[/p][p] [/p][hr][/hr][p] [/p][h3]🛠️ BUG FIXES[/h3][p] [/p][h3]✨ General[/h3][p]⬝ Fixed an issue where a red-dot notification sometimes appeared in the Shop even when no claimable rewards were available.[/p][p]⬝ Fixed an issue where the crafted item Shadowcat Bait could not be collected in certain cases.[/p][p]⬝ Fixed an issue where the Founder’s Pack stored in the Mailbox could not be claimed.[/p][p]⬝ Fixed an issue where the total Momentum of Artifacts did not match when equipping Tear of Nissa Nissa under certain conditions.[/p][p]⬝ Fixed an issue where certain customization options may not be properly applied on mobile devices.[/p][p] [/p][h3]✨ Combat & Gameplay[/h3][p]⬝ Fixed an issue where the character’s movement speed could abnormally increase after dying during a World Boss battle.[/p][p]⬝ Fixed an issue where some Enemy Hideouts could not be cleared under certain conditions.[/p][p]⬝ Fixed an issue where content could be accessed without being unlocked through normal progression.[/p][p]⬝ Fixed an issue where the basic attack continued repeatedly after defeating a monster in certain situations.[/p][p]⬝ Fixed an issue where the character could take damage during the Ferocious Beast encounter cutscene.[/p][p]⬝ Fixed an issue where some Trait Tree points appeared lower than expected inside the Training Ground.[/p][p]⬝ Fixed an issue where the “Equip Now” popup did not appear after obtaining gear with higher Momentum than the currently equipped item.[/p][p]⬝ Fixed an issue where some Wormwalks Season Rankings were not recorded correctly.[/p][p]⬝ Fixed an issue where certain effects did not apply properly during Beyond the Wall Expeditions.[/p][p]⬝ Fixed an issue where certain Amulet effects failed to activate under specific conditions.[/p][p]⬝ Fixed an issue where some materials obtained from Ferocious Beasts were dropping in greater quantities than intended.[/p][p] [/p][h3]✨ Ferocious Beast Parts Exchange[/h3][p]✓ After this update, the exchangeable quantities of certain Ferocious Beast parts have been adjusted.[/p][p]✓ The following items have been renamed and can no longer be exchanged through the Maester.[/p][p]✓ Based on the items owned before maintenance, compensation will be distributed as follows:[/p][p] [/p]
[p]Previously Owned Items[/p]
[p]Distributed Items[/p]
[p]Old Direwolf Heart[/p]
[p]Ordinary Savant Secondary Weapon Selection Box[/p]
[p]Old Bear Paw[/p]
[p]Well-made Savant Secondary Weapon Selection Box[/p]
[p]Old Bull Horn[/p]
[p]Superior Savant Secondary Weapon Selection Box[/p]
[p] [/p][h3]✨ Quest & NPCS[/h3][p]⬝ Fixed an issue where some monsters displayed unnatural motions during combat.[/p][p]⬝ Fixed an issue where some sub-quests moved the character to abnormal locations.[/p][p]⬝ Fixed an issue where quest markers were displayed in incorrect positions during certain puzzles.[/p][p] [/p][h3]✨ Control & Input[/h3][p]⬝ Fixed the placement of certain gadgets that appeared in unnatural locations.[/p][p]⬝ Fixed an issue where the camera angle could change unexpectedly during Kraken Raid under specific conditions.[/p][p] [/p][h3]✨ UI/UX & Visual[/h3][p]⬝ Fixed an issue where the attack effects of the World Boss Drogon displayed unnaturally in some cases.[/p][p]⬝ Fixed an issue where the appearance of certain NPCs was displayed incorrectly during some quests.[/p][p]⬝ Fixed an issue where some gadgets did not render properly under specific conditions.[/p][p] [/p][hr][/hr][p] [/p][p]We appreciate your continued support and feedback as we work to improve your experience in the game. As always, we remain committed to providing you with the best possible gameplay experience. Stay tuned for more updates, and thank you for being part of our community![/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p]
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