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Driveloop: Survivors News

🔥 Steam Summer Sale – 20% Off! 🔥

[p]Hello, Loopers![/p][p][/p][p]Driveloop is part of the Steam Summer Sale! For a limited time, you can grab the game at 20% off.
Offer ends July 10th, so don’t miss your chance to jump into the action![/p][p][/p][h3]💬 Join our Discord![/h3][p]
We're giving access to our beta branch exclusively through our Discord server. Be the first to try new features and give feedback directly to the devs!
[/p][p]👉 https://discord.gg/E7ZNTVYPf7[/p][p][/p][p][/p][p]The sun’s blazing, the tires are hotter, let’s make this the wildest summer yet.[/p][p][/p][p]See you on the loop![/p]

Small Update & Summersale Stream

[p]Join us live to take a look at the Driveloop Early Access! Get behind the wheel in this high-octane, car-combat survivor game. Don’t miss your chance to try it and be part of the ride from the very start.[/p][p][/p][p]Join the community on Discord and share your thoughts![/p][p][/p][p]Are you ready?[/p]

Upcoming Beta Access + small update

[h2]Hello, Loopers![/h2][p][/p][h3]🔧 We’ve just pushed a small update with the following fixes:[/h3]
  • [p]Fixed some issues with settings not saving or applying[/p]
  • [p]Driveloop is now Steam Deck Verified![/p]
  • [p]Fixed reload speed upgrade behavior[/p]
  • [p]Various UI bugfixes and polish[/p]
  • [p]Fixed car variant images not showing after finishing a run[/p]
[p][/p][h3]🧪 Want to try what’s next?[/h3][p]In the coming days, we’ll be opening access to a beta branch for all players! It features some major improvements, changes, and new content, including (but not limited to):[/p]
  • [p]A full redesign of the outgame progression[/p]
  • [p]A brand new car to unlock and drive[/p]
  • [p]Tons of balance changes and some new content[/p]
  • [p]And some redesign surprises![/p]
[p]If you want to participate in the beta branch testing, head over our Discord to gain access to this branch: [/p][p]https://discord.gg/E7ZNTVYPf7[/p][p][/p][p]Once testing is complete and everything is balanced, the update will roll out to everyone, together with a big patch notes explaining all the changes.[/p][p][/p][p]Stay tuned, more info will be coming soon![/p]

Patch notes for the Update 1 Hotfix 1

Thanks for all the feedback! This quick hotfix addresses several issues and improves the overall experience, especially for Endless mode and reward scaling.

[h2]🛠 General Fixes & Improvements[/h2]
  • Garage panels now properly scale for Steam Deck aspect ratio
  • Fixed an issue where the Straylight model wasn’t showing
  • Armor cap now correctly enforced (70%)
  • Fixed rare case of two dynamic events spawning at the same time


[h2]💰 Currency & Rewards Tweaks[/h2]
  • Currency drops now properly spawn in Endless Mode
  • Quitting a run now gives rewards as if you had lost
  • Event rewards now scale with difficulty level
  • Bosses now drop currency that also scales with difficulty
  • Currency icon size reduced on minimap for clarity


[h2]🔁 Endless Mode Adjustments[/h2]
  • Tuned difficulty values to improve pacing and balance

Update 1: Endless Mode, Garage Boost, Cloud Save & More!

[h2]Hello, Loopers![/h2]

We’ve rolled out a big update packed with fresh features, balance changes, and improvements. Here’s what’s new:

[h2]New Features & Modes[/h2]
- Super Hard difficulty (unlocked after Normal)
- Endless Mode (unlocked after Normal)
- Stat upgrades when all equipment is maxed — choose between stat boosts and/or extra currency
- New dynamic event: Escort the Wagon
- Currency drops from enemies (pickups like XP spheres)
- Upgrade rerolls (1 by default per run, you can buy more in the garage)

[h2]Balance & Gameplay Tweaks[/h2]
- Alfred Fumes slightly buffed
- Removed one level from Plasma Ring, moved buffs to the previous level
- Increased vehicle XP and currency rewards per run
- Improved enemy visuals (fixed blurry effect)
- Improved damage numbers visualization, they are sharper now

[h2]Garage[/h2]
- Reworked garage items: higher percentages, lower prices, and more upgrade stacks for almost every item
- Added several new items to the garage (rerolls, currency drop chance, piercing chance and amount, weapon damage...)

[h2]Quality of Life & Fixes[/h2]
- Cloud Save implemented
- Fixed Paris map collisions and small issues
- Added aim mode shortcut to the control hints at the start of each level
- Fixed small issue with Blue Drone, now should be less strong and more balanced
- Earned currency now shown below the minimap
- Various minor improvements

Thank you for playing and supporting Driveloop: Survivors!
If you’re enjoying the game, please consider leaving a Steam review — and join our Discord to share feedback and follow the journey. Stay tuned, more exciting updates are on the way :).

See you soon, Loopers!