Release ETA Update; Open Playtest Overview
In today's speedrunning news:
- When will SpeedRunners 2 be released?
- Community's favorite character has been revealed! Who may that be?
- Sam's setback becomes one of the Open Playtest's highlights! Who tf's Sam anyway?
Find the answers below!👇
First off, huge thanks to everyone who took part in the Open Playtest in September! During that event, we had almost 70,000 unique players, and many of you shared valuable feedback that'll, zero doubt, help us make a more kickass game.
That said, we have an announcement to make. Based on the playtest's results, we decided to take a bit more time with SR 2 and move the release to next year.
We’ll announce the exact locked date later—keep your eyes peeled for future updates on that, speedrunners!SpeedRunners 2 will launch in 2026.
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[h2]OPEN PLAYTEST FEEDBACK OVERVIEW[/h2]
With the release date news out of the way, let's have a look at some interesting insights from our Open Playtest Feedback Survey. These insights should give you a better idea of why we decided to postpone the launch slightly. BTW, around 2,000 people filled the survey out—a big "Thank you" to everybody who did that. 🤝
[h3]💀FUN STUFF💀[/h3]
If you need proof that the SpeedRunners community is the best out there, look no further than this image below. We asked you to share "the most memorable moment you experienced so far"—some of the replies turned out to be pure gems.

Hopefully, Sam gets their revenge soon. And that guy's friend, too. It's not over yet!
[h3]🏃POPULAR RUNNERS🏃[/h3]
So, who were the most selected characters during the playtest? Cosmonaut Comrade takes the win with 24% of players choosing to run as him. Maneki Neko is a close second, followed by Speedrunner.

Next up, here are the top 5 SpeedRunners 1 characters whose comebacks the community anticipates the most. SkullDuggery beat Falcon by a tenth of a percent!💀

Just a heads-up, we're already working on some of these folks! Check out this guy's outfits:


[h3]🗺️POPULAR MAPS🗺️[/h3]

Here are some teasers of what's to come in the map department:


[h3]📊SOME BORING NUMBERS📊 (You should read this, though)[/h3]
- About 97% of participants have played the first title. On one hand, it’s rad to see the community being so passionate about the series. On the other hand, though, it means there are still many newcomers to bring in who aren't aware of SpeedRunners. Needless to say, we’ll be putting effort into marketing, and next time I'll ask you to invite your friends who haven’t played before!
- Around 75% of the player base prefer playing with friends, and approximately 20% prefer online play. Still, two-thirds of those folks in the first group are also interested in jumping into the online modes every now and then.
- The survey summary contains some positive comments about the game's setting, maps, level design (especially, the brand-new Museum map), voiceovers, UI, and performance. Visibility is among the weaker points—a lot of work still needs to be done in that area. Expect more effort to also be put into the netcode (to address that input delay) and performance. The extra time we're taking due to the launch delay will be of use to us in this regard.
- The replies in our feedback form also show positive input on increasing the number of players in a match to 8. Love yourselves some chaos occasionally, eh? Our team is set to improve the mode according to the feedback we've got on it—e.g., modifiers for playing in a party with friends.
[h3]Aaand the key finding from the survey was...[/h3]
...the fact that the majority of players who've participated in the Open Playtest are excited to check the game out when it ships. However, many are choosing to wait for improvements and then see if it's worth playing—and we’re committed to delivering those improvements, rest assured. If you want to learn more about the near-future plan our crew has outlined for ourselves, read this post right here.
[hr][/hr]Anyway, folks, thank you again to everybody who jumped into the Open Playtest to check it out. I'll let you know as soon as I get any news from my team on what's next for SpeedRunners 2 and when's that release date gonna be revealed. We hear all the feedback coming our way and have some stuff in store for you. The next playtest will occur once we’ve changed the game enough so that you can notice substantial progress! So, stay tuned and...
Be fast or be last!
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